[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-153698-105":59,"doc-detail-153698-en":122},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":115,"head_meta":117,"extra_data":119,"updated_unix":121},105,"en","space-battle-playtest-encounters-4-space-battle-encounters","Space Battle Playtest Encounters - 4 Space Battle Encounters","","Four space-battle encounters are provided to test multiple mechanics in the Voidrunner’s Codex, each designed for a group of 3–4 players led by a single Narrator. The packet covers sector-based combat zones, starfighters and capital ships, moving zones and FTL escape pressure, deck-to-deck onboard fighting, and combined movement with starship combat. Scenarios range from a space-station ambush to cloak-ray infestation, hollow infiltrators, and a blockade involving an enemy armada and a double agent.",{"@graph":69,"@context":114},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/space-battle-playtest-encounters-4-space-battle-encounters/153698/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/space-battle-playtest-encounters-4-space-battle-encounters/153698.png","ImageObject",300,407,{"name":92,"@type":93},"Eliana","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-09-19","2026-08-28",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108],{"name":109,"@type":110,"acceptedAnswer":111},"What makes Encounter 3: Hollows In the Decks different from the other scenarios?","Question",{"text":112,"@type":113},"It focuses on fighting aboard capital ships across multiple decks, including movement between decks and an infiltration mechanic where hollow folk imitate crewmembers and try to maintain disguises.","Answer","https://schema.org",{"og:url":83,"og:type":116,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":118,"canonical":83},"index,follow",{"doc_id":120,"site_id":62},153698,1787879995,{"code":4,"msg":5,"data":123},{"doc_id":120,"user_id":124,"nickname":92,"user_avatar":125,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":126,"file_id":127,"file_url":128,"file_type":129,"file_size":130,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":131,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":132,"faqs":133,"seo_title":134,"seo_description":67,"update_tm":121,"read_time":135},4398048949847,"https://ap-avatar.wpscdn.com/avatar/400002536579ef2da7f?_k=1778318612642679267","Space Battle Playtest Encounters  \nThe following document contains 4 space battle encounters to test various aspects of the Voidrunner’s Codex. Each of the following encounters requires a group of 3–4 players anda single Narrator. Every stat block required for running these encounters can be found atthe end of the playtest packet.  \nEncounter 1: Space Station Ambush  \nThis encounter introduces the fundamentals of sectors, combat zones, and combat utilizing starfighters. The voidrunners pick up an unexpected distress signal and discover a derelict space station. While preparing to dock and investigate they are ambushed by space pirates hiding in a nearby asteroid field!  \nThe voidrunners begin the encounter in the combat zone surrounding the space station at the center of the sector, and the space pirates begin the encounter within the asteroid field combat zone.  \nEach of the voidrunners may choose to pilot an alverez bomber, a huntsman patrol ship, ora razor interceptor. Assume each voidrunner has 4 exertion points to spend. The space pirate force consists of 3 justicar ambushers who begin the encounter cloaked in the asteroid field. If bloodied, the space pirates retreat to the nebula where they attempt to charge and fire their superweapons at long range. These space pirates fight until killed. Two of the combat zones within this sector have additional encounter elements. The asteroid field follows the rules for debris, and the small nebula in the bottom left of the sector follows the rules for interference.  \nThis sector includes an asteroid field, a space station, and a small nebula each with a surrounding combat zone. The asteroid field and space station are quite close, and are considered adjacent combat zones. The nebula however is separated from the others by the Void.  \nEncounter 2: Cloak Ray Infestation  \nThis encounter introduces capital ships, shields, and moving combat zones. The voidrunners discover the remains of a long dead titanic starfaring creature. While investigating the colossal petrified bones they notice the ship’s power draining rapidly. The space titan’s bones are infested with cloak rays eager to feast on fresh electric current.  \nThe voidrunners begin the encounter on board their rockhopper exploration craft when they discover that 2 cloak rays have attached themselves to their ship and another 6 cloak rays are awakening now to the presence of electric current (2 in each of the titanic bone-filled combat zones) . A huntsman patrol ship and a razor interceptor are both docked on the rockhopper and are available to the voidrunners to help fight off the cloak rays.  \nThe voidrunners goal is to either eliminate the rays, or to escape together by fending them off long enough to warp away using the rockhopper’s FTL speed. The cloak rays fight until only 3 remain alive, at which point they retreat and hide amongst the bones.  \nThis sector includes three combat zones consisting of titanic bones, two adjacent areas for the creature’s spine and a desiccated limb, and a third more distant zone for the creature’s skull. Atthe beginning of the encounter the voidrunner’s capital ship and its surrounding combat zone is adjacent to all three of these zones.  \nEncounter 3: Hollows In the Decks  \nThis encounter introduces decks, movement between decks, and combat onboard capital ships. One of the voidrunners stumbles across two of their former crewmates dead and drained dry ina storage locker. The alarm is raised—clearly there are hollow folk aboard—and no one is safe or can really be trusted.  \nFor this encounter the voidrunners can each select an agent, a bounty hunter, a marine, ora smuggler to represent themselves. There are also 4 crewmembers on board that are allied to the voidrunners and will follow their orders to the best of their abilities. 2 hollow folk are also on board, and are doing their best to imitate crewmembers.  \nThe encounter begins with the voidrunners and crewmembers (2 of which are secretly ho","cbCaic8wkpqCNM4z","https://ap.wps.com/l/cbCaic8wkpqCNM4z","pdf",313127,"English","# Encounter 1: Space Station Ambush\n## Sector, combat zones, starfighters\n# Encounter 2: Cloak Ray Infestation\n## Capital ships, shields, moving zones\n# Encounter 3: Hollows In the Decks\n## Decks, movement between decks\n# Encounter 4: Hold the Blockade\n## Starship combat plus onboard deck fighting","[{\"question\":\"What makes Encounter 3: Hollows In the Decks different from the other scenarios?\",\"answer\":\"It focuses on fighting aboard capital ships across multiple decks, including movement between decks and an infiltration mechanic where hollow folk imitate crewmembers and try to maintain disguises.\"}]","Space Battle Playtest Encounters - 4 Space Battle Encounters | PDF",15]