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Covers deckbuilding fundamentals, starting conditions, act structure and playtime expectations, victory and defeat conditions, and how to manage health, block, and turn-based combat flow. Provides comprehensive components guidance, table-of-contents navigation, and instructions for organizing the play area, handling rewards, tokens, encounters, and key mechanics like actions, effects, targeting, and triggered abilities.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/slay-the-spire-rulebook/653907/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/slay-the-spire-rulebook/653907.png","ImageObject",300,407,{"name":92,"@type":93},"Putri","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-01","2026-10-25",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do players win or lose in Slay the Spire?","Question",{"text":112,"@type":113},"Players win by defeating the final Boss. When a player’s HP is reduced to 0, they are dead and the party loses the game.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What is a deckbuilder in Slay the Spire?",{"text":117,"@type":113},"Each player starts with a simple deck and improves it by adding and removing cards during the game.",{"name":119,"@type":110,"acceptedAnswer":120},"How is HP tracked and what role does Block play?",{"text":121,"@type":113},"HP decreases when damage is taken and increases when healing. A red cube tracks HP, and damage can be prevented with Block (referenced in the rulebook).","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},653907,1793026077,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":26},962085571259,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","Rulebook  \nGame Overview  \nSlay the Spire is a cooperative rogue-like deckbuilding adventure. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and finally become strong enough to defeat the boss at the end of the Act!  \nSlay the Spire is a Deckbuilder. That means each player starts with a simple deck of cards that they can improve by adding and removing cards during the game.  \nSlay the Spire is also a rogue-like. That means that when you die (and you will die!), start over from the beginning. Take the lessons you learned and try again!  \nTable of Contents  \nComponents 3  \nSetup 4-5  \nYour Area 6  \nYour Deck 7  \nRewards 8  \nRemove, Upgrade, Transform 8  \nThe Map 9  \nCombat Setup 10-11  \nCombat Round 12-13  \nEnemy Actions 13  \nActions & Effects 14  \nTargeting & Modes 15  \nCharacters 16-17  \nFAQ 18-19  \nTriggered Abilities 19  \nUnlocks & Ascension 20  \nAchievements & Daily Climb 21  \nAct IV & Quick Start Rules 22  \nOptional Rules 23  \nCredits 23  \nAbilities & Keywords 24  \nGet the Free Companion App!  \nWith searchable rulebook, soundtrack, card library, achievement tracking, and more!  \n(Not required to play the game.)  \nPlaytime  \nThe game is divided into Acts. Each Act takes about 60-90 minutes. Plan for some extra time your first game. At the end of an Act you can continue, stop and end the adventure there, or save and continue another time!  \nYour First Game  \nIronclad and Silent are easier characters to learn, with Defect being harder and Watcher hardest. Keep this in mind when choosing a character!  \nWinning & Losing  \n• Victory-If players defeat the final Boss, they win the game! Which Boss you consider to be final depends on how many Acts you want to play. You can stop playing at the end of any Act!  \n• Death-When a player’s HP is reduced to 0, they are dead and the party loses the game.  \n2  \nComponents  \n4 1st Encounters  \n43 Encounters  \nAct 1/2/3: 12/12/10  \n89 Summons 35/31/20  \n27 Elites 3/3/3  \n51 Events 12/14/11  \n36 Status 10 Daze 14 Neow’s Blessing  \n(20 including unlocks)  \n(Ascension Act 1/2/3): (3/3/3) Ascension cards start locked. Don’t use them until instructed to do so.  \n(0/2/1) (6/6/6) (6/5/2)  \n(1 in unlock deck)  \n3  \nSetup  \n1. Pick a Character-Each player chooses a character and takes the corresponding player board, mini, starter deck, card rewards deck, and rare rewards deck. Shuffle the decks.  \n2. Token Tray-Take out the token tray.  \n3. Player Board-Put a cube on your character’s Energy track at 3, on their Block track at 0, and on their HP track at the highest printed number.  \n4. Get Decks Ready-Take out the following decks. Shuffle each deck except Summons, Daze , and Status /, then place them in separate piles. Shuffle and keep the “1st Encounter!” cards separate from the Encounter deck.  \n• Encounter Act I “1st Encounter!”  \n• Encounter Act I  \n•  Elite Act I  \n•  Summon Act I Don’t shuffle!  \n•  Event Act I  \n•  Relic  \n•  Potion  \n•  Boss Relic  \n•  Daze Deck  \n• / Status Deck  \n• Curse Deck  \n5. The Board-Take out the Act I board. Randomly choose an Act I map.  \n6. Map Tokens-Shuffle the map tokens face down. Randomly place dark map tokens on dark spaces, and light map tokens on light spaces. Then flip the tokens face up.  \n7. Character Figure-Place your character figure on the board in the lowest open space.  \n8. Reveal the Boss-Randomly choose an Act I Boss. You can roll the die  and use the Boss with the matching die result on the back of the card. Place that Boss face down on the map on top of the  icon.  \n9. The Boot-Place the boot meeple at the bottom of the map next to the bottom encounter .  \n10. Player Aid / Merchant Board-Keep the Player Aid board handy as a quick rules reference. When you encounter a Merchant , flip the board over and set up the Merchant side.  \n11. Neow’s Blessing-Shuffle the Neow’s Blessing deck (three-eyed whale). Each player draws one Neow’s Blessing card. Gain the reward in red, then choose one of the 3 rewards in blue (","cbCaibcOtux4NpZ9","https://ap.wps.com/l/cbCaibcOtux4NpZ9","pdf",10937163,24,"English","# Game Overview\n## Deckbuilder and Rogue-like Basics\n# Table of Contents\n## Components\n## Setup\n## Your Play Area\n## Your Deck\n# Setup\n## Pick a Character\n## Token Tray\n## Player Board\n## Get Decks Ready\n## The Board and Map Tokens\n## Character Figure and Boss Reveal\n## The Boot and Player Aid\n## Neow’s Blessing\n## Solo Rules\n## 1st Encounter\n# Your Play Area\n## Draw, Discard, and Exhaust Piles\n## Item Area and Power Area\n## Hit Points (HP)","[{\"question\":\"How do players win or lose in Slay the Spire?\",\"answer\":\"Players win by defeating the final Boss. When a player’s HP is reduced to 0, they are dead and the party loses the game.\"},{\"question\":\"What is a deckbuilder in Slay the Spire?\",\"answer\":\"Each player starts with a simple deck and improves it by adding and removing cards during the game.\"},{\"question\":\"How is HP tracked and what role does Block play?\",\"answer\":\"HP decreases when damage is taken and increases when healing. A red cube tracks HP, and damage can be prevented with Block (referenced in the rulebook).\"}]","Slay the Spire - Rulebook | PDF",1792902892]