[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-510594-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-510594-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","silus-darkpath-moon-elf-ranger-2nd-level","Silus Darkpath - Moon Elf Ranger - 2nd Level","","Character sheet detailing Silus Darkpath, a Moon Elf Ranger at 2nd level, including core ability scores (STR, DEX, CON, INT, WIS, CHA), proficiency and saving throws, armor class, and hit points. Lists ranger features and natural abilities such as Darkvision, natural enemy effects, hunter’s mark tracking bonuses, and stealth/survival skill modifiers. Provides equipment, treasure value, and combat actions for longsword and crossbow (with poison rules). Includes spellcasting entries for Darkness, Faerie Fire, and 1st- and 2nd-level options.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/silus-darkpath-moon-elf-ranger-2nd-level/510594/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/silus-darkpath-moon-elf-ranger-2nd-level/510594.png","ImageObject",300,407,{"name":42,"@type":43},"nayy☆","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-29","2026-10-05",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",8,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"Silus Darkpath’s main combat and defense stats有哪些？","Question",{"text":63,"@type":64},"SILUS DARKPATH的命中相关数据包含+4 DEX saving throw，并给出Armor Class与Hit Points。文中同时列出进攻动作（longsword与crossbow）及其命中与伤害数值。","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"猎人印记（Hunter’s Mark）如何运作？",{"text":68,"@type":64},"每天三次，Silus可对目标施加标记。被标记的目标在追踪或寻找时获得优势，且每次对该标记的攻击会额外造成1d6伤害。",{"name":70,"@type":61,"acceptedAnswer":71},"月精灵毒箭（Moon Elf Poison）带来哪些效果？",{"text":72,"@type":64},"被毒箭命中的生物会受到穿刺伤害，并需进行CONSTITUTION豁免（12或更高）以避免中毒1小时。中毒期间该生物在攻击与能力检定上处于劣势。","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},510594,1791493281,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,105,110,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":106,"doc_module":4,"doc_module_name":25,"category_name":107,"show_sort_weight":108,"slug":109},7,"Healthcare",40,"healthcare",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":33,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":101},962090893153,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","SILUS DARKPATH  \nMOON ELF RANGER  \n2nd Level  \n14 STR 17 DEX 16 CON  \n+2 +3 +3  \n12 INT 14 WIS 15 CHA  \n+1 +2 +2  \n+2 Proficiency  \n+5 DEX saving throw  \nCAPABILITIES Darkvision  \nNatural Enemy  \nSilus has spent his life studying surface-  \n30’ Speed  \n+4 STR saving throw  \nSKILLS  \nNature +4 Survival +4 Stealth +5  \ndwelling humans and gains advantage when tracking them.  \nNatural Explorer  \nWhen exploring underground a party guided by Silus isn’t slowed by difficult terrain and cannot become lost except by magical means.  \nHunter’s Mark  \nThree times per day Silus can magically mark a target. Thereafter he has advantage on all rolls to track or find the target. He also does an additional 1d6 damage on each attack against his mark.  \nLONGSWORD  \nCROSSBOW  \n+4  \nto hit  \n+5  \nto hit  \n1d8+2  \nto damage  \n1d8+3  \nto damage plus poison  \nSPELLS  \nDescriptions on back NATURAL ABILITIES:  \nCast each spell from this list  \n1 time/day:  \nDarkness Fairie Fire  \n1ST LEVEL  \nCast spells from this list 3 times/day:  \nBolt of Sharpness Jump  \n16  \nArmor Class  \n22  \nHit Points  \nEQUIPMENT  \nShirt of Moon Elf chainmail, shiny longsword, small crossbow and quiver of 20 poisoned bolts, food kit, dagger, cloak, camping gear, bedroll, flint, oil, three flasks of Moon Elf poison, grappling hook  \nTREASURE  \n25 Gold  \n[DnDAdventureClub.com](DnDAdventureClub.com)   \nSILUS DARKPATH  \nMOON ELF RANGER 2nd Level  \nSilus grew up in the Murk, the vast network of caverns that underscores the entire Northern region with a web of catacombs. His people are known as the Moon Elves. Over the years, the subterranean Elves have grown resentful of their exile underground.  \nAnd when Silus was barely a teenager, he was enlisted as part of their raiding parties. The  \nMOON ELF POISON  \nIf a creature is hit by one of Silus’ poison tipped crossbow bolts, they take piercing damage and need to make a CONSTITUTION Saving Throw of 12 or higher or become Poisoned for 1 hour. A poisoned creature is at Disadvantage on it’s attacks and Ability Checks  \nMoon Elves used stealth and their aptitude for brewing poison to launch surprise raids on the surface world: capturing peaceful villagers, carting them back into the Murk, and forcing them to work in the Moon Elves’mines. This felt like a betrayal to Silus, and he has been looking for a way to slip away from the raiding parties and see the surface world for himself. Silus is an Elf of few words, and his stern exterior belies a kind, passionate interior life.  \nPersonality: “....”  \nIdeal: “I strive to understand the surface world and what about it fills my people with such hate.”  \nBond: “The Moon Elves are in a dark place. Ihope to find a path out for my people.”  \nFlaw: “Wait?! What is that bright orange thing in the sky? It burns my eyes!”  \nSPELLS & CANTRIPS  \nDARKNESS When Silus casts this spell a 15’ radius globe of magical darkness surrounds him. Silus and even creatures with Darkvision can’t see through it. Its great for making escapes!  \nFAIRIE FIRE Silus can center this spell up to 60’ away. Everyone inside a 20’cube must succeed at a DEXTERITY Saving Throw of 12 or higher or glow with a magical aura. The magical aura makes invisible creatures visible and attacks  \n against that creature are at Advantage, The glow lasts 1 minute (10 rounds) .  \n1st Level Spells  \nBOLT OF SHARPNESS Cast this spell, and for the next minute Silus’ crossbow attacks do an additional 1d10 Hit Points of damage.  \nJUMP For the next minute Silus can long jump 42’, standing long jump 21’ and high jump 15’  \nSILUS DARKPATH  \nMOON ELF RANGER  \n2nd Level  \nSTR  \nINT  \nProficiency  \nSaving throw  \nABILITIES  \nDEX  \nWIS  \nCON  \nCHA  \nSpeed  \nSaving throw  \nSKILLS  \nSPELLS  \nto hit  \nto hit  \nto damage  \nto damage  \nArmor Class  \nHit Points  \nEQUIPMENT TREASURE  \n[DnDAdventureClub.com](DnDAdventureClub.com)   \nPrint at 50%, then cut around the character and fold in the middle for a flat miniature character to use in your game!  \n[DnDAdventureClub","cbCairRKXEHNTsgW","https://ap.wps.com/l/cbCairRKXEHNTsgW","pdf",2521898,"English","# Silus Darkpath - Moon Elf Ranger\n## Abilities and combat stats\n## Features, skills, and attacks\n## Spells, equipment, and treasure","[{\"question\":\"Silus Darkpath’s main combat and defense stats有哪些？\",\"answer\":\"SILUS DARKPATH的命中相关数据包含+4 DEX saving throw，并给出Armor Class与Hit Points。文中同时列出进攻动作（longsword与crossbow）及其命中与伤害数值。\"},{\"question\":\"猎人印记（Hunter’s Mark）如何运作？\",\"answer\":\"每天三次，Silus可对目标施加标记。被标记的目标在追踪或寻找时获得优势，且每次对该标记的攻击会额外造成1d6伤害。\"},{\"question\":\"月精灵毒箭（Moon Elf Poison）带来哪些效果？\",\"answer\":\"被毒箭命中的生物会受到穿刺伤害，并需进行CONSTITUTION豁免（12或更高）以避免中毒1小时。中毒期间该生物在攻击与能力检定上处于劣势。\"}]","Silus Darkpath - Moon Elf Ranger - 2nd Level | PDF",1791243136]