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The supplement includes random encounter material for town, coast, and sea, with encounter variations, a random name generation table, and guidance for scaling to different tiers of play. It also provides appendix resources such as monster and NPC statistics and new magic items, aligned with D&D 5th Edition rules for Dungeon Masters.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":15,"@type":76,"position":81},"https://docshare.wps.com/document/literature/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/saltmarsh-encounters-dungeons-dragons-dd/511625/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/saltmarsh-encounters-dungeons-dragons-dd/511625.png","ImageObject",300,407,{"name":92,"@type":93},"Elsa","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-20","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is Saltmarsh Encounters meant to complement?","Question",{"text":112,"@type":113},"It complements the Ghosts of Saltmarsh adventure anthology by providing sixty short encounters to support play in that setting.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What content is included in the random encounter sections?",{"text":117,"@type":113},"The book provides random encounters for the town, coast, and sea, including dozens of encounter variations plus a random name generation table and suggestions for scaling.",{"name":119,"@type":110,"acceptedAnswer":120},"How does the supplement help scale encounters for higher tier characters?",{"text":121,"@type":113},"It suggests increasing the number of monsters by using 1d4 instead of a single monster, and adding 2 dice to the monster-count roll when dice are used to determine how many appear.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511625,1791289776,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":44},137455077381,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","SALTMARSH ENCOUNTERS  \nDUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries.  \nThis work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.  \nAll other original material in this work is ©2019 and published under the Community Content Agreement for Dungeon Masters Guild.  \nCredits  \nLead Design: M.T. Black  \nDesign: Ashley Warren, James Haeck, James Introcaso, M.T. Black, Rich Lescouflair  \nEditing: Noah Lloyd  \nLayout and Graphic Design: Rich Lescouflair Cover and Interior Art: Provided by Wizards of the  \nCoast and used with permission  \nSpecial Thanks: Chris Lindsay, Wizards of the Coast, and the DMs Guild Adepts  \nOverview  \nSaltmarsh Encounters presents sixty short encounters to complement the Ghosts of Saltmarsh adventure anthology. The supplement comprises the following sections:  \n• Random Encounters. Sixty random encounters for the town, coast, and sea, with dozens of encounter variations. It also includes a random name generation table and suggestions for scaling the encounters.  \n• Appendix 1. Monster & NPC Statistics. Statistics for creatures listed in Volo’s Guide to Monsters or Mordenkainen’s Tome of Foes.  \n• Appendix 2. New Magic Items. New magic items used in the encounters.  \nSaltmarsh Encounters requires use ofthe D&D 5th Edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual) . When a creature’s name appears in bold type, that’s a reference to its stat block, most of which can be found in the Monster Manual. If the creature is listed in another source, its stat block is reproduced with permission in appendix 1.  \nOverview  \nrandom encounters  \nandom encounters can help the Dungeon Master bring a location to life, creating the impression that the adventure takes place within a complex and dynamic ecosystem. Random encounters also help with game pacing, making players feel like genuine effort is involved when they move through  \npotentially dangerous areas. They also provide fun opportunities for you to improvise and often blossom into ongoing campaign elements.  \nYou can roll for random encounters as often as you wish, but it is recommended you do so no more than once per day. More frequently than that and the players may become frustrated at their inability to move the main story forward.  \nencounter table  \nThe table below provides random encounters for the town, coast, and sea.  \nscaling the encounters   \nThe encounters presented here are aimed at tier-1  \nparties. Characters of 1st level may find some of the combat encounters very dangerous, while 4th-level characters will handle them more easily.  \nBy the time the characters reach tier 2, they can generally move around town and the nearby wilderness without much trouble. However, if you want to scale up any of the combat encounters to present tier-2 characters with a greater challenge, follow these simple guidelines:  \n• Where a single monster is indicated, it becomes 1d4 monsters. For example, the cyclops in the Eye Hard encounter would be replaced with 1d4 cyclops) .  \n• Where a die is rolled to indicate the number of monsters, increase the number of dice rolled by 2. For example, the 1d8 + 1 giant lizards in the Off to See the Lizard encounter would be replaced by 3d8 + 1 giant lizards.  \nEncounter Table  \nd20 Town Encounters Coastal Encounters Aquatic Encounters  \n1 2  \n3 4  \n5 6  \n7 8  \n9  \n10  \n11  \n12  \n13  \n14  \n15  \n16  \n17  \n18  \n19  \nA Ghastly Affair Barrel Bite  \nBoss Dog Corrupt Constable Flying Thief Friend Finder  \nFrom the Deep Furry Friend Ghosts of Saltmarsh Grim Raven Heads Up! Hot Goods  \nIn the Stocks On Guard Rat Albert Smuggler Vendor Specter Days  \nStreet Brawl  \nStreet Performance  ","cbCailG7pffen3vq","https://ap.wps.com/l/cbCailG7pffen3vq","pdf",3038648,"English","# Overview\n## Random Encounters\n## Appendix 1. Monster & NPC Statistics\n## Appendix 2. New Magic Items\n## Scaling the Encounters\n## Encounter Table\n## Encounter Descriptions","[{\"question\":\"What is Saltmarsh Encounters meant to complement?\",\"answer\":\"It complements the Ghosts of Saltmarsh adventure anthology by providing sixty short encounters to support play in that setting.\"},{\"question\":\"What content is included in the random encounter sections?\",\"answer\":\"The book provides random encounters for the town, coast, and sea, including dozens of encounter variations plus a random name generation table and suggestions for scaling.\"},{\"question\":\"How does the supplement help scale encounters for higher tier characters?\",\"answer\":\"It suggests increasing the number of monsters by using 1d4 instead of a single monster, and adding 2 dice to the monster-count roll when dice are used to determine how many appear.\"}]","SALTMARSH ENCOUNTERS - DUNGEONS & DRAGONS, D&D | PDF",1791255053]