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It includes stat blocks and tactical options for Demon Blight Kaolahr and Evil Druid Nereza Sephiran, covering armor class, hit points, senses, abilities, actions, and special effects like entangling plants, false appearance, and constricting grapples. The document also adds environment and movement rules for traveling, rain, difficult terrain, prone effects, and dexterity save requirements that shape tactical choices.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/running-the-encounter-monsters-per-pc-group-level-and-combat-dm-notes-demon-blight-kaolahr-evil-druid-nereza-sephiran/513579/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/running-the-encounter-monsters-per-pc-group-level-and-combat-dm-notes-demon-blight-kaolahr-evil-druid-nereza-sephiran/513579.png","ImageObject",300,407,{"name":92,"@type":93},"Taylor Morgan","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How are monsters distributed based on the PC group level?","Question",{"text":112,"@type":113},"The document lists level ranges and specifies counts of Twig Blights, Needle Blights, Vine Blights, plus additional entities in certain caves or outside areas, with each range mapping to a particular mix.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What special combat mechanics does Demon Blight Kaolahr have?",{"text":117,"@type":113},"Kaolahr can multi-attack with melee or ranged claws/needles, constrict targets with grapples and restraining effects, and use Entangling Plants (recharge 5-6) to create difficult terrain and restrain creatures that fail Strength saving throws.",{"name":119,"@type":110,"acceptedAnswer":120},"What movement and terrain rules affect players during the encounter?",{"text":121,"@type":113},"Rain makes outside surfaces difficult terrain and halves movement distances; cave areas are difficult terrain with DEX saves when moving full speed via dashing. Prone creatures have limited movement, disadvantage on dexterity rolls, and enemies attacking from prone gain advantage.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},513579,1791557438,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":81,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":24},1099523885336,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","| Running the Encounter\u003Cbr>Setup\u003Cbr>Monsters per PC Group level:\u003Cbr>Level 1’s-4 Twig Blights (hidden outside [9]), 2 Needle Blights (hidden in cave [3]), 4 Twig Blights & 1 Vine Blight (cave [5]) .\u003Cbr>Level 3’s-4 Twig Blights & 1 Needle Blight (hidden outside [9]), 2 Needle Blights & 4 Twig Blights (cave [3]), 2 Twig Blights, 1 Vine Blight [hidden] & 1 Demon Blight (cave [5]) .\u003Cbr>Level 5’s-6 Twig Blights & 2 Vine Blights (hidden outside [9 &1]), 6 Needle Blights & 2 Vine Blights (cave [3]), 1 Evil Druid, 2 Vine Blights [hidden] & 1 Demon Blight (cave [5]) .\u003Cbr>Demon Blight-Kaolahr\u003Cbr>Medium Fiend, Neutral Evil Armour Class: 16 (natural barkskin)\u003Cbr>Hit Points: 72 (9d10+27)\u003Cbr>Speed: 20 ft. Str Dex Con Int Wis Cha\u003Cbr>17(+3) 9(-1) 17(+3) 8(-1) 13(+1) 8(-1)\u003Cbr>Condition Immunities: blinded, deafened\u003Cbr>Senses: blindsight 60 ft. , passive perception 12 Languages: understands common, infernal (but doesn’t speak)\u003Cbr>Challenge: 3 (700 XP) Actions Multi-attack: the Demon Blight can make 2 melee attacks per combat round OR 1 ranged attack.\u003Cbr>Claws: Melee Weapon Attack: +5 to hit, reach 10 ft. , one creature. Hit: 12 (2d8 + 3) piercing damage.\u003Cbr>Constrict: Melee Weapon Attack: +4 to hit, reach 10 ft. , one creature. Hit: 10 (3d6 + 1) bludgeoning damage. If target is medium or smaller, it is grappled (escape DC 13) and pulled 5 ft. toward the Demon Blight. Target is restrained until grapple is broken.\u003Cbr>Needles: Ranged Weapon Attack: +4 to hit, range 30/60 ft. , one target. Hit: 8 (2d6 +1) piercing damage.\u003Cbr>Entangling Plants (Recharge 5-6) : Grasping roots and vines sprout in a 15 ft. radius centred on the Demon Blight, withering away after one minute. For the duration, that area is difﬁcult terrain for non-plant characters. In addition, when ﬁrst invoked, each creature (as chosen by the Demon Blight) must succeed on a DC 12 Strength saving throw or become restrained. A creature restrained may take it’s action to free itself with a DC 12 Strength check, freeing itself or others entangled within reach on a success.\u003Cbr>False Appearance: When the Demon Blight is motionless, it is indistinguishable from dead shrub.\u003Cbr>Description: Kaolahr moves in an almost bi-pedal fashion, it’s long branch like arms and ﬁsts pushing and pulling it along with its trunk like legs. When hunched over the Demon Blight is approximately 6ft. in height, but when it stands up tall, and fully extends it’s body, it is more like 9 ft. Its appearance is very much a mass of animated branches, twigs and vines with pseudo wings and long twisting horns on its forehead.\u003Cbr>It does not speak, but it makes a clacking sound, which speeds up as it coils up ready to attack. This sound can be perceived on a DC 10 perception roll, but its source cannot be determined, especially if Kaolahr is motionless in a large shrubs.\u003Cbr>Evil Druid-Nereza Sephiran\u003Cbr>Medium Human (female), Neutral Evil Armour Class: 16 (natural barkskin)\u003Cbr>Hit Points: 27 (5d8 + 5)\u003Cbr>Speed: 30 ft. Str Dex Con Int Wis Cha\u003Cbr>10(+0) 12(+1) 13(+1) 12(+1) 15(+2) 11(+0)\u003Cbr>Skills: Stealth +4, Nature +3, Perception +4\u003Cbr>Senses: passive perception 14\u003Cbr>Languages: common, druidic and infernal\u003Cbr>Challenge: 2 (450 XP) Actions Quarterstaff: Melee Weapon Attack: +2 (+4 with shillelagh) to hit, reach 5 ft. , one creature. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage two-handed, or 6 (1d8 + 2) bludgeoning damage with shillelagh. Spellcasting: 4th Level Caster with ability of WIS (spell save DC 12, +4 to hit with spell attacks) .\u003Cbr>Cantrips: druidcraft, shillelagh, mage hand.\u003Cbr>1st Level (4 slots): create/destroy water, fog cloud, witch bolt, expeditious retreat\u003Cbr>2nd Level (2 slots):spike growth, misty step Description: Nereza is a human, standing 5’7” in height, with long black hair under a hood covering half her alluring face. Her build is slight, and her skin is ﬂawless and very pale. She squints at bright light, and thinks of the glade as her home. Any mention that she might be under the contr","cbCaikmDhkXuh59o","https://ap.wps.com/l/cbCaikmDhkXuh59o","pdf",807016,"English","# Monsters per PC Group level\n## Level-based spawn groups\n# Demon Blight - Kaolahr\n## Defensive traits, actions, and abilities\n## Description and false appearance\n# Evil Druid - Nereza Sephiran\n## Combat actions and spellcasting\n## Description and behavior\n# Movement and Combat DM Fun\n## Traveling, rain, and difficult terrain\n## Cave movement and DEX save rules\n## Prone and combat modifiers","[{\"question\":\"How are monsters distributed based on the PC group level?\",\"answer\":\"The document lists level ranges and specifies counts of Twig Blights, Needle Blights, Vine Blights, plus additional entities in certain caves or outside areas, with each range mapping to a particular mix.\"},{\"question\":\"What special combat mechanics does Demon Blight Kaolahr have?\",\"answer\":\"Kaolahr can multi-attack with melee or ranged claws/needles, constrict targets with grapples and restraining effects, and use Entangling Plants (recharge 5-6) to create difficult terrain and restrain creatures that fail Strength saving throws.\"},{\"question\":\"What movement and terrain rules affect players during the encounter?\",\"answer\":\"Rain makes outside surfaces difficult terrain and halves movement distances; cave areas are difficult terrain with DEX saves when moving full speed via dashing. Prone creatures have limited movement, disadvantage on dexterity rolls, and enemies attacking from prone gain advantage.\"}]","Running the Encounter - Monsters per PC Group Level and Combat DM Notes - Demon Blight Kaolahr & Evil Druid Nereza Sephiran | PDF",1791287371]