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POINTS\u003Cbr>dumbdragoncast\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Harengon Acolyte RACE BACKGROUND |\n|  |\n\n| | +3\u003Cbr>+6 +2 +0 +2 +1 | Strength\u003Cbr>Dexterity Constitution Intelligence\u003Cbr>Wisdom\u003Cbr>Charisma |\n| --- | --- | --- |\n| Saving Throw Modifiers\u003Cbr>SAVING THROWS |  |  |\n\n\n| | +6\u003Cbr>+2 +0 | Acrobatics DEX Animal Handling Arcana INT | WIS |\n| --- | --- | --- | --- |\n|  |  +3  Athletics STR |  |  |\n|  | +1\u003Cbr>+0\u003Cbr>+5\u003Cbr>+1\u003Cbr>+0 +2 +0 +5 +4 +1 +3 +3 +3 +2 | Deception CHA\u003Cbr>History INT Insight WIS Intimidation CHA Investigation INT\u003Cbr>Medicine WIS\u003Cbr>Nature INT Perception WIS\u003Cbr>Performance CHA\u003Cbr>Persuasion CHA\u003Cbr>Religion INT\u003Cbr>Sleight of Hand DEX\u003Cbr>Stealth DEX\u003Cbr>Survival WIS |  |\n|  | \u003Cbr>SKILLS |  |  |\n\n15 PASSIVE WISDOM (PERCEPTION)  \n15 PASSIVE WISDOM (INSIGHT)  \n10 PASSIVE INTELLIGENCE (INVESTIGATION)  \nSENSES  \nDEFENSES  \n40 ft. (Walking)  \nSPEED  \n=== ARMOR ===  \nLight Armor, Medium Armor, Shields  \n=== WEAPONS ===  \nShortsword, Simple Weapons  \n=== TOOLS ===  \nBrewer's Supplies, Glassblower's Tools  \n=== LANGUAGES ===  \nCommon, Elvish, Halfling, Sylvan  \nPROFICIENCIES & LANGUAGES  \n\n| === ACTIONS === Standard Actions\u003Cbr>Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object\u003Cbr>Eyes of the Grave • 2 / Long Rest\u003Cbr>As an action, you know the location of any undead within 60 ft. of you that isn’t behind total cover and that isn’t protected from divination magic until the end of your next turn. You can use this feature 2 time(s) per long rest.\u003Cbr>=== BONUS ACTIONS === Flurry of Blows | After you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.\u003Cbr>Patient Defense\u003Cbr>You can spend 1 ki point to take the Dodge action as a bonus action on your turn.\u003Cbr>Rabbit Hop • 3 / Long Rest\u003Cbr>As a bonus action, you can jump 15 ft. without provoking opportunity attacks. You can only use this trait if your speed is greater than 0. You can use it 3 times and regain all expended uses when you finish along rest.\u003Cbr>Step of the Wind |\n| --- | --- |\n| ACTIONS |  |\n\nNAME  \nDart  \nQuarterstaff  \nUnarmed Strike  \nUnarmed Strike  \nFlurry of Blows  \nDeflect Missiles Attack  \nHIT  \n+6  \n+6  \n+6  \n+6  \n+6  \n+6  \nDAMAGE/TYPE  \n1d4+3 Piercing  \n1d6+3 Bludgeoning  \n1d4+3 Bludgeoning  \n1d4+3 Bludgeoning  \n1d4+3 Bludgeoning  \n1d4+3  \nNOTES  \nSimple, Finesse, Thrown, Range (20/60)  \nSimple, Versatile  \nWEAPON ATTACKS & CANTRIPS  \nTM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.  \nCHARACTER NAME  \nReefer  \n\n|  |\n| --- |\n| Monk 3 / Cleric 2 PLAYER NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>dumbdragoncast\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Harengon Acolyte RACE BACKGROUND |\n|  |\n\n=== MONK FEATURES ===  \n* Hit Points • PHB 77  \n* Proficiencies • PHB 77  \n* Unarmored Defense • PHB 78  \nWhile not wearing armor and not using a shield, your AC equals 10 + DEX modifier + WIS modifier.  \n* Martial Arts • PHB 78  \nWhile you are unarmed or wielding only monk weapons and you aren’t wearing armor or wielding a shield, you can use DEX instead of STR for the attack and damage rolls, you can roll your Martial Arts damage die in place of the normal damage, and when you use the Attack action on your turn, you can make one unarmed strike as a bonus action.  \n| Unarmed Strike: 1 Bonus Action  \n* Ki • PHB 78  \nYou can spend Ki Points to fuel ki features. You have 3 points per short rest and your Ki save DC is 13.  \n\u003Cstrong>Flurry of Blows\u003C/strong> -After you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.  \n\u003Cstrong>Patient Defense\u003C/strong> -You can spend 1 ki point to take the Dodge action as a bonus action on your turn.  \n\u003Cstrong>Step of the Wind\u003C/strong> -You can spend 1 ki","cbCail4uXlcgvlyn","https://ap.wps.com/l/cbCail4uXlcgvlyn","pdf",854553,"English","# Character Overview\n## Stats and Proficiencies\n## Actions, Bonus Actions, and Features","[{\"question\":\"Reefer 的职业与等级分别是多少？\",\"answer\":\"Reefer 的职业为 Monk 3 / Cleric 2，并标注了里程碑经验点（Milestone）。\"},{\"question\":\"Reefer 的防御属性如何计算？\",\"answer\":\"在未穿护甲且不使用盾牌时，AC 等于 10 + DEX修正 + WIS修正；同时提供相应的保存投掷与被动数值。\"},{\"question\":\"Reefer 有哪些关键战斗特性与使用方式？\",\"answer\":\"僧侣部分包含 Ki 点与如 Flurry of Blows、Patient Defense、Step of the Wind，以及 Deflect Missiles（消减远程伤害并可在条件满足时进行射程 20/60 的攻击）；圣职者部分包含 Grave Domain 相关的治疗与领域法术。\"}]","Reefer - Character Sheet | PDF",1791281649]