[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-515883-105":59,"doc-detail-515883-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","rapiers-of-the-renaissance-role-playing-game-set-in-renaissance-europe-1450-1550","Rapiers of the Renaissance - Role-Playing Game Set in Renaissance Europe 1450-1550","","Rapiers of the Renaissance is a role-playing game rule framework set in Renaissance Europe between 1450 and 1550. It presents guidance for role-play immersion and offers structured mechanics for character creation, including attributes, luck and idea rolls, background and professional skills, and various miscellaneous skills with virtues and flaws. The system covers money and equipment, templates, campaign design, skill tests and attribute modifiers, opposed skills, and a comprehensive combat model with missiles, hand-to-hand, tactical modifiers, damage, hit locations, wounds, and recovery. It further includes duelling, armor, poisons and disease, plus magic and demonology. A historical and world section spans religion, daily life, Italy, major polities, the Ottoman Empire, key events, military orders, secret societies, notable personalities, and women of the Renaissance, ending with timelines, a scenario outline, a price list, and bibliography.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/rapiers-of-the-renaissance-role-playing-game-set-in-renaissance-europe-1450-1550/515883/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/rapiers-of-the-renaissance-role-playing-game-set-in-renaissance-europe-1450-1550/515883.png","ImageObject",300,407,{"name":92,"@type":93},"cksankcs","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What setting does the game focus on?","Question",{"text":112,"@type":113},"The game is set in Renaissance Europe from 1450 to 1550, using that era’s social, political, and cultural context to frame play.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How are characters created?",{"text":117,"@type":113},"Characters are generated with attributes and rolls such as Luck Roll and Idea Roll, alongside background skills, professional skills, and miscellaneous skills, including virtues and flaws.",{"name":119,"@type":110,"acceptedAnswer":120},"What combat mechanics are covered?",{"text":121,"@type":113},"Combat includes timing and movement, initiative, missile weapons, hand-to-hand techniques, tactical modifiers, damage with hit locations and hit points per location, and rules for fumbles and wound recovery.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},515883,1791819719,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},3985747882755,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","Rapiers of the Renaissance  \nA Role-Playing game set in Renaissance Europe 1450-1550 by Sheldon Stevens  \nContents  \nIntroduction: why role-play in the Renaissance? 1  \nCharacter Generation: Attributes, Luck Roll, Idea Roll, Background Skills 2  \nProfessional Skills 3  \nMiscellaneous Skills, Virtues & Flaws 4  \nMoney & Equipment, Renaissance Fashion 6  \nCharacter Templates 7  \nDesigning Characters and Campaigns, Women as Player Characters in the Renaissance 21  \nSkills: Skill Tests, Standard Tests, Use of Attributes, Attribute Modifiers 22  \nOpposed Skills, Stealth, Read/Write, Attribute Tests, Opposed Attributes 23  \nSkills List 24  \nCombat Skills 29  \nAdvancement 30  \nCombat: Timing & Movement, Initiative, Missiles 31  \nMissile Weapons 32  \nShooting at Groups, Hand-to-Hand: Brawl, Grappling, Melee 33  \nMelee vs Brawl, Hand Weapons, Tactical Modifiers 34  \nDamage, Phs Bonuses for Combat and Stealth, Horses in Melee 35  \nFalls 36  \nDamage to Locations, Hit Locations, Hit Points per Location, Head Injuries 37  \nFumble Table, Wound Infection, Wound Recovery 38  \nDuelling 39  \nArmour and Hit Locations 40  \nPoisons: 41  \nDisease: Exposure, Resistance Test, Incubation Period, Duration 43  \nSurvival Test, Recuperation Period, Ailments 44  \nAfflictions 45  \nPlagues 46  \nMagic: Magic in general, Alchemy 48  \nDemonology, Necromancy, Witchcraft 49  \nStarting Spells, Magic Points, Spells 50  \nDemons 64  \nElementals, Arcane Artefacts 67  \nThe Renaissance World: Religion 69  \nTechnology 70  \nDaily Life 71  \nThe Renaissance in Italy 72  \nItaly: Map 73  \nBologna, Ferrara 74  \nFlorence & the Medicis 76  \nGenoa, Mantua 77  \nMilan 78  \nNaples, Rome & the Papal States 79  \nSavoy 80  \nSiena, Venice, The Holy Roman Empire 81  \nThe Ottoman Empire 83  \nThe Fall of Constantinople 84  \nThe Ottoman-Venetian Wars 85  \nThe Siege of Rhodes, The Conquest of Hungary, The Siege of Vienna, The Italian Wars 86  \nThe Peasants’ War 88  \nMonastic Orders 90  \nMilitary Orders 92  \nSecret Societies 93  \nRenaissance Personalities: Popes 100  \nEmperors, Other Monarchs, Doges of Venice 108  \nThe Borgias 109  \nThe Medici 114  \nOther Merchant Princes 118  \nGenerals 119  \nArtists 127  \nWomen of the Renaissance 136  \nPhilosophers 141  \nWitches & Wizards 144  \nClergy 148  \nPhysicians 150  \nSupernatural Characters 151  \nA Renaissance Timeline 152  \nScenario: The Book ofFugger: Augsburg May 1517 157  \nRenaissance Price List 169  \nBibliography 175  \nIntroduction: why role-play in the Renaissance?  \nWe happy band of brothers – and sisters – can role-play in almost any milieu. I have played, or know people who have done so, games set in the Stone Age, Bronze Age Greece, Ancient Egypt, the Roman Empire, the Dark Ages, High Medieval Europe, the English Civil War (a friend’s homemade game), Victorian steampunk, Victorian Cthulhu, Call of Cthulhu in its classic 1920s period, various modern games, including Call of Cthulhu, Vampire, and Sci-Fi games ranging from immediate post-apocalypse such as Twilight 2000 or Morrow Project via Traveller 2300 to the far future of classic Traveller, Star Wars and Space Opera, as well as a vast range of entirely imaginary realms: D&D, Gloranthan Runequest, Jorune, Warhammer (Renaissance technology in a fantasy world) and, of course, Middle Earth. My apologies if I’ve overlooked your personal favourite.  \nPerhaps there’s a game I’ve not heard of but it seems the one ethos missing that begs to be explored as a role-playing milieu is Renaissance Europe. The more I think on it the more I find the omission distinctly odd.  \nLook at it: this era transforms medieval thought in to modern. The Catholic Church, having held the guttering candle of learning aloft throughout the Dark and Middle Ages finally sees its children leave, proudly bearing flaming torches of their own. Sailors from Spain, Portugal, France, England and the Netherlands sail west and east to create empires in the New World and the Far East.  \nRenaissance thought leads directly to the Enligh","cbCaieJqH3eXpaSn","https://ap.wps.com/l/cbCaieJqH3eXpaSn","pdf",2420767,178,"English","# Introduction: why role-play in the Renaissance?\n# Character Generation: Attributes, Luck Roll, Idea Roll, Background Skills\n## Professional Skills\n## Miscellaneous Skills, Virtues & Flaws\n# Money & Equipment, Renaissance Fashion\n# Character Templates\n# Designing Characters and Campaigns, Women as Player Characters in the Renaissance\n# Skills: Skill Tests, Standard Tests, Use of Attributes, Attribute Modifiers\n## Opposed Skills and Stealth\n## Read/Write and Attribute Tests\n# Skills List\n# Combat Skills\n# Advancement\n# Combat: Timing & Movement, Initiative, Missiles\n## Missile Weapons and Shooting at Groups\n## Hand-to-Hand: Brawl, Grappling, Melee\n# Damage, Hit Locations, and Recovery\n# Duelling\n# Armour and Hit Locations\n# Poisons and Disease\n# Magic: Magic in general, Alchemy\n## Demonology, Necromancy, Witchcraft\n# The Renaissance World: Religion and Technology\n# Daily Life and the Renaissance in Italy\n# Renaissance Timeline and Scenario: The Book of Fugger: Augsburg May 1517\n# Renaissance Price List and Bibliography","[{\"question\":\"What setting does the game focus on?\",\"answer\":\"The game is set in Renaissance Europe from 1450 to 1550, using that era’s social, political, and cultural context to frame play.\"},{\"question\":\"How are characters created?\",\"answer\":\"Characters are generated with attributes and rolls such as Luck Roll and Idea Roll, alongside background skills, professional skills, and miscellaneous skills, including virtues and flaws.\"},{\"question\":\"What combat mechanics are covered?\",\"answer\":\"Combat includes timing and movement, initiative, missile weapons, hand-to-hand techniques, tactical modifiers, damage with hit locations and hit points per location, and rules for fumbles and wound recovery.\"}]","Rapiers of the Renaissance - Role-Playing Game Set in Renaissance Europe 1450-1550 | PDF",1791323253,274]