[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-152220-en":3,"doc-seo-152220-105":30,"detail-sidebar-cat-0-en-105":92},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},152220,962075114765,"Quinn","https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd",6,"Technology","RANGEDWEAPONS - Range Abilities","Unit loadout and combat rules for Warhammer-style battlefield models, focusing on ranged weapons, melee profiles, and key stat effects. Covers specific weapon entries such as shock lances, conversion and lightning lock style systems, and siege/armoured melee options. Includes ability triggers like declared charges, Tank Shock interactions, critical-hit conditions at certain distances, invulnerable save notes, and damage-threshold modifiers to objective control and hit rolls. Also specifies faction keywords and wargear swap options for assembling the unit.","# RANGEDWEAPONS\n\nRANGE  \n# ABILITIES\n\nBS  \nAP  \nCerastusshock lance [A55ALULI,SuSTAJMEDHTS 2]  \n2  \n12  \n0  \nCORE:Deadly Demise D6+2             \nFACTION:Code Chivalrie,Super-heavy Walker  \nS  \nAP  \n父MELEEWEAPONS  \nRANGE  \nWS  \nD  \nCerastus shock lance-strike [LANCE]  \n2+  \n20  \n8  \n5  \n-3  \nMelee  \nLancer's Duty[Bondsman]:While amodel is affected by  \n10  \n10  \n-2  \nthis ability,it is eligible to declare a charge inaturm in which  \nCerastus shock lance-sweep  \nMelee  \nShock Charge:You can target this model with the Tank Shock  \nStratagem for DCP,andcan do so even ifyou have already  \ntargeted adifferentunit with that Stratagem this phase.    \n# DAMAGED:1-8WOUNDS REMAINING\n\nWhile this model has1-8wounds remaining,subtract 5 fromthis model's Objective Control characteristic and each timethis model makes anattack,subtract 1from the Hit rol.  \nBefove selecting targets forthis weapen,seect anefits prefies no make amacks mth  \n# FACTIONKEYWORDS:\n\nKEYWORDS:VEHICLE,WALKER,CHARACTER,TITANIC,ToWERING,IMPERIUM,CERASTUS,KNIGHTLANCER  \n# IMPERIALKNIGHTS\n\nUNIT COMPOSITION  \n# WARGEAR OPTIONS\n\n·None·1Cerastus Knight Lancer  \nThis modelisequipped with:Cerastus shock lance.    KEYWORDS:VEHICLE,WALKER,CHARACTER,TITANIC,ToWERING,IMPERIUM,FACTIONKEYWORDS:CERASTUS,KNIGHTLANCERIMPERIALKMIGHTS  \nRANGEDWEAPONSRANGEBSSDABILITIESArmiger autocannon48*3+913CORE:Deadiy Demise D3            Meltagun [HELIA2]12*13+D6FACTION:Code Chivalrie36°33+-1  \nSkyfire Protocols:While this modelis either wholly within父MELEEWEAPONSRANGEWSAPyour deployment zone or within range ofan objectiveArmoured feetMelee3+6marker you control,itsArmiger autocannons havethe[ANTI-FLY2+]ability.               \nDAMAGED:1-4WOUNDS REMAININGWhile this model has 1-4wounds remaining each time thismodel makes an atack,subtract 1from the HitrollINVULNERABLE SAVE*  \n*This medel has a5+iniherable sove ogainst ranged enacks.KEYWORDS:VEHICLE,WALKER,BATTLELINE,IMPERIUM,ARMIGER,HELVERINFACTIONKEYWORDS:IMPERIALKMIGHTS  \nRANGEDWEAPONSRANGEABSSAPConversion beam cannon[CDMYERS2&,SUSTAMED HITS D3]2410-2  \n# ABILITIES\n\nCORE:Deadly Demise D3  \nConversion:Each time an attackis made with this weapon,if the target is more than 12from the bearer,an unmodified successfu Hit roll of 4+scores a CriticalHit.24D63+7-1Lightning lock fSUSTAMEO HITS213663+B12D6N/A2363+8RANGEAWSSAPDArmoured feetMelee43+60Siege clawMelee3+123D6+2KEYWORDS:VEHICLE,WALKER,BATTLELINE,IMPERIUM,ARMIGER,MOIRAX  \nFACTION:Code Chivalrie  \nProtection Protocols:You can target this unit with the HerobcIntervention Stratagem for DCP,and can do so even ifyouhave already targeted a different unit with that Stratagemthis phase.  \n# DAMAGED:1-4WOUNDS REMAINING\n\n父MELEEWEAPONS  \nWhile this model has1-4wounds remaining.each time thismodel makes an attack,subtract 1 from the Hit roll.  \n# FACTIONKEYWORDS:\n\nIMPERIALKNIGHTS  \nUNIT COMPOSITION  \n# WARGEAR OPTIONS\n\n·This models volkite veuglaire can be replacedwith one of the folowing·1Armiger Moirax。1siege caw and 1 rad cleanserThis model is equipped with:graviton pulsar;。1 graviton pulsarvolkite veuglaire;armoured feet        。1 lightning lock。1 conwersion beam cannon  \n·This modefsgraviton pusarcan be replaced with one ofthefollowing;。1siege cawand 1 rad cleanser。1 lightning lock。1 conwersion beam cannon。1 volkite veuglaire  \nKEYWORDS:VEHICLE,WALKER,BATTLELINE,IMPERIUM,ARMIGER,MOIRAXFACTIONKEYWORDS:IMPERIALKMIGHTS  \nRANGEABSSAPArbites combat shotgun [ASSAUL]184+0Arbites grenade launcher-frag [BLAST]24D30Arbites grenade launcher-krak241-2D3Arbites shotpistol [PSTDL]124+04+-1Heavystuber [RAP1D HE到3634+0Webber [A55ALI,DEVASTATING WOUND5,TORRENT]12D6N/A20Befove selecting targets forthis weqpen,select aneofits prajis no make amacks mtKEYWORDS:INFANTRY,GRENADES,IMPERIUM,RETINUE,EXACTION SQUAD  \n# RANGEDWEAPONS\n\n\n| 父   | MELEEWEAPONS   | RANGE   | A   | WS   | S   | AP   | D   |\n| --- | --- | --- | --- | --- | --- | --- | --- |\n|  | Close combatweapon   | Melee   | 2   | 4+   | 3   | 0   | 1   |\n|  | Excruciator mau","cbCaifVynOAz5iIj","https://ap.wps.com/l/cbCaifVynOAz5iIj","pdf",2916755,1,5,"English","en",105,"# Ranged Weapons\n## Abilities\n## Wargear Options\n## Damage Rules","[{\"question\":\"What does the document cover for each model?\",\"answer\":\"It provides weapon profiles (ranged and melee), damage-state rules, and ability effects that modify attacks, hit rolls, or tests. It also lists faction keywords and wargear options for model setup.\"},{\"question\":\"How do damage-state rules affect performance?\",\"answer\":\"When the model has a specified number of wounds remaining, it applies penalties such as reducing Objective Control and subtracting from hit rolls, and may include invulnerable save details for ranged attacks.\"},{\"question\":\"How are wargear options and replacements handled?\",\"answer\":\"The document includes option lists describing what weapons can be replaced and under what unit composition constraints (including duplicate restrictions). It also states model equipment defaults for assembled units.\"}]","RANGEDWEAPONS - Range Abilities | PDF",1787857819,13,{"code":4,"msg":31,"data":32},"ok",{"site_id":24,"language":23,"slug":33,"title":13,"keywords":34,"description":14,"schema_data":35,"social_meta":87,"head_meta":89,"extra_data":91,"updated_unix":28},"rangedweapons-range-abilities","",{"@graph":36,"@context":86},[37,54,69],{"@type":38,"itemListElement":39},"BreadcrumbList",[40,44,48,51],{"item":41,"name":42,"@type":43,"position":20},"https://docshare.wps.com","Home","ListItem",{"item":45,"name":46,"@type":43,"position":47},"https://docshare.wps.com/document/","Document",2,{"item":49,"name":12,"@type":43,"position":50},"https://docshare.wps.com/document/technology/",3,{"item":52,"name":13,"@type":43,"position":53},"https://docshare.wps.com/document/rangedweapons-range-abilities/152220/",4,{"url":52,"name":13,"@type":55,"author":56,"headline":13,"publisher":58,"fileFormat":61,"inLanguage":23,"description":14,"dateModified":62,"datePublished":63,"encodingFormat":61,"isAccessibleForFree":64,"interactionStatistic":65},"DigitalDocument",{"name":9,"@type":57},"Person",{"url":41,"name":59,"@type":60},"DocShare","Organization","application/pdf","2026-09-04","2026-08-27",true,{"@type":66,"interactionType":67,"userInteractionCount":20},"InteractionCounter",{"@type":68},"ViewAction",{"@type":70,"mainEntity":71},"FAQPage",[72,78,82],{"name":73,"@type":74,"acceptedAnswer":75},"What does the document cover for each model?","Question",{"text":76,"@type":77},"It provides weapon profiles (ranged and melee), damage-state rules, and ability effects that modify attacks, hit rolls, or tests. It also lists faction keywords and wargear options for model setup.","Answer",{"name":79,"@type":74,"acceptedAnswer":80},"How do damage-state rules affect performance?",{"text":81,"@type":77},"When the model has a specified number of wounds remaining, it applies penalties such as reducing Objective Control and subtracting from hit rolls, and may include invulnerable save details for ranged attacks.",{"name":83,"@type":74,"acceptedAnswer":84},"How are wargear options and replacements handled?",{"text":85,"@type":77},"The document includes option lists describing what weapons can be replaced and under what unit composition constraints (including duplicate restrictions). 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