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It was written for our group use only, and it has several ideas. Some of them are ours, some other not so  \nmuch (document version: 2.3).  \nRaistlin´s Guide to Krynn  \nDragonlance conversion to 5th edition Dungeons and Dragons  \nFOR A GOOD UNDERSTANDING OF THIS document´s content, you should have at least the Dungeon and Dragons Basic Rules and one of the many Dragonlance campaign setting books. We used the 3rd edition Dragonlance Campaign Setting as a general reference to write this.  \nThis guide is based on the following premises:  \n1. The conversion should be simple.  \n2. The conversion should try to change as little as possible of the core rules of D&D. We didn´t create new classes, sub-classes, feats or races that already exist in the Player´s Handbook, Dungeon Master´s Guide or any other oﬃcial product.  \n3. This conversion is only a guide and a game should be based on ﬂexibility. For example: if one of the players in a group wants to play a druid who has the land itself as source of her power instead of the nature gods, the DM should allow her to do it. Why not?  \nCharacter Options  \nAvailable Races   \nDraconian: see race traits below.  \nDwarf: Mountain Dwarf (Hylar, Daewar or Klar), Hill Dwarf (Neidar), Dark Dwarf (Theiwar, Daergar, Zhakar; see subrace traits below), Gully Dwarf (see subrace traits below) .  \nElf: High Elf (Qualinesti or Silvanesti), Wood Elf (Kagonesti) .  \nGnome: The only available gnome subrace ofKrynn is the Rock Gnome.  \nHalf-elf  \nHalf-ogre: use a reskinned","cbCaiizX0SdnVzvt","https://ap.wps.com/l/cbCaiizX0SdnVzvt","pdf",20937927,15,"English","# Character Options\n## Available Races\n## Available Classes\n## New Backgrounds\n## New Feats\n# Setting Aspects\n## Moon Magic\n## Different Magic Sources\n## Coinage\n## Major Krynn’s Factions\n# Monsters\n## Draconians\n## Dragonspawn\n## Ogre Titan\n## Thanoi\n# Magic Items\n## Dragonlances\n## Blue Crystal Staﬀ\n## Brightblade\n## Dragonarmor","[{\"question\":\"What is the document’s main purpose?\",\"answer\":\"It guides the conversion of Dragonlance content to the 5th edition of Dungeons and Dragons with a focus on keeping changes simple and limited to the core rules.\"},{\"question\":\"Does it introduce completely new rules, classes, or races?\",\"answer\":\"No. It avoids creating new classes, subclasses, feats, or races that already exist in official D\\u0026D products, and instead provides guidance for adaptation.\"},{\"question\":\"How should the DM handle player requests that fit different power sources?\",\"answer\":\"The guide treats the conversion as flexible; for example, if a player wants a druid powered by land itself instead of the nature gods, the DM should allow it.\"}]","Raistlin´s Guide to Krynn - Dragonlance conversion to 5th edition Dungeons and Dragons - 2.3 | PDF",1791233726,23]