[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-144822-105":59,"doc-detail-144822-en":131},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":124,"head_meta":126,"extra_data":128,"updated_unix":130},105,"en","progressive-gameplay-emergent-anticapitalism-in-story-driven-video-games-masters-thesis","PROGRESSIVE GAMEPLAY - EMERGENT ANTICAPITALISM IN STORY-DRIVEN VIDEO GAMES - MASTER'S THESIS","","This thesis considers the potential of story-driven video games in promoting liberatory discourses. It examines Cyberpunk 2077, an action/roleplaying game set in a violent and unequal cyberpunk city, and Night in the Woods, an adventure game with a gothic mystery in a small Rust Belt town. Using a textual and formal approach, it analyzes social liberation discourses and their effectiveness in singleplayer interactivity, drawing on theories of spectacle, resistance, and cultural materialism.",{"@graph":69,"@context":123},[70,84,106],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/progressive-gameplay-emergent-anticapitalism-in-story-driven-video-games-masters-thesis/144822/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/progressive-gameplay-emergent-anticapitalism-in-story-driven-video-games-masters-thesis/144822.png","ImageObject",300,407,{"name":92,"@type":93},"Rizky","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-29","2026-08-26",true,{"@type":102,"interactionType":103,"userInteractionCount":105},"InteractionCounter",{"@type":104},"ViewAction",12,{"@type":107,"mainEntity":108},"FAQPage",[109,115,119],{"name":110,"@type":111,"acceptedAnswer":112},"Which video games are analyzed in the thesis?","Question",{"text":113,"@type":114},"The thesis analyzes Cyberpunk 2077 and Night in the Woods.","Answer",{"name":116,"@type":111,"acceptedAnswer":117},"What is the main focus of the thesis regarding video games?",{"text":118,"@type":114},"It focuses on how story-driven video games can promote liberatory discourses through interactive singleplayer gameplay.",{"name":120,"@type":111,"acceptedAnswer":121},"What theoretical perspectives does the thesis draw on?",{"text":122,"@type":114},"It relates the games to the spectacle of capitalist society, resistance forms associated with the Situationist International, and Raymond Williams’ cultural materialist approach.","https://schema.org",{"og:url":83,"og:type":125,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":127,"canonical":83},"index,follow",{"doc_id":129,"site_id":62},144822,1787710539,{"code":4,"msg":5,"data":132},{"doc_id":129,"user_id":133,"nickname":92,"user_avatar":134,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":105,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":140,"language":141,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":142,"faqs":143,"seo_title":144,"seo_description":67,"update_tm":130,"read_time":89},962085564807,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","AYLA M T DN R RE S GAMEPLAY Bilkent University 2023  \nPROGRESSIVE GAMEPLAY: EMERGENT ANTICAPITALISM IN STORY-DRIVEN VIDEO GAMES  \nA Master’s Thesis  \nby  \nTAYLANUMUT DOĞAN  \nDepartment of Communication and Design İhsan Doğramacı Bilkent University Ankara November 2023  \nTo the ones who remain at the margins of society  \nPROGRESSIVE GAMEPLAY:  \nEMERGENT ANTICAPITALISM IN STORY-DRIVEN VIDEO GAMES  \nThe Graduate School of Economics and Social Sciences  \nof  \nİhsan Doğramacı Bilkent University  \nby  \nTAYLANUMUT DOĞAN  \nIn Partial Fulfillment of the Requirements for the Degree of MASTER OF ARTS IN MEDIA AND VISUAL STUDIES  \nTHE DEPARTMENT OF  \nCOMMUNICATION AND DESIGN İHSAN DOĞRAMACI BİLKENT UNIVERSITY ANKARA  \nNovember 2023  \nPROGRESSIVE GAMEPLAY: EMERGENT ANTICAPITALISM IN STORYDRIVEN VIDEO GAMES  \nBy Taylanumut Doğan  \nI certify that I have read this thesis and have found that it is fully adequate, in scope and in quality, as a thesis for the degree of Master of Arts in Media and Visual Studies.  \nDidem Özkul McGeoch Advisor  \nI certify that I have read this thesis and have found that it is fully adequate, in scope and in quality, as a thesis for the degree of Master of Arts in Media and Visual Studies.  \nErgin Şafak Dikmen  \nExamining Committee Member  \nI certify that I have read this thesis and have found that it is fully adequate, in scope and in quality, as a thesis for the degree of Master of Arts in Media and Visual Studies.  \nTimothy Sean Wright  \nExamining Committee Member  \nApproval of the Graduate School of Economics and Social Sciences  \nRefet S. Gürkaynak Director  \nABSTRACT  \nPROGRESSIVE GAMEPLAY: EMERGENT ANTICAPITALISM IN STORY-DRIVEN VIDEO GAMES  \nDoğan, Taylanumut  \nM.A. in Media and Visual Studies Supervisor: Asst. Prof. Dr. Didem Özkul McGeoch  \nNovember 2023  \nThis thesis considers the potential of story-driven video games in promoting liberatory discourses. It examines Cyberpunk 2077, an action/roleplaying game set in a cyberpunk city rife with violence and social inequality; and Night in the Woods, an adventure game about a gothic mystery set in a small Rust Belt town. The thesis adoptsa textual and formal approach in conjunction while analyzing the discourses of social liberation and their effectiveness in the interactive yet solitary experience of singleplayer gameplay through these two video games. In doing so, the thesis adopts a critical theoretical framework that considers these two video games in relation to the Spectacle of capitalist society and the forms of resistance adopted by the Situationist International, as well as the cultural materialist approach of Raymond Williams. Observing these approaches in narrative flow as well as player interactivity, this thesis aims to contribute to the body of thought that evaluates video games as potential sources for discourses of social liberation.  \nKeywords: Cyberpunk, Gothic, Raymond Williams, Situationist International, Video  \nGame  \nÖZET  \nİLERİCİ OYUN: HİKAYE ODAKLI VİDEO OYUNLARINDA GELİŞEN  \nANTİKAPİTALİZM  \nDoğan, Taylanumut  \nYüksek Lisans, Medya ve Görsel Çalışmalar Tez Danışmanı: Dr. Öğr. Üyesi Didem Özkul McGeoch  \nKasım 2023  \nBu tez, anlatı temelli video oyunlarının siyaseten özgürleştirici söylemler geliştirmedeki potansiyelini incelemektedir. Bu doğrultuda tez, şiddet ve eşitsizlikledolu siberpunk bir kentte geçen büyük bütçeli bir aksiyon/rol yapma oyunu olan Cyberpunk 2077 ; ve Pas Kemeri’nde geçen, gotik bir gizem anlatısına sahip olan macera oyunu Night in the Woods ile ilgilenmektedir. Metinsel ve biçimsel bir yöntemi bir arada benimseyen tezin ana hedefiyse bu iki video oyunu üzerinden, tek kişilik video oyunlarının etkileşimli ama yalnız oynanışlarındaki toplumsal özgürleşmesöylemlerinin etkinliğini analiz etmektir. Bu doğrultuda bu iki oyunu kapitalist toplumun Gösterisi ve Durumcu Enternasyonal tarafından benimsenen direniş biçimleri ile Raymond Williams’ın kültürel materyalist yaklaşımıyla bağlantılı olarakele alan eleştirel bir t","cbCaijF9gJlk058K","https://ap.wps.com/l/cbCaijF9gJlk058K","pdf",623696,119,"English","# TABLE OF CONTENTS\n## CHAPTER 1 : INTRODUCTION","[{\"question\":\"Which video games are analyzed in the thesis?\",\"answer\":\"The thesis analyzes Cyberpunk 2077 and Night in the Woods.\"},{\"question\":\"What is the main focus of the thesis regarding video games?\",\"answer\":\"It focuses on how story-driven video games can promote liberatory discourses through interactive singleplayer gameplay.\"},{\"question\":\"What theoretical perspectives does the thesis draw on?\",\"answer\":\"It relates the games to the spectacle of capitalist society, resistance forms associated with the Situationist International, and Raymond Williams’ cultural materialist approach.\"}]","PROGRESSIVE GAMEPLAY - EMERGENT ANTICAPITALISM IN STORY-DRIVEN VIDEO GAMES - MASTER'S THESIS | PDF"]