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In spring/summer 2011, the author investigates Taking the Field (TTF), a UK grassroots cricket storytelling project where project staff research and construct stories with club assistance. Interviews and elicitation focus on two clubs, Blaina CC and Spondon CC, using completed stories and construction artifacts, interpreted through Gell’s anthropology of art.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/playing-with-the-team-the-development-of-communities-of-practice-in-a-digital-storytelling-project/601618/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/playing-with-the-team-the-development-of-communities-of-practice-in-a-digital-storytelling-project/601618.png","ImageObject",300,407,{"name":92,"@type":93},"anakgang17","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-03","2026-10-15",true,{"@type":102,"interactionType":103,"userInteractionCount":81},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the Taking the Field (TTF) digital storytelling project?","Question",{"text":112,"@type":113},"TTF is a two-year digital storytelling initiative jointly run by the George Ewart Centre for Storytelling and the Marylebone Cricket Club, aiming to reflect the diverse nature of cricket and chart changes across clubs and communities over time.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do TTF stories differ from other digital storytelling approaches?",{"text":117,"@type":113},"Unlike many projects where participants construct their own stories to “speak,” TTF stories are researched and constructed by project staff, with assistance from the clubs.",{"name":119,"@type":110,"acceptedAnswer":120},"What research method and study focus are used in the paper?",{"text":121,"@type":113},"The study uses ethnographic fieldwork, interviews, and elicitation techniques, focusing on two participating clubs—Blaina CC and Spondon CC—through the lens of completed stories and related artifacts.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},601618,1792209577,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":81,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":44,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},962090883568,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","Communities of in a Digital Storytelling Project  \n“Playing with the Team”: The Development of Communities of  \nPractice in a Digital Storytelling Project  \nPeter John Westman  \n[pwestman@gmail.com](pwestman@gmail.com)  \nUniversity of Wolverhampton  \nUnited Kingdom  \nAbstract  \nSince its emergence in the early 1990's, digital storytelling has been variously identified as a new media practice, a consumer and community-led movement, and a textual system . However, given its relative nascent status, there remains the need for further academic research focusing on the different forms it has assumed. During the spring/summer of 2011, I conducted an examination of Taking the Field (TTF), a digital storytelling project that aims to celebrate grassroots cricket in the UK through the construction of stories by village and county-level clubs . In contrast to most previous projects that aim to have the participants “speak” by constructing their own stories, TTF stories are researched and constructed by project staff with the assistance of the clubs .  \nMy research centers on the experiences of two clubs in the project, Blaina CC and Spondon CC, through interviews and elicitation techniques with club and community members using the completed stories and the artifacts used in their construction . Through the theoretical framework of Gell's anthropology of art, I consider how digital stories act as objects that mediate social agency during their creation and how the structure of this type of project contributes to the formation of communities of practice in the 'performance' of collective identity.  \n.  \nKeywords  \nCommunity; Learning; Performance; Anthropology; Agency.  \nP.J. Westman  \nDigital Education Review-Number 22, December 2012-[http://greav.ub.edu/der/](http://greav.ub.edu/der/)  \n92  \nI. Digital Storytelling and the Taking the Field project  \nThe Taking the Field (TTF) digital storytelling project is a two-year venture jointly run by the University of Glamorgan's George Ewart Centre for Storytelling and the Marylebone Cricket Club in St John's Wood, London . The latter, in addition to operating as a playing first-class club, is also the framer and guardian of the official Laws of Cricket globally. The stated aims of t he project are to“to reflect the diverse nature of cricket in both the UK and Sri Lanka, as well as the character of cricket clubs and the communities they serve . It will chart the changes of both good and bad, experienced by clubs and communities over the past century.\"('About Taking the Field,'2011)  \nOver a six-week period in May/June 2011, I conducted ethnographic fieldwork with the TTF project manager, Ms . Emma Peplow, at their headquarters at Lord's Cricket Ground and with two participating clubs in the project. The first club, Blaina CC, is located in a small town in the former iron and coal producing areas of the south Wales valleys, and was the pilot club involved with the project. Their stories had been completed and uploaded to the project website . The other club, Spondon CC, is based in a village on the outskirts of Derby, and was just beginning to be interviewed by Ms . Peplow .  \nIn the well-known Centre for Digital Storytelling (CDS) model, a digital story is a short (\u003C5 minutes), narrated first-person story, created through the use of video and graphics (Lowenthal, 2009) . Stories made by the TTF project differ slightly in that the project manager has editorial control, as she creates the stories by compiling and editing together interviews and photos collected from club members .  \nTo date, a substantial amount of the literature on digital storytelling has focused on its potential for increasing participation and self-representation at the individual level. The definitions and descriptions ascribed to the practice embed it in the community media movement and the emancipatory strands of applied new media (Carpentier, 2009) . However, the processes of institutional mediation in storytelling projects","cbCailsLx6dHcwn2","https://ap.wps.com/l/cbCailsLx6dHcwn2","pdf",840659,"English","# Introduction\n## Digital Storytelling and the Taking the Field Project\n## Gell's Theory of Art","[{\"question\":\"What is the Taking the Field (TTF) digital storytelling project?\",\"answer\":\"TTF is a two-year digital storytelling initiative jointly run by the George Ewart Centre for Storytelling and the Marylebone Cricket Club, aiming to reflect the diverse nature of cricket and chart changes across clubs and communities over time.\"},{\"question\":\"How do TTF stories differ from other digital storytelling approaches?\",\"answer\":\"Unlike many projects where participants construct their own stories to “speak,” TTF stories are researched and constructed by project staff, with assistance from the clubs.\"},{\"question\":\"What research method and study focus are used in the paper?\",\"answer\":\"The study uses ethnographic fieldwork, interviews, and elicitation techniques, focusing on two participating clubs—Blaina CC and Spondon CC—through the lens of completed stories and related artifacts.\"}]","Playing with the Team - The Development of Communities of Practice in a Digital Storytelling Project | PDF",1792092974,23]