[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-600626-105":59,"doc-detail-600626-en":133},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":126,"head_meta":128,"extra_data":130,"updated_unix":132},105,"en","playing-with-technology-is-it-all-bad","Playing with Technology - Is it All Bad?","","Examines how technology is reshaping children’s play, from screens and devices to tablets, video games, and battery-operated digital toys. Reviews research showing mixed outcomes: concerns about reduced traditional play and potential peer isolation, alongside findings that technology can support social interaction, creativity, learning, and developmental gains when used appropriately. Offers guidance for parents and teachers on selecting open-ended games and balancing digital features.",{"@graph":69,"@context":125},[70,84,104],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":53,"@type":76,"position":81},"https://docshare.wps.com/document/lifestyle/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/playing-with-technology-is-it-all-bad/600626/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":98,"encodingFormat":97,"isAccessibleForFree":99,"interactionStatistic":100},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/playing-with-technology-is-it-all-bad/600626.png","ImageObject",300,407,{"name":92,"@type":93},"dhado","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-15",true,{"@type":101,"interactionType":102,"userInteractionCount":4},"InteractionCounter",{"@type":103},"ViewAction",{"@type":105,"mainEntity":106},"FAQPage",[107,113,117,121],{"name":108,"@type":109,"acceptedAnswer":110},"What challenge adults face regarding children and technology?","Question",{"text":111,"@type":112},"Many children prefer playing with technological devices instead of engaging in traditional forms of play, which can reduce time for dramatic, constructive, or outdoor activities.","Answer",{"name":114,"@type":109,"acceptedAnswer":115},"How can technology be beneficial for children’s play and social interaction?",{"text":116,"@type":112},"Research cited in the text notes that computer play can encourage social interaction, because children often observe one another and offer suggestions or comments.",{"name":118,"@type":109,"acceptedAnswer":119},"What qualities should computer games have to support children’s learning and play?",{"text":120,"@type":112},"Games should be problem-solving oriented and open-ended, giving children choices and opportunities to explore and use curiosity; closed-ended games limit decision-making and initiative.",{"name":122,"@type":109,"acceptedAnswer":123},"How can parents respond if a child becomes overly dependent on a toy’s technology?",{"text":124,"@type":112},"Parents and teachers can gently redirect the child to try different ways of playing and to consider the toy’s sounds and capabilities, without limiting play.","https://schema.org",{"og:url":83,"og:type":127,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":129,"canonical":83},"index,follow",{"doc_id":131,"site_id":62},600626,1792091068,{"code":4,"msg":5,"data":134},{"doc_id":131,"user_id":135,"nickname":92,"user_avatar":136,"doc_module":4,"category_id":52,"category_name":53,"doc_title":65,"doc_description":67,"doc_content":137,"file_id":138,"file_url":139,"file_type":140,"file_size":141,"view_count":4,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":142,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":143,"faqs":144,"seo_title":145,"seo_description":67,"update_tm":132,"read_time":44},5909893218464,"https://ap-avatar.wpscdn.com/davatar_085a072bc5b1113ac321206ff7593b45","Playing with Technology: Is it All Bad?  \n\n| Technology and Play: What do you need to know? | Ruslan Slutsky, Mindy Slutsky & Lori M. DeShelter |\n| --- | --- |\n\nPlay is arguably the most important and fundamental experience that children can have. However, the type of experiences that children have and the types of play they engage in is changing. Technology now plays a very large role in the way children of all ages play. From computers to video games to television to battery-operated toys, play is not what it used to be. Children are spending large amounts of time in front of televisions and computer screens which leaves less time for them to engage in dramatic, constructive or outdoor play (Slutsky, DeShetler, & Slutsky, 2013) . Children are not to blame for this as there are more television shows geared for children ofall ages with new content added weekly. There is even now a channel for babies! Along with the television content, children also have tablets, smart phones, and video games that cut into their play experiences. The greatest challenge for adults is that many kids are opting to play with technological devices rather than engaging in traditional forms of play.  \nDon’t be afraid of technology.  \nResearch on the subject of technology, however, is quite mixed, showing both negative and positive results. Johnson and Christie (2009) explain that technology is here to stay so we need to figure out how to “maximize the positive consequences of these new media so that they enrich rather than hinder children’s play experiences”(p. 285) . While there is concern that children who play with computers, tablets, and smart phones are isolated from their peers, computer play can actually encourage social interactions. Children will often observe  \none another and make helpful suggestions or comments (Chen, 2002) .  \nMaking the Most of Technology  \nChildren want access to technology, so as parents and teachers, we must figure out the best ways to present it to them. Computers are a popular form of technology for children as young as age three. With that in mind, computer games should be problem-solving oriented and open-ended. They should provide children choices and opportunities to explore and use their curiosity. Closedended games limit children’s decision making skills and do not allow for them to take initiative in their thoughts (Fischer & Gillespie, 2003) .  \nChildren will bring to life what they see on the computer screen, thus the content they explore on the computer can be used to help encourage creative and imaginary play (Brooker & Siraj-Blatchford, 2002) . Some computer games encourage this type of creativity and imagination by having them build things such as aquariums and amusement parks. These types of games can be pro-social and educational. Children have to figure out how to keep them up and running by making a profit with the amusement park, or whatever else it is they are building. Younger children can use these games to “promote learning, positive play experiences and development. Parental guidance is required so that such content does not exceed acceptable boundaries”(Johnson & Christie, 2009, p. 286) .  \nChildren’s play is also changing with the advent of new technology in toys. Digital toys can help to promote different kinds of play as well as encouraging traditional play, especially dramatic and constructive play. Digital toys are those that use technology and are battery operated. They may contain computer chips to help them talk or act in certain ways (Johnson & Christie, 2009) .  \n18  Vol 42, No 3, 2014 Dimensions of Early Childhood  \nPlaying with Technology: Is it All Bad?  \nWhile more research is needed on the effects of digital toys, Levin and Rosenquest (2001) found electronic toys to be more closed-ended when it comes to play. This can result in less creative play due to the fact that these toys tend to do the talking for the child. With toys such as talking mobile phones, talking dolls and toys","cbCairSQLJL1ZQIz","https://ap.wps.com/l/cbCairSQLJL1ZQIz","pdf",837435,"English","# Technology and Play: What do you need to know?\n# Don’t be afraid of technology\n# Making the Most of Technology\n# Making digital toys support creative play","[{\"question\":\"What challenge adults face regarding children and technology?\",\"answer\":\"Many children prefer playing with technological devices instead of engaging in traditional forms of play, which can reduce time for dramatic, constructive, or outdoor activities.\"},{\"question\":\"How can technology be beneficial for children’s play and social interaction?\",\"answer\":\"Research cited in the text notes that computer play can encourage social interaction, because children often observe one another and offer suggestions or comments.\"},{\"question\":\"What qualities should computer games have to support children’s learning and play?\",\"answer\":\"Games should be problem-solving oriented and open-ended, giving children choices and opportunities to explore and use curiosity; closed-ended games limit decision-making and initiative.\"},{\"question\":\"How can parents respond if a child becomes overly dependent on a toy’s technology?\",\"answer\":\"Parents and teachers can gently redirect the child to try different ways of playing and to consider the toy’s sounds and capabilities, without limiting play.\"}]","Playing with Technology - Is it All Bad? | PDF"]