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It introduces races and feats with clear region-based character options, region benefits, region definitions, and detailed descriptions of human ethnicities. 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Finch, David Noonan  \nEDITOR Penny Williams  \nMANAGING EDITOR  Gwendolyn F.M. Kestrel  \nDESIGN MANAGERS Christopher Perkins, Ed Stark  \nDEVELOPMENT MANAGER Andrew J. Finch  \nDIRECTOR OF RPG R&D Bill Slavicsek  \nPRODUCTION MANAGER  Josh Fischer  \nART DIRECTOR Robert Raper  \nAdam Rex  COVER ARTIST  \nThomas Baxa, Beet,  INTERIOR ARTISTS Wayne England, Carl Frank, Randy Gallegos,  \nRafa Garres, Jeremy Jarvis, Raven Mimura, Scott Okumura, Jim Pavelec, Steve Prescott, Rick Sardinha, Ben Thompson  \nKate Irwin, Robert Raper GRAPHIC DESIGNERs  \nDennis Kauth, Robert Lazzaretti CARTOGRAPHERS  \nAngelika Lokotz GRAPHIC PRODUCTION SPECIALIST  \nJason Wiley IMAGE TECHNICIAN  \nTodd Meyer, Rasmus Pechuel, PLAYTESTERS Jon Pickens, Monica Shellman, Michael S. Weber, Penny Williams  \nSources include FORGOTTEN REALMS Campaign Setting by Ed Greenwood, Sean K Reynolds, Skip Williams, and Rob Heinsoo; Monster Compendium: Monsters of Faerûn by James Wyatt and Rob Heinsoo; Magic of Faerûn by Sean K Reynolds, Duane Maxwell, and Angel Leigh McCoy; Pages from the Mages by Ed Greenwood and Tim Beach; On Hallowed Ground by Colin McComb; Planes of Law by Colin McComb and Wolfgang Baur; Planes of Chaos by Wolfgang Baurand Colin McComb; Planes of Conﬂict by Colin McComb; Faiths and Avatars by Julia Martin with Eric L. Boyd; Powers and Pantheons by Eric L. Boyd;  \nDemihuman Deities by Eric L. Boyd; Monster Mythology by Carl Sargent; “Epic Insights” web column by Andy Collins.  \nBased on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan  \nTweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.  \nThis Wizards of the Coast game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, [please visit www.wizards.com/d20](please visit www.wizards.com/d20).  \nU.S., CANADA  \nASIA, PACIFIC, & LATIN AMERICA Wizards of the Coast, Inc.  \nP.O. Box 707 Renton WA 98057–0707 (Questions?) 1–800–324–6496  \nEUROPEAN HEADQUARTERS Wizards of the Coast, Belgium T Hofveld 6d  \n1702 Groot-Bijgaarden Belgium +322–467–3360  \n10 9 8 7 6 5 4 3 2 1 First Printing: March 2004  \n620-88647-001-EN  \nDUNGEONS & DRAGONS, D&D, DUNGEON MASTER, FORGOTTEN REALMS, d20, d20 System, WIZARDS OF THE COAST, Player’s Guide to Faerûn, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A. and other countries. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks owned by Wizards of the Coast, Inc. Distributed to the hobby, toy, and comic trade in the United States and Canada by regional distributors. Distributed in the United States to the book trade by Holtzbrinck Publishing. Distributed in Canada to the book trade by Fenn Ltd. Distributed worldwide by Wizards of the Coast, Inc., and regional distributors. This material is protected under the copyright laws of the United States of America.  \nAny reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc.  \nThis product is a work of ﬁction. Any similarity to actual people, organizations, places, or events is purely coincidental. ©2004 Wizards of the Coast, Inc. Printed in the U.S.A.  \nVisit our website [at](at www.wizards.com/forgottenrealms)[ www.wizards.com/forgottenrealms](at www.wizards.com/forgottenrealms)  \nContents  \nIntroduction ........................... 4  \nHow to Use This Book in Your Campaign ................. 4  \nWhat You Need to Play............... 4  \nPrevious Forgotten Realms Products ... 5  \nChapter 1: Races and Feats .............. 6  \nCharacter Region ...................... 6  \nHow to Choos","cbCaicH2pn6Uus5K","https://ap.wps.com/l/cbCaicH2pn6Uus5K","pdf",5988025,198,"English","# Introduction\n## How to Use This Book in Your Campaign\n## What You Need to Play\n## Previous Forgotten Realms Products\n# Chapter 1: Races and Feats\n## Character Region\n## How to Choose A Region\n## Region Beneﬁts\n## Regions and Skills\n## Region Deﬁnitions\n## Humans\n## Human Ethnicities\n## Vital Statistics\n## Feats","[{\"question\":\"What does the book cover before the first chapter?\",\"answer\":\"It covers how to use the book in a campaign, what players need to play, and previous Forgotten Realms products.\"},{\"question\":\"What is included in Chapter 1: Races and Feats?\",\"answer\":\"It presents character regions, guidance on choosing a region, region benefits, region definitions, human ethnicities, vital statistics, and a wide range of feats.\"},{\"question\":\"Are the feats limited to one type of ability?\",\"answer\":\"No. The feat list includes general, regional, metamagic, and item-creation themed options, such as Arcane Preparation, Delay Spell, and Inscribe Rune.\"}]","Player’s Guide to Faerûn - Players Guide - read online free | PDF",1791234753,305]