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It frames the grim setting of Stensia’s outland valleys, where abandoned people endure vampires, werewolves, necromancers, and other night horrors under the dwindling hope of Avacyn. The supplement also provides guidance for adapting the Curse of Strahd adventure to Innistrad, using minimal changes to the fifth edition D&D rules.",{"@graph":69,"@context":123},[70,84,106],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/plane-shift-innistrad/509803/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/plane-shift-innistrad/509803.png","ImageObject",300,407,{"name":92,"@type":93},"Noah","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":105},"InteractionCounter",{"@type":104},"ViewAction",13,{"@type":107,"mainEntity":108},"FAQPage",[109,115,119],{"name":110,"@type":111,"acceptedAnswer":112},"What is Plane Shift: Innistrad designed to help players do?","Question",{"text":113,"@type":114},"It helps transform Innistrad’s adventure hooks and story seeds into usable resources for a tabletop campaign, with minimal changes to the D&D 5th edition rules.","Answer",{"name":116,"@type":111,"acceptedAnswer":117},"How does the book treat the Curse of Strahd adaptation?",{"text":118,"@type":114},"It provides guidelines for adapting the Curse of Strahd adventure so it can be set in Innistrad, with tips intended to support creative improvisation.",{"name":120,"@type":111,"acceptedAnswer":121},"Are the supplement’s game mechanics legal for D&D Organized Play?",{"text":122,"@type":114},"No. The mechanics are usable in a campaign but are not fully tempered by playtests and design iterations, so the material is not legal for D&D Organized Play events.","https://schema.org",{"og:url":83,"og:type":125,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":127,"canonical":83},"index,follow",{"doc_id":129,"site_id":62},509803,1791276468,{"code":4,"msg":5,"data":132},{"doc_id":129,"user_id":133,"nickname":92,"user_avatar":134,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":105,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":36,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},8796095462418,"https://ap-avatar.wpscdn.com/avatar/80000253c1241d02b47?x-image-process=image/resize,m_fixed,w_180,h_180&k=1778826106357471780","PLANE SHIFT: INNISTRAD  \n©2016 Wizards of the Coast LLC. MAGIC: THE GATHERING, DUNGEONS & DRAGONS, their respective logos, Magic, Innistrad, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D, Curse of Strahd, Ravenloft, WUBRG, and characters’ distinctive likenesses are property of Wizards of the Coast LLC in the USA and other countries. All rights reserved.  \n[www.MagicTheGathering.com](www.MagicTheGathering.com)  \nWritten by James Wyatt  \nCover art by Adam Paquette  \nThe stories, characters, and incidents mentioned in this publication are entirely fictional.  \nThis book is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast LLC.  \nFirst Printing: August 2016  \nContact Us at  \n[Wizards.com/CustomerService](Wizards.com/CustomerService)  \nWizards of the Coast LLC PO Box 707  \nRenton, WA 98057-0707 USA USA & Canada: (800) 324-6496  \nor (425) 204-8069  \nEurope: +32(0) 70 233 277  \nC o n t e n t s  \nThe World of Innistrad  \nLife on Innistrad  \nCreatures of the Night  \nThe Coming of Emrakul  \nCurse of Innistrad  \nHumble the Brute  Daarken  \nHumble the Brute  Daarken  \nIntroduction  \nClouds of purple and red shroud the sky above the forbidding mountains of the Geier Reach, never allowing the sun’s full light to shine on the ground below. The jagged spires of Maurer Estate jut up from the peaks, keeping silent watch over the isolated valley. Stoic and enduring, the people of Stensia huddle in their stone-crafted villages—Shadowgrange, Krezk, Lammas—built against the mountainsides. Wisps of thick fog twine amid the trunks of black pines in the Somberwald, thick bogs suck dead trees slowly down into their murky depths, and dusky pastureland provides scant sustenance to flocks of scrawny sheep.  \nThe lord of this bleak, remote part of Stensia’s outland valleys is Strefan Maurer, who drank angel’s blood alongside Edgar Markov and Olivia Voldaren centuries ago. His bloodline is small and mostly irrelevant to the larger world, but in the outland valleys of Stensia, he is the ultimate master. Avacyn and Sigarda offer scant hope to his grim subjects. Abandoned by their angels and hunted by vampires, all the Stensianscan do is endure the unending dusk.  \n• • •  \nBy the time Plane Shift: Zendikar saw the light of day, the game and story of Magic: The Gathering had moved on from Zendikar and started the tale ofShadows over Innistrad. I had already finished writing The Art of Magic: The Gathering—Innistrad, at the sametime that Curse of Strahd, a horror-themed adventure for Dungeons & Dragons, was on the shelves. All this meant that I turned my attention pretty quickly to the next installment, Plane Shift: Innistrad!  \nThe starting point for this document was The Art of Magic: The Gathering—Innistrad. Consider that book to be a useful resource in creating your Innistrad campaign, but not strictly necessary. An abundance of lore about Innistrad can be found on the Magic website. This document is designed to help you turn the book’s adventure hooks and story seeds into a resource for your campaign with a minimum of changes to the fifth edition D&D rules.  \nThis document also contains guidelines for adapting the Curse of Strahd adventure to set it in Innistrad. With a bit of creative improvisation, these tips should get you on your way.  \n—James Wyatt  \nThe game mechanics in this supplement are usable in your D&D campaign but are not fully tempered by playtests and design iterations. For these reasons, material in this supplement is not legal in D&D Organized Play events.  \nGhost Quarter  Peter Mohrbacher  \nThe World   \nOn the plane of Innistrad, horrors stalk the shadowsand scratch at doors in the night. Humanity is beset on all sides: vampires thirst for human blood, werewolves live for the thrill of the hunt, the restless spirits ofthe dead haunt the living, and ","cbCaikxLOVBnJKMQ","https://ap.wps.com/l/cbCaikxLOVBnJKMQ","pdf",6508001,"English","# The World of Innistrad\n## Life on Innistrad\n## Creatures of the Night\n## The Coming of Emrakul\n## Curse of Innistrad\n## Humble the Brute Daarken","[{\"question\":\"What is Plane Shift: Innistrad designed to help players do?\",\"answer\":\"It helps transform Innistrad’s adventure hooks and story seeds into usable resources for a tabletop campaign, with minimal changes to the D\\u0026D 5th edition rules.\"},{\"question\":\"How does the book treat the Curse of Strahd adaptation?\",\"answer\":\"It provides guidelines for adapting the Curse of Strahd adventure so it can be set in Innistrad, with tips intended to support creative improvisation.\"},{\"question\":\"Are the supplement’s game mechanics legal for D\\u0026D Organized Play?\",\"answer\":\"No. The mechanics are usable in a campaign but are not fully tempered by playtests and design iterations, so the material is not legal for D\\u0026D Organized Play events.\"}]","Plane Shift - Innistrad | PDF",1791237368,62]