[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-192733-en":3,"doc-seo-192733-105":30,"detail-sidebar-cat-0-en-105":92},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},192733,8796095027276,"wps_ap_test_251126_0180","https://avatar.qwps.com/avatar/d3BzX2FwX3Rlc3RfMjUxMTI2XzAxODA=",6,"Technology","PIXEL2 BRICK","This document details the process of converting pixel-level operations into brick-level representations, with a focus on visual examples of these transformations. The content appears to be technical, possibly related to computer graphics, image processing, or game development, as indicated by terms like \"Pattern\" and \"Pixel-level operations.\" The first image illustrates a sequence of transformations, starting with a sprite of what appears to be the Pokémon Zapdos and progressively showing different stages of processing or manipulation, culminating in a bounding box around a smaller element. The subsequent images present bar charts, likely representing data distributions or statistical information related to the pixel-level operations or the brick transformations. The document's structure suggests a comparative analysis or a step-by-step breakdown of a computational process, aiming to explain how fine-grained pixel data can be abstracted or converted into a coarser, more structured format suitable for different applications.","| Pattern | Pixel-level operations | Pattern | Pixel-level operations |\n| --- | --- | --- | --- |\n| | | | |\n| | | | |\n\n| BS [Win05] | | | | \u003Cbr>0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 \u003Cbr>1x8 1x6 1x4 1x3 1x2 1x1 | | |\n| --- | --- | --- | --- | --- | --- | --- |\n| CA [vZS08] | \u003Cbr>1x8 1x6 1x4 1x3 1x2 1x1 |  | | \u003Cbr>0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 \u003Cbr>1x8 1x6 1x4 1x3 1x2 1x1 | | |\n| GB [TSP13] | \u003Cbr>1x8 1x6 1x4 1x3 1x2 1x1 |  | | | \u003Cbr>|  |\n| PIXEL2 BRICK | | | | | \u003Cbr>|  |","cbCait6gIgD7SVOP","https://ap.wps.com/l/cbCait6gIgD7SVOP","pdf",21433247,1,10,"English","en",105,"# Pixel-level operations\n## Pattern","[{\"question\":\"What is the core concept illustrated in the 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