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Includes features such as Fury of the Small and Fey Ancestry, plus abilities for hiding or disengaging via Nimble Escape. Lists offensive options with Dagger and Fire Bolt/Bolt to hit values, damage dice, skills, equipment, and treasure. Provides class cantrips and 1st-level spells with range, casting duration, armor class, and hit points, alongside a campaign-ready miniature printing note.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":15,"@type":76,"position":81},"https://docshare.wps.com/document/literature/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/pesky-goblin-illusionist-2nd-level-character-sheet/509128/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/pesky-goblin-illusionist-2nd-level-character-sheet/509128.png","ImageObject",300,407,{"name":92,"@type":93},"Jiven","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are Pesky’s key racial or class traits and their effects?","Question",{"text":112,"@type":113},"Fury of the Small adds +2 damage to any attack on creatures larger than Pesky. Fey Ancestry grants Advantage on saving throws against charm spells. Nimble Escape lets Pesky hide or disengage as a bonus action.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"Which cantrips does Pesky know and what do they do?",{"text":117,"@type":113},"Pesky’s cantrips include Fire Bolt (fire bolt up to 120’ and deals 1d10 on a hit), Mage Hand (invisible hand that moves 10 feet and lifts 10 pounds), Mending (minor repairs to wood and cloth), Minor Illusion (creates an illusionary object with sound for one minute), and Prestidigitation (minor magical effects like card tricks or producing a small flame).",{"name":119,"@type":110,"acceptedAnswer":120},"What 1st-level spells are listed, and what are the main outcomes?",{"text":121,"@type":113},"1st-level spells listed are Chromatic Orb (tiny ball of fire/cold/lightning; Pesky is +6 to hit and it deals 3d8 on a hit), Detect Magic (for 10 minutes, magic nearby glows faintly), Mage Armor (increases armor class for 8 hours), Silent Image (illusion of anything smaller than a 15’ cube that can move within 60’), and Unseen Servant (creates a ghostly helper for one hour for simple non-attacking tasks within 60 feet).","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},509128,1791535808,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":19,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":29},1099513958607,"https://ap-avatar.wpscdn.com/avatar/100002390cf8733938c?x-image-process=image/resize,m_fixed,w_180,h_180&k=1778829742770036399","PESKY  \nGOBLIN ILLUSIONIST 2nd Level  \n12 STR 15 DEX 10 CON  \n+1 +3 +0  \n18 INT 13 WIS 15 CHA  \n+4 +1 +2  \n+2 Proficiency  \n+6 INT saving throw  \n30’ Speed  \n+2 CON saving throw  \nABILITIES  \nDarkvision 60’  \nFury of the small  \nPesky can add +2 damage to any attack on creatures larger than he is.  \nFey Ancestry  \nPesky gains Advantage on Saving Throws against charm spells.  \nDAGGER  \nFIRE  \nBOLT  \n+5  \nto hit  \n+6  \nto hit  \nSKILLS  \nArcana +6 Insight +6 Deception +4 Perception +3  \nPerformance +4  \nNimble Escape  \nPesky can hide or disengage as a bonus action.  \n1d4+3  \nto damage  \n1d10  \nto damage  \nSPELLS  \nDescriptions on back  \nCANTRIPS  \nCast these spells as often as you like:  \nFire Bolt, Mage Hand, Mending Minor Illusion, Prestidigitation  \n1ST LEVEL  \nCast a spell from this list 3 times/day:  \nChromatic Orb, Detect Magic, Mage Armor, Silent Image, Unseen Servant  \n13  \nArmor Class 16 with Mage Armor  \n11  \nHit Points  \nEQUIPMENT  \nLarge, mostly empty spell book, ink, 3 quills, 12 sheets of fine vellum, small notebooks, cloak, basic repair kit, bed roll, magnifying glass, large haversack with many pockets for spell components.  \nTREASURE  \n35 Gold  \n[DnDAdventureClub.com](DnDAdventureClub.com)   \nPESKY  \nGOBLIN ILLUSIONIST 2nd Level  \nPesky is the youngest of 37 siblings in the Gargle’Gark family. Bookish by nature, he has been doing light maintenance around the Pits of Peril since he could walk. Pesky can fix anything. Recently Pesky has begun running some of the scary “attractions” himself. Researching everything he can read about carnival sideshows and amusement parks, he longs to learn more about how other practical illusionists ply their trade.  \nOnce the Troglodytes began invading from below the Pits of Peril, Pesky’s 37 other siblings fled, leaving him alone to help his mom and dad protect the family business.  \nPersonality: “Now you see it…Kalamazoo Pretzel!… Nowyou don’t!”  \nIdeal: “One day I’ll open the world’s most famous house of illusions!”  \nBond: “Nothing is real, except for a smile. Happiness is never an illusion.”  \nFlaw: “Why do something the easy way, when the incredibly complex solution will be slightly better?”  \nCANTRIPS  \nFIRE BOLT Hurl a bolt of fire at one target up to 120’ away. It does 1d10 damange on a successful hit.  \nMAGE HAND Evoke a small invisible floating hand that can move 10 feet away and lift 10 pounds.  \nMENDING Make minor repairs to wood and cloth on a small area.  \nMINOR ILLUSION Create a humansized or smaller illusionary object with sound! The illusion lasts one minute.  \nPRESTIDIGITATION Create minor magical effects like card tricks or producing a small flame.  \n1ST LEVEL SPELLS  \nCHROMATIC ORB Hurl a tiny ball of fire, cold or lightning at one target. Pesky is +6 to hit, and the orb does 3d8 damage on a successful hit.  \nDETECT MAGIC For 10 minutes, Pesky sees all magic nearby glowing faintly.  \nMAGE ARMOR Pesky’s armor class increases to 15 for the next 8 hours.  \nSILENT IMAGE Pesky creates an illusion of anything smaller than a 15’ cube. The illusion can move anywhere within 60’. Creatures can attempt to see through the illusion with an INTELLIGENCE (Investigation) check of 14 or higher.  \nUNSEEN SERVANT For one hour, Pesky creates a temporary ghostly friend that is capable of simple tasks like fetching objects, opening doors, folding clothes, and serving food. The friend is not capable of attacking. It can never be further than 60 feet away from Pesky.  \nPESKY  \nGOBLIN ILLUSIONIST 2nd Level  \nSTR  \nINT  \nDEX  \nWIS  \nCON  \nCHA  \nProficiency Speed  \nSaving throw Saving throw  \nABILITIES SKILLS  \nto hit  \nto hit  \nEQUIPMENT  \nto damage  \nto damage  \nSPELLS  \nArmor Class  \nTREASURE  \n[DnDAdventureClub.com](DnDAdventureClub.com)   \nHit Points  \nPrint at 50%, then cut around the character and fold in the middle for a flat miniature character to use in your game!  \n[DnDAdventureClub.com](DnDAdventureClub.com)","cbCaim2f17R2LJVd","https://ap.wps.com/l/cbCaim2f17R2LJVd","pdf",1913610,"English","# Abilities and Traits\n## Fury of the Small\n## Fey Ancestry\n## Nimble Escape\n# Weapons, Skills, and Combat\n## Dagger\n## Fire Bolt and Bolt\n## Skills\n# Spells\n## Cantrips\n## 1st Level Spells\n# Equipment and Treasure","[{\"question\":\"What are Pesky’s key racial or class traits and their effects?\",\"answer\":\"Fury of the Small adds +2 damage to any attack on creatures larger than Pesky. Fey Ancestry grants Advantage on saving throws against charm spells. Nimble Escape lets Pesky hide or disengage as a bonus action.\"},{\"question\":\"Which cantrips does Pesky know and what do they do?\",\"answer\":\"Pesky’s cantrips include Fire Bolt (fire bolt up to 120’ and deals 1d10 on a hit), Mage Hand (invisible hand that moves 10 feet and lifts 10 pounds), Mending (minor repairs to wood and cloth), Minor Illusion (creates an illusionary object with sound for one minute), and Prestidigitation (minor magical effects like card tricks or producing a small flame).\"},{\"question\":\"What 1st-level spells are listed, and what are the main outcomes?\",\"answer\":\"1st-level spells listed are Chromatic Orb (tiny ball of fire/cold/lightning; Pesky is +6 to hit and it deals 3d8 on a hit), Detect Magic (for 10 minutes, magic nearby glows faintly), Mage Armor (increases armor class for 8 hours), Silent Image (illusion of anything smaller than a 15’ cube that can move within 60’), and Unseen Servant (creates a ghostly helper for one hour for simple non-attacking tasks within 60 feet).\"}]","PESKY - GOBLIN ILLUSIONIST - 2nd Level - Character Sheet | PDF",1791234407]