[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510249-105":59,"doc-detail-510249-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","pathfinder-revolution-rules-final-scoring-gameplay","Pathfinder Revolution Rules - Final Scoring - Gameplay","","Pathfinder Revolution! rules text explains end-of-game scoring and control of Key Areas in Korvosa. Players return bid tokens to the bank, with Force, Blackmail, and Gold yielding different support values, then resolve bids to determine area control by the highest influence-cube count. Ties leave Key Areas uncontrolled. The rules also describe Eel’s End as an uncontrollable special scoring condition, awarding 10 support per influence cube at game end. The setup section details components and how to place map, tokens, score markers, and bid boards, plus how influence cubes and tokens function during gameplay rounds.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/pathfinder-revolution-rules-final-scoring-gameplay/510249/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/pathfinder-revolution-rules-final-scoring-gameplay/510249.png","ImageObject",300,407,{"name":92,"@type":93},"Grenda","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How is final scoring calculated at the end of the game?","Question",{"text":112,"@type":113},"Each player returns tokens from their purses to the bank and gains bonus support based on token types. Force tokens are worth 5 support, Blackmail tokens are worth 3, and Gold tokens are worth 1.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does a player control a Key Area?",{"text":117,"@type":113},"After all bid spaces are resolved, determine who has the highest number of influence cubes in each Key Area. The player with the most controls it and gains or loses the support indicated on the map; ties result in no control and the bonus is ignored.",{"name":119,"@type":110,"acceptedAnswer":120},"What makes Eel’s End different from other Key Areas?",{"text":121,"@type":113},"Eel’s End cannot be controlled. Instead, at the end of the game each influence cube present for a player grants that player 10 support, regardless of who has the most cubes.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510249,1791506735,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":14,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":81},7971474921005,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","FINAL SCORING  \nEach player returns the tokens from their purses to the bank, scoring bonus support for each token. Force tokens are each worth 5 support, Blackmail tokens are each worth 3 support, and Gold tokens are each worth 1 support.  \nIS IT REALLY OVER?  \nMake sure that ALL bid spaces are resolved before ending the game. Some bid spaces may move cubes around in such a way as to let the game continue.  \nThen, determine which player controls each Key Area. The player with the highest total number of influence cubes present ina Key Area controls that area and gains — or loses — the support indicated on the map for that area. If any players are tied for the most influence cubes in a Key Area, no one controls it and the bonus is ignored.  \nThe winner is the player with the most support.  \nEEL’S END IS STILL WEIRD  \nEel’s End (used in games with five and six players) cannot be controlled— players instead gain 10 support atthe end of the game for each of their influence cubes present, regardless of who has the most.  \nDesigned By Philip DuBarry  \nDeveloped By Sam Mitschke & Randy Scheunemann with Will Schoonover  \nIllustrated by Eric Belisle, Concept Art House, Julie Dillon, Kent Hamilton, Miguel Regodón Harkness, Rob Lazzaretti, William O’Brien, Nikolai Ostertag, Roberto Pitturru, Kiki Moch Rizky, Ricardo Rullo, Dmytro Sirenko, Bryan Sola, Ben Wootten, and James Zhang.  \nPresident/Editor-in-Chief: Steve Jackson • Chief Executive Officer: Philip Reed Chief Operating Officer: Susan Bueno • Chief Creative Officer: Sam Mitschke Production Manager: Sabrina Gonzalez • Production Artists: Alex Fernandez and Sam Mitschke Prepress Checker: Susan Bueno • Project Manager: Darryll Silva Operations Manager: Randy Scheunemann • Director of Licensing: Alain H. Dawson  \nDirector of Sales: Ross Jepson  \nPlaytesters: Susan Bueno, Dean Burnham, Jimmie Bragdon, Dane Jackson, Anne-Marie De Witt, Justin De Witt, Sabrina Gonzalez, James Holder, Phil Reed, Randy Scheunemann, Kristie Shaw, Hunter Shelburne, and Lisa Villaire  \nPathfinder-related characters, plots, themes, and locations are copyright © 2002–2022 by Paizo Inc. All rights reserved. Paizo, the Paizo golem logo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc., and are used under license. Pathfinder® Revolution!™ is copyright © 2022 by Steve Jackson Games Incorporated. Revolution!, the pyramid logo, and the names of all products published by Steve Jackson Games Incorporated are trademarks or registered trademarks of Steve Jackson Games Incorporated, or used under license. All rights reserved.  \nRules version 1.0 (October 2022) .  \n[revolution.sjgames.com](revolution.sjgames.com)  \nP4 p  \nThe city of Korvosa churns with intrigue and unrest. Revolution is coming. The monarchy is on the brink of disaster, and control of the Crimson Throne remains tenuous.  \nWill you bribe a judge? Blackmail a crime lord? Threaten a cleric with violence? They can all help you if your persuasion is keen enough, but their loyalties shift with the wind.  \nBid to influence key areas and shift the balance of power across the city. Ensure that you win the revolution before it even begins   by any means necessary. When the old regime falls, who will the citizens of Korvosa support?  \nCOMPONENTS AND SETUP  \n• Two-Sided Map (3-4 players/5-6 players)  \n• 12 Score Markers (two per player color)  \n• 6 Two-Sided Bid Boards (3-4 players/5-6 players)  \n• 6 Player Screens (one per player color)  \n• 156 Influence Cubes (26 per player color)  \n• 18 Force tokens  \n• 18 Blackmail tokens  \n• 42 Gold tokens  \n• Rulesheet  \nPlace the map in the center of the table. Set the Force, Blackmail, and Gold tokens aside to form the bank.  \nEach player chooses a color and takes the player screen, influence cubes, and score markers of that color, plus one bid board.  \nThe map has two important features:  \nKey Areas and the Support Track.  \nKey Areas represent focal points of political power in Korvosa. Each has a u","cbCaipP0D6GwlOit","https://ap.wps.com/l/cbCaipP0D6GwlOit","pdf",10217382,"English","# Final Scoring\n# Is it Really Over?\n# Eel’s End is Still Weird\n# Components and Setup\n## Score Markers, Purse, and Map\n## Bid Boards and Player Screens\n## Influence Cubes and Open Spaces\n## Tokens and Gameplay Rounds","[{\"question\":\"How is final scoring calculated at the end of the game?\",\"answer\":\"Each player returns tokens from their purses to the bank and gains bonus support based on token types. Force tokens are worth 5 support, Blackmail tokens are worth 3, and Gold tokens are worth 1.\"},{\"question\":\"How does a player control a Key Area?\",\"answer\":\"After all bid spaces are resolved, determine who has the highest number of influence cubes in each Key Area. The player with the most controls it and gains or loses the support indicated on the map; ties result in no control and the bonus is ignored.\"},{\"question\":\"What makes Eel’s End different from other Key Areas?\",\"answer\":\"Eel’s End cannot be controlled. Instead, at the end of the game each influence cube present for a player grants that player 10 support, regardless of who has the most cubes.\"}]","Pathfinder Revolution Rules - Final Scoring - Gameplay | PDF",1791239890]