[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-151156-en":3,"doc-seo-151156-105":30,"detail-sidebar-cat-0-en-105":91},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":4,"is_deleted":4,"is_public":20,"is_downloadable":20,"audit_status":20,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":27,"seo_description":14,"update_tm":28,"read_time":29},151156,4810365810221,"Aurora","https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d",8,"Research & Report","Neurosociological Perspectives on Video Games - A Narrative Review","This research explores the neurosociological dimensions of video games, tracing their evolution from playful activities to digital, connected experiences. It evaluates social impacts and neurological effects, addressing potential risks including youth vulnerability, excessive screen time, reduced physical presence, gaming disorder, and aggressiveness. It also highlights positive outcomes such as self-expansion, social play, flow states, and neurophysiological and psychological benefits, including mental health applications.","NEUROSOCIOLOGICAL PERSPECTIVES ON VIDEO GAMES: A NARRATIVE REVIEW  \nFranz Coelho  \nUniversidade Católica Portuguesa, Center for Interdisciplinary Research in Health (CIIS), Lisbon, Portugal ORCID 0000-0002-4895-0799  \nAna Maria Abreu  \nUniversidade Católica Portuguesa, Center for Interdisciplinary Research in Health (CIIS), Lisbon, Portugal ORCID 0000-0003-4067-0386  \nAbstract: This research explores the neurosociological dimensions of video games, focusing on their evolution, social impact, and neurological effects. Using a narrative review, we first examine their progression from playful activities to digital and connected experiences. We assess potential risks such as youth vulnerability, excessive screen time, lack of physical presence, gaming disorder, and aggressiveness. Conversely, we highlight positive aspects, including self-expansion, social play, flow states, excitement and relaxation, neurophysiological and psychological effects, and mental health applications. We further analyze gaming’s role in socialization, high-stimulation environments, disembodied interactions, and as a source of fun in modern society. Finally, we synthesize these themes through three key perspectives: the allure of screen flow among youth; the balance between digital and physical play for healthy development; and the importance of understanding both the risks and benefits of video games. This study frames video games as a cultural and cognitive technological force shaping human development.  \nKeywords: video games, gaming, neurosociology, mental health, digital society, culture  \n©2025 Coelho, & Abreu, and the Centre of Sociological Research, Poland DOI: [https://doi.org/10.14254/1795-6889.2025.21-3.1](https://doi.org/10.14254/1795-6889.2025.21-3.1)  \n This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.  \nINTRODUCTION  \nHere, we investigate the flourishing field of neurosociology to explore the interplay between the brain and culture in analyzing the social phenomenon of video gaming.  \nThe Nexus of Two Sciences: A Neurosociological Perspective  \nNeurosociology highlights the interaction between neurosciences and sociology, showing how social experiences shape neuroplasticity and influence neural processes (Kalkhoffet al., 2016; Tang & Tang, 2015) . Neurosociology operates on two levels: micro, focusing on brain functions during interpersonal dynamics; and macro, involving collective frameworks like ideologies and class awareness (TenHouten et al., 2023) . The emerging field exploring the social and cultural dimensions of neuroscience offers valuable insights into how societies differ in their value systems and the underlying mechanisms that drive these differences (Shkurko, 2024) . Neurosociology bridges neuroscience’s experiments with sociology's field research on sociocultural phenomena (Lende et al., 2021) . Neuroscientific tools like functional magnetic resonance imaging (fMRI) and electroencephalography (EEG) analyze brain function (Donget al., 2018), while sociological methods (e.g., surveys, interviews, and ethnography) examine the impact of social factors on behavior (Pearce, 2012). In neurosociology, innovative methods like hyperscanning measure brain activity (e.g., EEG) during real-time multiple social interactions (Czeszumski et al., 2020; TenHouten et al., 2023) , virtual reality (VR) creates environments for behavior studies (Auriemma, 2023), and neurostimulation modulates brain activity to examine social cognition (Bell & DeWall, 2018) . Video games also simulate social interactions in controlled research settings (Kourtesis et al., 2020; Parsons, 2015) .  \nThus, we aim to examine, through a neurosociological lens, how the social phenomenon of video gaming influences and is influenced by the brain and how it shapes and is shaped by culture and society.  \nSocial Phenomenon of Video Gaming  \nSocial phenomena encompass collective behaviors and interactions among individuals, formin","cbCainFYKkGzG6kw","https://ap.wps.com/l/cbCainFYKkGzG6kw","pdf",854777,1,37,"English","en",105,"# Introduction\n## The Nexus of Two Sciences: A Neurosociological Perspective\n## Social Phenomenon of Video Gaming\n# The Transformation of Games\n## Playful Activities","[{\"question\":\"What does the narrative review investigate about video games?\",\"answer\":\"It examines neurosociological dimensions of video games, including how they evolve, their social impact, and their neurological effects.\"},{\"question\":\"What risks associated with video games are discussed?\",\"answer\":\"The review discusses risks such as youth vulnerability, excessive screen time, lack of physical presence, gaming disorder, and aggressiveness.\"},{\"question\":\"What positive effects of video games does the review highlight?\",\"answer\":\"It highlights self-expansion, social play, flow states, and neurophysiological and psychological benefits, including applications for mental health.\"}]","Neurosociological Perspectives on Video Games - 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