[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-511226-105":59,"doc-detail-511226-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","neuroshima-hex-mississippi-special-rules-foundation-tiles-army-description","Neuroshima Hex Mississippi Special Rules - Foundation Tiles - Army Description","","Special rules for the Mississippi army in Neuroshima Hex, detailing how paralysis affects grenades, explosive units, and redirected fire, plus zone interactions with explosive initiative timing. Focused mechanics explain Boiler and Venom marker placement limits, poisoning resolution, medic interactions, alliance sharing, and simultaneous explosive/Venom timing. Includes broader army description: Venom-based HQ poisoning via Poisoner and Boiler, plan disruption tools, tactical guidance for surrounding and protecting HQ, and the new Foundation Tiles system—placement, movement onto them, and destruction only through instant action tiles.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/neuroshima-hex-mississippi-special-rules-foundation-tiles-army-description/511226/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/neuroshima-hex-mississippi-special-rules-foundation-tiles-army-description/511226.png","ImageObject",300,407,{"name":92,"@type":93},"Dipper","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What happens if the Borgo HQ is paralyzed in the game?","Question",{"text":112,"@type":113},"If the Borgo HQ is paralyzed, it cannot throw a grenade. A paralyzed clown cannot call an explode, and a paralyzed explosive cannot explode.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do Venom markers work with Boiler in Mississippi?",{"text":117,"@type":113},"If two Boilers are connected to a unit, each attack places two Venom markers on the targets. A unit already with a Venom feature also places additional Venom markers when a Boiler is connected, while a Boiler connected to a Poisoner does not increase his poisoning ability.",{"name":119,"@type":110,"acceptedAnswer":120},"What are Foundation Tiles and how can they be destroyed?",{"text":121,"@type":113},"Foundation tiles can only be placed on an empty hex, and any unit can be placed on, moved onto, or pushed onto them. They are not units, cannot be moved or pushed, do not block lines of fire, and can be destroyed only by Instant Action tiles like Sniper, Grenade, Bomb, and Small bomb.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511226,1791527176,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":14,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":8},1374404997633,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","SPECIAL RULES:  \nParalysis  \nIf the Borgo HQ is paralyzed, it cannot throw a Grenade. A paralyzed Clown (Moloch) cannot call an explode.  \nA paralyzed Explosive (Sharrash) cannot explode.  \nUnits redirecting shots (Doomsday Machine) are not affected by paralysis as these units do not attack on their own.  \nZone  \nZone does not affect the Initiative of an Explosive (Sharrash), which explodes before Initiative phases.  \nBoiler/Venom  \nIf there are 2 Boilers connected to a unit, each such unit’s target will receive 2 Venom markers when it attacks.  \nIf a unit already having a Venom feature (for example, Neojungle’s Nightshade in a Team match) has a Boiler connected, this unit will place 2 Venom markers on its targets during the attack.  \nA Boiler connected to a Poisoner does not increase his ability to poison the enemy units (because the Poisoner does not inflict wounds during his attack) .  \nVenom affects HQs like any other unit.  \nThere can be simultaneously only five Venom markers of Mississippi in play. If another unit is wounded and a Venom marker should be placed on it, and there is no spare Venom marker, then the wounded unit is not poisoned. When a Venom marker leaves the board (a poisoned unit dies), then Mississippi units can again poison an enemy.  \nIf an attack with the Venom ability is performed, you cannot decide not to place a Venom marker on the wounded enemy unit.  \nIn case there are more poisoned units in one Initiative phase than there are available Venom markers, the Mississippi player decides which wounded units will be poisoned.  \nIf one unit has two or more Venom markers, then at the beginning of each Battle it gets one wound for each Venom marker. A Medic can take the Venom damage at the start of a Battle fora unit linked to it. If a unit has more than one Venom marker, Medics can take damage caused by only one of the Venom markers (each one is treated like a separate attack) .  \nIf the poisoned unit also attacks at the begining of the Battle, before the Initiative phases (for example, Sharrash’s Explosive), its attack and Venom poisoning happen at the same time – the Explosive will manage to explode.  \nIn case of an alliance with an army possessing its own Venom markers (for example, Neojungle) the supply of Venom markers is shared.  \n35 Mississippi army tiles, 5 wound markers, 2 Mississippi HQ markers, 1 Toxic bomb marker, 5 Venom markers, replacement tile and markers, rulebook / army reference card.  \nour games are assembled with greatest care. However, if your copy lacks anything-we apologize for it. Please, let us know:  \n[wsparcie@portalgames.pl](wsparcie@portalgames.pl) .  \nAuthor: Michał Oracz  \nRulebook: Michał Oracz  \nIllustrations: Mateusz Bielski Box and rulebook graphic deign: Maciej Mutwil  \nTiles design: Michał Oracz  \nPortal Games  \nul. Św. Urbana 15 44-100 Gliwice, Poland tel./fax. +48 32 334 85 38 [portal@portalgames.pl](portal@portalgames.pl)  \n[www.portalgames.pl](www.portalgames.pl)  \nCredits & Thanks: Tomasz Stchlerowski & Kobel Radzionków, Wiedźmin, Antoni Płoszczyniec, Wojciech Kozok, Daniel VandenBurg and Marek Szumny for eHECK. I dedicate this army to Tomasz „FanTomas” Bis, the designer of a completely different, fan army of Mississippi.  \nIn 2050 Mississippi is a gigantic toxic sewer draining directly from the interior of Moloch territory. The river and the lands in its vicinity are hidden in poisonous fumes and is known as the Belt of Death or seedbed of mutants. Only a few can survive here and for those rare individuals who live here, the deadly toxins in the air and water are every-day reality. When facing the Warriors of the Mississippi, clad in coats and gas masks, be prepared for the deadliest diseases and poisons born by the post-war world and which Moloch released into the rivers.  \nARMY DESCRIPTION  \nThe main advantage of the Mississippi army is the ability to massively posion the enemy HQ with Venom (5 Venom markers, Poisoner, Boiler), as well as to thwart the enemy pla","cbCailDCYvtGwTWq","https://ap.wps.com/l/cbCailDCYvtGwTWq","pdf",2378017,"English","# SPECIAL RULES\n## Paralysis\n## Zone\n## Boiler/Venom\n## ARMY DESCRIPTION\n## TACTICAL ADVICE\n## NEW RULES\n### Foundation Tiles","[{\"question\":\"What happens if the Borgo HQ is paralyzed in the game?\",\"answer\":\"If the Borgo HQ is paralyzed, it cannot throw a grenade. A paralyzed clown cannot call an explode, and a paralyzed explosive cannot explode.\"},{\"question\":\"How do Venom markers work with Boiler in Mississippi?\",\"answer\":\"If two Boilers are connected to a unit, each attack places two Venom markers on the targets. A unit already with a Venom feature also places additional Venom markers when a Boiler is connected, while a Boiler connected to a Poisoner does not increase his poisoning ability.\"},{\"question\":\"What are Foundation Tiles and how can they be destroyed?\",\"answer\":\"Foundation tiles can only be placed on an empty hex, and any unit can be placed on, moved onto, or pushed onto them. They are not units, cannot be moved or pushed, do not block lines of fire, and can be destroyed only by Instant Action tiles like Sniper, Grenade, Bomb, and Small bomb.\"}]","Neuroshima Hex Mississippi Special Rules - Foundation Tiles - Army Description | PDF",1791249670]