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The document details hand limits, starting at Level 1 civilian, turn phases (Kick Down the Door, Look for Trouble/Loot the Room), and leveling rules tied to killing monsters. It also defines character stats (Army and Level), Army-specific abilities, and conflict resolution when rules disagree with card effects.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/munchkin-warhammer-40-000-rules-munchkin-warhammer-40000-rules/516660/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/munchkin-warhammer-40-000-rules-munchkin-warhammer-40000-rules/516660.png","ImageObject",300,407,{"name":92,"@type":93},"Stanley","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-07",true,{"@type":102,"interactionType":103,"userInteractionCount":19},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How does a player win in these rules?","Question",{"text":112,"@type":113},"The first player to reach Level 10 wins, but Level 10 must be reached by killing a monster unless a card allows another way.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What happens when a Door card is a Curse or a monster?",{"text":117,"@type":113},"If the revealed Door card is a monster, you must fight it. If it’s a Curse, it applies to you immediately (if it can) and is discarded unless it has a persistent effect or you keep it as a reminder.",{"name":119,"@type":110,"acceptedAnswer":120},"When do players gain or lose levels?",{"text":121,"@type":113},"You go up a level after combat only if you kill a monster. You lose a level when a card says you do, and your Level can never go below 1 (though combat strength can be negative).","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516660,1791474770,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":19,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},2336477405376,"https://ap-avatar.wpscdn.com/davatar_29158cc5080c5b710cf443261637dec0","®  \n®  \nIn the grim darkness of the far future, there is only killing the monsters, stealing the treasure, and stabbing your buddy    \nThis game includes 168 cards, a gameboard, 12 character standies, a custom six-sided die, and these rules. Three to six can play.  \nsetup  \nEach player takes two standies in the same color and chooses one to place on the space marked “1” on the gameboard. The other standie goes in front of the player as a color reminder.  \nDivide the cards into the Door deck and the Treasure deck. Shuffle both decks. Deal four cards from each deck to each player. Place the rest of the cards in the appropriate spaces on the gameboard.  \nCard Management  \nKeep separate face-up discard piles for the two decks. You may not look through the discards unless you play a card that allows you to! When a deck runs out, reshuffle its discards.  \nIn Play: These are the cards on the table in front of you, showing your Army (if any) and the Items you are carrying. Continuing Curses and some other cards also stay on the table after you play them. Cards in play are public information and must be visible to the other players.  \nYour Hand: Cards in your hand are not in play. They don’t help you, but they can’t be taken away except by cards that specifically affect “your hand.” At the end of your turn, you may have no more than five cards in your hand (see Charity, p. 2).  \nCards in play may not be returned to your hand – they must be discarded or traded if you want to get rid of them.  \nCharacter Creation  \nEveryone starts as a Level 1  \ncivilian. Look at your initial eight cards. If you have any Army cards, you may (if you like) play one by placing it in front of you. If you have any usable Items (p. 3), you may play them by placing them in front of you. If you have any doubt about whether you should play a card, you could read below, or you could just charge ahead and do it. For the Emperor!  \nstarting anD finishing the gaMe  \nDecide who goes first by rolling the die; highest result goes first. Re-roll incase of a tie.  \nPlay proceeds in turns, each with several phases (see p. 2). When the first player finishes a turn, the player to the left takes a turn, and so on.  \nThe first player to reach Level  \n10 wins   but you must reach Level 10 by killing a monster, unless a card specifically allows  \nyou to win another way.  \n\n| | ConfliCts Between CarDs anD rules | |\n| --- | --- | --- |\n| This rulesheet gives the general rules. Many cards add special rules, so in most cases when the rulesheet disagrees with a card, follow the card. However, ignore any card effect that might seem to contradict one of the rules listed below unless the card explicitly says it supersedes that rule!\u003Cbr>1. Nothing can reduce a player below Level 1, although card effects might reduce a player’s or a monster’s combat strength (p. 3) below 1.\u003Cbr>2. You go up a level after combat only if you kill a monster.\u003Cbr>3. You cannot collect rewards for defeating a monster (e.g., Treasure, levels) in the middle of a combat. You must finish the fight before gaining any rewards.\u003Cbr>4. You must kill a monster to reach Level 10, and you cannot force another player to help you do it.\u003Cbr>Any other disputes should be settled by loud arguments, with the owner of the game having the last word if the table can’t reach consensus. You could also read the Munchkin FAQ and errata pages [at](at munchkin.game)[ munchkin.game](at munchkin.game), or start a discussion at [forums.sjgames.com/munchkin](forums.sjgames.com/munchkin . .)[ . .](forums.sjgames.com/munchkin . .) . unless it’s more fun to argue.\u003Cbr>|  |  |\n\nCharaCter stats  \nEach character is basically a collection of weapons, armor, and magic items, with two stats: Army  \nand Level. For instance, you might describe your character as“a Level 8 Ultramarine with Power Armor, a Misericordia, and a Valhallan Helmet.”  \nturn phases  \nYour turn begins as soon as the previous player’s turn ends. When your cards are arranged the way yo","cbCaigTktn60b8FW","https://ap.wps.com/l/cbCaigTktn60b8FW","pdf",12270008,"English","# Setup\n# Card Management\n# Character Creation\n# Starting anD finishing the gaMe\n# ConfliCts Between CarDs anD rules\n# CharaCter stats\n# Turn Phases\n## Kick Down The Door\n## Look For Trouble/Loot The Room\n# Level, Army, and combat effects","[{\"question\":\"How does a player win in these rules?\",\"answer\":\"The first player to reach Level 10 wins, but Level 10 must be reached by killing a monster unless a card allows another way.\"},{\"question\":\"What happens when a Door card is a Curse or a monster?\",\"answer\":\"If the revealed Door card is a monster, you must fight it. If it’s a Curse, it applies to you immediately (if it can) and is discarded unless it has a persistent effect or you keep it as a reminder.\"},{\"question\":\"When do players gain or lose levels?\",\"answer\":\"You go up a level after combat only if you kill a monster. You lose a level when a card says you do, and your Level can never go below 1 (though combat strength can be negative).\"}]","munchkin warhammer 40-000 rules - Munchkin Warhammer 40,000 rules | PDF",1791331967]