[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-516009-105":59,"doc-detail-516009-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","munchkin-big-box-rules-2","Munchkin Big Box Rules - 2","","Munchkin Big Box rules outline setup, leveling, deck organization, and core conflict resolution. Players place meeples to track level progression, divide cards into Door and Treasure decks, and win by reaching Level 10 through defeating monsters. The rulebook emphasizes following cards when they add special rules, while also listing key limitations on level reductions, reward collection timing, and requirements for Level 10. It also covers optional play modes using Dungeons, Bosses, and Side Quests, plus card management, discard piles, and the timing of certain actions during turns.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/munchkin-big-box-rules-2/516009/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/munchkin-big-box-rules-2/516009.png","ImageObject",300,407,{"name":92,"@type":93},"Pentious","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-21","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do players track their character level on the board?","Question",{"text":112,"@type":113},"Each player uses two meeples in the same color: one placed on space “1” and the other kept in front as a color reminder. As the character moves up or down in level, the board meeple moves accordingly, and players can never go below Level 1.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"When do players advance to a higher level after combat?",{"text":117,"@type":113},"A player goes up a level after combat only if they kill a monster. Level 10 requires killing a monster and prevents forcing another player to help you do it.",{"name":119,"@type":110,"acceptedAnswer":120},"How should disputes between card effects and the rulebook be handled?",{"text":121,"@type":113},"The rulebook gives general rules, but many cards add special rules. When there is disagreement, follow the card; ignore card effects that seem to contradict listed rules unless the card explicitly states it supersedes those rules.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},516009,1791445745,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":29},1374404730887,"https://ap-avatar.wpscdn.com/davatar_6f874abed73319feea01a86fa6f0fab8","Rulebook  \n®  \nThis Set Includes  \n• 50 Brand New Cards!  \n• 100 Cards New to Fantasy Munchkin  \n• 168 Cards from the Munchkin Core Set  \n• 112 Cards from Munchkin 2 – Unnatural Axe  \n• 112 Cards from Munchkin 3 – Clerical Errors  \n• 40 Dungeon and 32 Portal cards from Munchkin 6 – Double Dungeons  \n• 30 Cards from Munchkin Bosses  \n• 30 Cards from Munchkin Side Quests  \n• 30 Cards from Munchkin Side Quests 2  \n• 20 Munchkin Promo Cards  \n• 45 Blank Cards of Various Sizes  \n• Redesigned Consolidated Rulebook  \n• 28 Card Dividers  \n• Gameboard  \n• Side Gameboard  \n• 12 Wooden Meeples  \n• 6 Custom Dice  \n• 2 Kill-O-Meters  \n• 5 Bookmarks  \n• Collector’s Edition Spyke Enamel Pin  \n• Munchkin Sticker Sheet  \nGame Design by Steve Jackson, Andrew Hackard, Devin Lewis, and Will Schoonover Illustrated by John Kovalic  \nPresident/Editor-in-Chief: Steve Jackson • Chief Executive Officer: Meredith Placko Chief Operating Officer: Susan Bueno • Managing Editor: Allison Page Munchkin Line Editor: Will Schoonover • Munchkin Associate Developer: Devin Lewis  \nProduction Manager: Sabrina Gonzalez  \nProduction Artists: Alex Fernandez, Sabrina Gonzalez, Gabby Ruenes, and Ben Williams Marketing Manager: Katie Duffy • Project Manager: Darryll Silva Operations Manager: Randy Scheunemann • Director of Sales: Ross Jepson  \nKey Accounts Manager: Amy Zwick  \nOur thanks to the playtesters, artists, and others who have contributed to Munchkin over the years are boundless.  \nTo the millions of munchkins who have played, told their friends, and suggested new cards since the first release of Munchkin:  \nWe love you too and you still scare us deeply.  \nMunchkin, Munchkin Big Box, the Munchkin characters, Warehouse 23, the pyramid logo, and the names of all products published by Steve Jackson Games Incorporated are trademarks or registered trademarks of Steve Jackson Games Incorporated, or used under license. Munchkin Big Box is copyright © 2025 by Steve Jackson Games Incorporated.  \nDork Tower characters are copyright © John Kovalic. All rights reserved. Rules version 1.0 (March 2025) .  \n[munchkin.game](munchkin.game)  \n®  \nMunchkin brings you the essence of the dungeon-crawling experience    \nwithout all that messy roleplaying!  \nSetup  \nEach player takes two meeples in the same color  \nand chooses one to place on the space marked “1” on the gameboard. The other meeple goes in front of the player as a color reminder.  \nThe numbered spaces on the board represent your Level (see p. 4) . When your character goes up (or, ugh, down) in Level, move your colored meeple accordingly. You can never go below Level 1, and once you kill a monster to reach Level 10, you win! It’s perfectly fine for more than one player tobe at the same Level.  \nDivide the cards into the Door deck and the Treasure deck. Shuffle both decks. Deal four cards from each deck to each player. Place the rest of the cards in the appropriate spaces on the gameboard.  \nConflicts Between Cards and Rules!  \nThis rulebook gives the general rules. Many cards add special rules, so in most cases when the rulebook disagrees with a card, follow the card. However, ignore any card effect that might seem to contradict one of the rules listed below unless the card explicitly says it supersedes that rule!  \n1. Nothing can reduce a player below Level 1, although card effects might reduce a player’s or a monster’s combat strength (p. 7) below 1.  \n2. You go up a level after combat only if you killa monster.  \n3. You cannot collect rewards for defeating a monster (e.g., Treasure, levels) in the middle of a combat. You must finish the fight before gaining any rewards.  \n4. You must kill a monster to reach Level 10, and you cannot force another player to help you do it.  \nAny other disputes should be settled by loud arguments, with the owner of the game having the last word. You could also read the Munchkin FAQ and errata pages [at](at munchkin.game)[ munchkin.game](at munchkin.game), or start a discussion at [forum","cbCaitHm04gqbgm8","https://ap.wps.com/l/cbCaitHm04gqbgm8","pdf",29908589,16,"English","# Setup\n# Conflicts Between Cards and Rules\n## Core rule disputes\n# Dungeon, Boss, and Side Quest setup\n# Card Management\n## In Play and Your Hand\n# When You May Take Actions","[{\"question\":\"How do players track their character level on the board?\",\"answer\":\"Each player uses two meeples in the same color: one placed on space “1” and the other kept in front as a color reminder. As the character moves up or down in level, the board meeple moves accordingly, and players can never go below Level 1.\"},{\"question\":\"When do players advance to a higher level after combat?\",\"answer\":\"A player goes up a level after combat only if they kill a monster. Level 10 requires killing a monster and prevents forcing another player to help you do it.\"},{\"question\":\"How should disputes between card effects and the rulebook be handled?\",\"answer\":\"The rulebook gives general rules, but many cards add special rules. When there is disagreement, follow the card; ignore card effects that seem to contradict listed rules unless the card explicitly states it supersedes those rules.\"}]","Munchkin Big Box Rules - 2 | PDF",1791324348]