[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-511242-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-511242-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","mountain-dwarf-3rd-level-cleric-tempest-domain-acolyte","Mountain Dwarf 3rd-level Cleric (Tempest Domain) - Acolyte","","Mountain Dwarf 3rd-level Cleric (Tempest Domain) acolyte character sheet content detailing ability scores, proficiency-style skill listing, and key combat statistics for a warhammer and light crossbow. It specifies spellcasting ability and spell save DC, presents prepared spells and domain spells, and outlines spellcasting options including cantrips, prepared choices, and spell slot progression. It also provides personality traits, ideals, bonds, flaws, and notable features such as Darkvision, Dwarven Resilience, Stonecunning, ritual casting, and Channel Divinity options.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/mountain-dwarf-3rd-level-cleric-tempest-domain-acolyte/511242/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/mountain-dwarf-3rd-level-cleric-tempest-domain-acolyte/511242.png","ImageObject",300,407,{"name":42,"@type":43},"Anna Hans","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-29","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",9,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What are the key ability scores for this Mountain Dwarf cleric acolyte?","Question",{"text":63,"@type":64},"Strength is +3 with 16, Dexterity is +1 with 12, Constitution is +2 with 15, Intelligence is -1 with 8, Wisdom is +2 with 15, and Charisma is +0 with 10.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"Which cantrips and spells are listed as prepared and domain spells?",{"text":68,"@type":64},"Cantrips listed are Light, Sacred Flame, and Thaumaturgy. Prepared spells include bless, cure wounds, shield of faith, lesser restoration, and spiritual weapon, and domain spells always prepared include fog cloud, thunderwave, gust of wind, and shatter.",{"name":70,"@type":61,"acceptedAnswer":71},"What is Channel Divinity and what options does it provide?",{"text":72,"@type":64},"Channel Divinity can be used once per short or long rest. The options shown include turning undead with a DC 12 Wisdom saving throw, maximizing lightning or thunder damage, and using reaction-based lightning or thunder damage when a nearby creature hits you with an attack.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},511242,1791504586,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,105,110,115,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":106,"doc_module":4,"doc_module_name":25,"category_name":107,"show_sort_weight":108,"slug":109},7,"Healthcare",40,"healthcare",{"id":111,"doc_module":4,"doc_module_name":25,"category_name":112,"show_sort_weight":113,"slug":114},8,"Research & Report",30,"research-report",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":26,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":30},5909892332657,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","Mountain Dwarf  \n3rd-level Cleric (Tempest Domain)  \nAcolyte  \n\n| RACE\u003Cbr>Medium | LEVEL & CLASS | BACKGROUND |\n| --- | --- | --- |\n\nSIZE DESCRIPTION PLAYER  \nCHARACTER NAME  \nSTRENGTH  \n+3  \n16  \nDEXTERITY  \n+1  \n12  \nCONSTITUTION  \n+2  \n15  \nINTELLIGENCE  \n-1  \n8  \nWISDOM  \n+2  \n15  \nCHARISMA  \n+0  \n10  \nAcrobatics ( Dex)  \n   Animal Handling ( Wis)  \n   Arcana ( Int)  \n   Athletics ( Str)  \n   Deception ( Cha)  \n  +1  History ( Int)  \n  +4  Insight ( Wis)  \n   Intimidation ( Cha)  \n   Investigation ( Int)  \n  +4  Medicine ( Wis)  \n   Nature ( Int)  \n   Perception ( Wis)  \n   Performance ( Cha)  \n   Persuasion ( Cha)  \n  +1  Religion ( Int)  \n   Sleight of Hand ( Dex)  \n   Stealth ( Dex)  \n   Survival ( Wis)  \nSKILLS  \nTEMPORARY HIT POINTS  \nNAME ATK BONUS DAMAGE/TYPE  \nWARHAMMER 1 +5 1D8+3 BLUDGEONING LIGHT CROSSBOW 2 +3 1D8+1 PIERCING  SPELLCASTING 3 +4 VARIABLE   \n1 You can wield your warhammer with both hands to deal 1d10+3 damage on a hit, but you can’t have your shield affixed while doing so.  \n2 You can fire a light crossbow 80 ft., or up to 320 ft. with disadvantage on the attack roll.  \n3 Your Spellcasting ability is . When casting a spell that requires your target to make a saving throw, your DC is 12.  \nCantrips. You know the Light, Sacred Flame, and Thaumaturgy cantrips.  \nPrepared Spells. You have bless, cure wounds, shield of faith, lesser restoration, and spiritual weapon prepared. You can choose a new list of 5 spells after a long rest.  \nDomain Spells. As a tempest cleric, You always have fog cloud, thunderwave, gust of wind, and shatter prepared.  \nSpell Slots. (1ST) (1ST) (1ST) (1ST) (2nd) (2nd)  \nATTACKS & SPELLCASTING  \nI idolize a particular hero of my faith and constantly refer to that person’s deeds and example.  \nI see omens in every event and action. The gods try to speak to us, we just need to listen.  \nPERSONALITY TRAITS  \nTradition. The ancient traditions of worship and sacrifice must be preserved and upheld.  \nIDEALS  \nEverything I do is for the common people.  \nBONDS  \nI judge others harshly, and myself even more so.  \nFLAWS  \nDarkvision. you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. you can’t discern colour in darkness, only shades of gray.  \nDwarven Resilience. You have advantage on saving throws against poison, and you have reistance against poison damage (explained in chapter 9 of the PHB).  \nStonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.  \nRitual Casting. You can cast a spell as a ritual if the spell has the ritual tag and you have the spell prepared. Doing so takes 10 minutes longer, but casting in this way doesn’t use up a spell slot.  \nChannel . Once per short or long rest, you can do one of the following:  \n• . As an action, you can send undead fleeing from your deity’s wrath. Each undead creature within 30 ft. of you must succeed on a DC 12 Wisdom saving throw or be turned for 1 minute (or until it takes damage). Turned creatures must move as faraway from you as possible, cannot willingly move within 30 ft. of you, and cannot take reactions. On their turns, turned creatures can only Dash or, if unable to move away from you, take the Dodge action.  \n• Destructive . When you roll for lightning or thunder damage, you can choose to deal the maximum damage instead of rolling for it.  \n of the . When a creature within 5 ft. of you hits you with an attack, you can use your reaction to cause the creature to make a Dexterity saving throw. The creature takes 2d8 lightning or thunder damage (your choice) on a failed saving throw or half amuch on a success. You can do this twice per long rest.  \nShelter of the Faithful. As an acolyte, you can perform the religious ceremonies of you","cbCaipMfwWJZZwmZ","https://ap.wps.com/l/cbCaipMfwWJZZwmZ","pdf",216072,"English","# Character Overview\n## Race, Level, Background\n## Ability Scores and Skills\n## Attacks & Spellcasting\n## Personality, Ideals, Bonds, Flaws\n## Features & Traits\n## Cantrips","[{\"question\":\"What are the key ability scores for this Mountain Dwarf cleric acolyte?\",\"answer\":\"Strength is +3 with 16, Dexterity is +1 with 12, Constitution is +2 with 15, Intelligence is -1 with 8, Wisdom is +2 with 15, and Charisma is +0 with 10.\"},{\"question\":\"Which cantrips and spells are listed as prepared and domain spells?\",\"answer\":\"Cantrips listed are Light, Sacred Flame, and Thaumaturgy. Prepared spells include bless, cure wounds, shield of faith, lesser restoration, and spiritual weapon, and domain spells always prepared include fog cloud, thunderwave, gust of wind, and shatter.\"},{\"question\":\"What is Channel Divinity and what options does it provide?\",\"answer\":\"Channel Divinity can be used once per short or long rest. The options shown include turning undead with a DC 12 Wisdom saving throw, maximizing lightning or thunder damage, and using reaction-based lightning or thunder damage when a nearby creature hits you with an attack.\"}]","Mountain Dwarf 3rd-level Cleric (Tempest Domain) - Acolyte | PDF",1791249749]