[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-510949-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-510949-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","mordheim-city-of-the-damned-weapons-and-armour-special-rules","Mordheim - City of the Damned - Weapons and Armour - Special Rules","","Guide to Warhammer Skirmish weapons and armour set in Mordheim, focusing on unusual arms and equipment used in small-scale battles. Explains how to apply special rules, including parry mechanics for swords, heavy and difficulty limits for morning stars, concussion effects for bludgeoning weapons, and spear striking order when charged. Compares effectiveness and handling across weapon types such as broadswords, daggers, hammers, maces, clubs, axes, and ranged firearms like duelling pistols and blunderbusses.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/comic/","Comic",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/mordheim-city-of-the-damned-weapons-and-armour-special-rules/510949/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/mordheim-city-of-the-damned-weapons-and-armour-special-rules/510949.png","ImageObject",300,407,{"name":42,"@type":43},"Sarah ","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-19","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",7,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What are the cutting edge rules for weapons like battle axes in Warhammer Skirmish?","Question",{"text":63,"@type":64},"A battle axe has an extra save modifier of -1, so a Strength 4 model using a battle axe has a -2 save modifier when it hits in hand-to-hand combat.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How does parry work for sword-armed models?",{"text":68,"@type":64},"When the opponent rolls to hit, a sword user may roll 1D6; if the score is greater than the opponent’s highest to-hit score, the blow is parried, and the attack is discarded. Only one attack can be parried in each hand-to-hand combat phase per model.",{"name":70,"@type":61,"acceptedAnswer":71},"What special rules apply to morning stars?",{"text":72,"@type":64},"Morning stars are heavy: the +1 Strength bonus applies only on the first hand-to-hand combat phase. They are difficult to use, may not be paired with a second weapon in the other hand, and require skill to wield; a shield can be used.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},510949,1791552061,{"code":4,"msg":82,"data":83},"success",[84,88,92,96,100,105,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":85,"show_sort_weight":86,"slug":87},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":89,"show_sort_weight":90,"slug":91},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":93,"show_sort_weight":94,"slug":95},"Exam",70,"exam",{"id":97,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":98,"slug":99},5,60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":97,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":97,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":139,"language":140,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":12,"update_tm":144,"read_time":97},962085320529,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","# WARHAMER\n\nMORDHEIM  \nCITY OF THE DAMNED  \nBy Tuomas Pirinen  \nWelcome to the third part of my series of articles about WarbammerSkirmish games and the cursed city of Mordbeim,the setting of thegame.In this issue I will cover all the rules for the more unusual andnew weapons used in the Warhammer Skirmish game.Some of the weaponsdetailed here are already available in the Warbammer game but haveslightly different rules when used in Skirmish battles.This represents the waythese weapons function in small-scale battles compared to the massedbattles fought in the Warhammer world  \nTuomas Pirinen  \nWEAPONS AND ARMOUR  \nWeapons used in Warhammer Skirmish games are by andlarge the same ones you use in the Warhammer game,thoughthere are several new weapons which suit the style ofskirmish fighting.  \n## SPECIAL RULES\n\nCutting edge.  Abattle axe has an extrasave modifier of -1,soa model with Strength4 using a battle axehas a -2 save modifierwhen he hits an  \nUse the normal Warhammer rules for the followingweapons and armour:halberds,flails,double-handedweapons,lances,short bows,bows,long bows,slings,crossbows,repeating crossbows,javelins,hand guns,pistols,heavy armour,light armour,shield.  \nopponent in hand-to-hand combat.  \nApart from these standard weapons there are several moreunusual weapons which are rarer or more suited toindividual warriors than units of troops.Life and death inMordheim is decided by the amount and quality of weaponsa man(or Dwarf,or Orc)carries.Below we describe thedifferent weapons which warriors may wield as wellas otherequipment such as armour and shields.It is not unusual tosee these much rarer weapons used in the streets ofMordheim.  \n## SWORD\n\nThe sword is often referred to as the king of weapons.The most common sword available,the broadsword ofthe Empire,is a masterpiece by the standards of anysmith:a full four feet of gleaming steel,double-edgedand razor-sharp.  \nSwords are much more effective weapons than crudeclubs and axes,though learning to use a sword is a longand difficult process.It takes years to truly master theway of the sword.Most warriors of Mordheim die longbefore that.  \n## CLOSE COMBAT WEAPONS\n\nDAGGER  \nDaggers and knives are extremely common,and men areallowed to carry them in places where weapons areotherwise forbidden.Many a warrior in Mordheim hasdied with a dagger stuck in his back.  \n## SPECIAL RULES\n\nParry.Swords offer an excellent balance of defense andoffense.A model armed with a sword may parry blows.When the opponent rolls to hit,a model with a swordmay roll 1D6.If the score is greater than the highest tohit score of his opponent,then the model has parried theblow,and that attack is discarded.Note that you mayparry only one attack in each hand-to-hand combatphase (even if you have two swords).  \nHAMMER,STAFF,MACE OR CLUB  \nthe  \nPerhaps  \nsimplest type of  \nweapon,  \nhammer or a  \nmace is brutal  \n## MORNING STAR\n\nbut never-  \nA morning star consists of a wooden or steel shaft withseveral heavy chains with spiked,steel balls attached.Itis a very destructive weapon,but requires a great deal ofskill from the warrior wielding it.  \nthe-1es s  \neffective.  \nThese weapons  \nfrom  \nrange  \npr im it iv e  \nwooden clubs studded with spikes to elaborately forgedDwarf hammers made from the finest steel.A blow froma mace can easily crush a skull or knock a manunconscious.  \n## SPECIAL RULES\n\nHeavy.The morning star is extremely tiring to use andthus the +1 Strength bonus applies on the first hand-to-hand combat phase only.  \n##       Save modifier Special Rules\n\nDifficult to use.A model armed with a morning starmay not carry a second weapon in his other hand.Herequires all his skill to wield the morning star.He can usea shield.  \n## SPECIAL RULES\n\nConcussion.Hammers and other bludgeoning weaponsare excellent at knocking people senseless.When usinga hammer,club or a mace,a roll of 2-4 is treated as'stunned'result on the injury table.  \n## SPEAR\n\nSpears range from the sharpened sticks used by","cbCaidonKj5eZNpu","https://ap.wps.com/l/cbCaidonKj5eZNpu","pdf",4015110,13,"English","# SPECIAL RULES\n## Cuting edge\n# WEAPONS AND ARMOUR\n# SWORD\n## Parry\n# CLOSE COMBAT WEAPONS\n## DAGGER\n## HAMMER, STAFF, MACE OR CLUB\n## MORNING STAR\n## SPEAR\n# AXE\n# BLUNDERBUSS\n# DUELLING PISTOL","[{\"question\":\"What are the cutting edge rules for weapons like battle axes in Warhammer Skirmish?\",\"answer\":\"A battle axe has an extra save modifier of -1, so a Strength 4 model using a battle axe has a -2 save modifier when it hits in hand-to-hand combat.\"},{\"question\":\"How does parry work for sword-armed models?\",\"answer\":\"When the opponent rolls to hit, a sword user may roll 1D6; if the score is greater than the opponent’s highest to-hit score, the blow is parried, and the attack is discarded. Only one attack can be parried in each hand-to-hand combat phase per model.\"},{\"question\":\"What special rules apply to morning stars?\",\"answer\":\"Morning stars are heavy: the +1 Strength bonus applies only on the first hand-to-hand combat phase. They are difficult to use, may not be paired with a second weapon in the other hand, and require skill to wield; a shield can be used.\"}]","Mordheim - City of the Damned - Weapons and Armour - Special Rules | PDF",1791246517]