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The game includes printed adventure materials, hero and monster cards and tokens, and instructions for setup, turn order, and rounds. It explains how hero and monster turns work, how movement and attack powers operate with dice and Armor Class checks, and how special powers trigger under conditions. Damage is tracked with circles on cards, defeating monsters and affecting hero status.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/monster-slayers-the-champions-of-the-elements-dungeons-dragons-adventure/511570/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/monster-slayers-the-champions-of-the-elements-dungeons-dragons-adventure/511570.png","ImageObject",300,407,{"name":92,"@type":93},"Riley","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How many players are needed and who leads the story?","Question",{"text":112,"@type":113},"The adventure is designed for 5–6 people, including one person who serves as the Dungeon Master to lead the story and control the monsters.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What can heroes do during their turn?",{"text":117,"@type":113},"On a hero’s turn, a player can move up to the hero’s speed, use an attack power, and then use a special power if possible.",{"name":119,"@type":110,"acceptedAnswer":120},"How does an attack succeed and how is damage recorded?",{"text":121,"@type":113},"The player rolls the listed dice for the attack power and adds the modifier, then compares the result to the monster’s Armor Class. If the attack succeeds, circles on the relevant card are filled for each point of damage.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511570,1791317359,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},1374391975076,"https://ap-avatar.wpscdn.com/avatar/14000253ca4ec9f6853?x-image-process=image/resize,m_fixed,w_180,h_180&k=1783305029341752051","MONSTERSLAYERS  \nThe Champions of the Elements  \nA Dungeons & Dragons® Adventure forAges 6 and Up  \nAge: 6+  \nPlayers: 5–6  \nTime: 30 minutes  \nDifficulty: Easy  \nD&D, its logo, and DUNGEONS & DRAGONS are a trademarks of Wizards of the Coast LLC in the U.S.A. and other countries.©2015 Wizards. This document may be copied or shared for use in the classroom or any other noncommercial purpose.  \nIntroduction  \nFollowing in the footsteps of the Monster Slayers: The Heroes of Hesiod, Monster Slayers: The Champions of the Elements captures the flavor of the Dungeons & Dragons® Roleplaying Game in one fast-paced, action-packed package for kids who want to learn the fundamentals ofthe game. The Champions of the Elements is also a fun diversion for experienced players who need their D&D® fix but don’t have the time for a full-length game.  \nThe Champions of the Elements requires no previous knowledge of Dungeons & Dragons, and all you need to play is included in this adventure, aside from a few dice, pencils, and some friends to play it with.  \nWhat You Need  \n1. 5–6 people, including one person known as the Dungeon Master (that’s you!), to lead the story and control the monsters.  \n2. A print-out of this adventure.  \n3. Pencils for all the heroes and the dungeon master.  \n4. Either one 20-sided die and one 6-sided die or three 6-sided dice.  \n5. Scissors.  \nGetting Started  \n1. Prepare the Adventure  \na. Print out and read this whole adventure.  \nb. Cut out the hero and monster cards.  \nc. Cut out the hero and monster tokens. Each one represents a different hero on the map.  \nd. Cut out the Hero of the Elements medals.  \n2. Begin Play  \na. Give one hero card to each player.  \nb. Place one monster token on each gate on the map.  \nc. Place the hero tokens on the board, around the table in the center.  \nd. Read the Adventure Start aloud and start playing!  \nHow to Play  \nPlay goes around the table in turns.  \nHero Turns: On each hero’s turn, a player can move his or her hero up to the hero’s speed, use an attack power, and then use a special power (if possible) .  \nMonster Turns: On each monster’s turn, the Dungeon Master can move a monster up to its speed, use its attack power, and then use its special power (if possible) .  \nTurn Order: Monster(s) go first. Then heroes go in order of their hero number, lowest number first. If more than one monster is in play, monsters go in order of their monster number, lowest number first, and then heroes. After the monsters and all players have gone, start a new round, monsters first!  \nOn Each Turn  \nOn a turn (and this goes for monster turns, too!), a player or the Dungeon Master can move, use an attack power, and use a special power. You can choose to skip one or all ofthe parts of a turn, and you can do them in any order. For example, Raen may choose to use her attack power, to skip her special power, and to move.  \nMovement: Your hero can move a number of squares up to his or her speed. This can be done once, but at any time in the hero’s turn. All heroes, except for the wizard, must be next to a monster to attack it. Heroes cannot move through obstacles, like tables, fire pits, or monsters, but they can move through other heroes as well as the squares that contain the gates.  \nAttack Power: Your hero uses attack powers to fight monsters. Here is an example attack power:  \nMassive Axe 1d20 + 5 (or 3d6+2)  \nDeals 1 point of axe damage  \nAn attack power is made up of the name (such as Massive Axe), what you roll to try to hit a monster (such as 1d20), the number you add to the result of that roll (+ 5), and what happens if you succeed in your roll (such as “Deals 1 point of axe damage”) . If you don’t have access to 20-sided dice, there is an alternative using conventional dice (such as 3d6+2) .  \nTo use a Massive Axe attack power, the player rolls one 20-sided die and adds 5 to the result. For example, Raen rolls a 10 and adds 5 to get 15. The player announces the result, and the Dungeon Master ","cbCaico7LgHhRGiW","https://ap.wps.com/l/cbCaico7LgHhRGiW","pdf",3069487,22,"English","# Introduction\n# What You Need\n# Getting Started\n## Prepare the Adventure\n## Begin Play\n# How to Play\n## Hero Turns and Monster Turns\n## Turn Order\n# On Each Turn\n## Movement\n## Attack Power\n## Special Power","[{\"question\":\"How many players are needed and who leads the story?\",\"answer\":\"The adventure is designed for 5–6 people, including one person who serves as the Dungeon Master to lead the story and control the monsters.\"},{\"question\":\"What can heroes do during their turn?\",\"answer\":\"On a hero’s turn, a player can move up to the hero’s speed, use an attack power, and then use a special power if possible.\"},{\"question\":\"How does an attack succeed and how is damage recorded?\",\"answer\":\"The player rolls the listed dice for the attack power and adds the modifier, then compares the result to the monster’s Armor Class. If the attack succeeds, circles on the relevant card are filled for each point of damage.\"}]","Monster Slayers - The Champions of the Elements - Dungeons & Dragons® Adventure | PDF",1791254472,34]