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It introduces “Equalize” at 3rd level, letting a monk spend Ki to force two creatures to make Constitution saves and then redistribute their current hit points on a failure. It adds “Shared Skills” at 6th level for exchanging tool and skill proficiencies through physical contact, and “Neutral Field” at 11th level for preventing advantage or disadvantage within an aura. At 17th level “Inner Peace” treats D20 results of 2–9 as 10.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/monk-way-of-equilibrium-dungeons-dragons-5e-monastic-way-features/508784/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/monk-way-of-equilibrium-dungeons-dragons-5e-monastic-way-features/508784.png","ImageObject",300,407,{"name":92,"@type":93},"Guten tag","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What does the “Equalize” feature do at 3rd level?","Question",{"text":112,"@type":113},"You spend 2 Ki as an action to force two creatures within 30 feet to make Constitution saving throws. If both fail, you combine their current hit points and then give each creature half the combined total (rounded down). Excess hit points beyond a creature’s total are lost.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does “Shared Skills” work once you reach 6th level?",{"text":117,"@type":113},"With physical contact, you can gain one of the target’s tool or skill proficiencies, and the target gains one of yours. This lasts until you use the ability again or finish a long rest, and you can use it a number of times equal to your proficiency bonus.",{"name":119,"@type":110,"acceptedAnswer":120},"What effect does “Neutral Field” have on rolls in its aura?",{"text":121,"@type":113},"At 11th level you spend 1 Ki as a bonus action to emit a 10-foot aura for 1 minute. Creatures inside cannot have advantage or disadvantage on any rolls during the aura. 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Such  \nmaterial is used with permission under the Community Content Agreement for Dungeon  \nMasters Guild.  \nAll other original material in this work is copyright 2021 by [your legal name or company name] and published under the Community Content Agreement for Dungeon Masters Guild.  \nMonks of the Way of Equilibrium focus on balance both on and off the battlefield. They  \ncan boost their personal abilities and change the course of a battle by balancing the odds of combat. These Monks believe that every fight should be a fair one and that no one individual should be better than those standing around him.  \nEqualize  \nStarting when you choose this way at 3rd level you can balance creature’s life force. You can spend two Ki points as an action to force two creatures within 30ft of you to make constitution saving throws. A creature can choose to fail this saving throw. If both creatures fail their saves add both creatures current hit points together and then give half the combined total hit points (rounded down) to each creature. Ifa creature would receive more than their hit point total as a result of this effect the excess hit points are lost.  \nShared Skills  \nOnce you reach 6th level you can borrow the skill of others. Whenever you make physical contact with another creature you can choose to gain one of their tool or skill proficiencies and they gain one of your skill or tool proficiencies until you use this ability again or finish a long rest. You can use this ability a number of times equal to your proficiency bonus and regain all expended uses whenever you finish a long rest.  \nNeutral Field  \nStarting at 11th level you exude neutrality. You can spend 1 Ki point as a bonus action to emit an aura of neutrality in a 10ft radius. This aura lasts for 1 minute, any creature that is in the radius of the aura cannot have advantage or disadvantage on any rolls. If you had advantage or disadvantage for any reason when you use this ability you and all creatures in the aura have advantage or disadvantage for the duration of that use of the aura.  \nInner Peace  \nOnce you reach 17th level you have achieved the ultimate state of balance. Whenever you roll a D20 you treat any roll ofa 2-9 as a 10.","cbCaiuR7Rx7qdYWw","https://ap.wps.com/l/cbCaiuR7Rx7qdYWw","pdf",315664,"English","# Monk-Way of Equilibrium\n## Equalize\n## Shared Skills\n## Neutral Field\n## Inner Peace","[{\"question\":\"What does the “Equalize” feature do at 3rd level?\",\"answer\":\"You spend 2 Ki as an action to force two creatures within 30 feet to make Constitution saving throws. If both fail, you combine their current hit points and then give each creature half the combined total (rounded down). Excess hit points beyond a creature’s total are lost.\"},{\"question\":\"How does “Shared Skills” work once you reach 6th level?\",\"answer\":\"With physical contact, you can gain one of the target’s tool or skill proficiencies, and the target gains one of yours. This lasts until you use the ability again or finish a long rest, and you can use it a number of times equal to your proficiency bonus.\"},{\"question\":\"What effect does “Neutral Field” have on rolls in its aura?\",\"answer\":\"At 11th level you spend 1 Ki as a bonus action to emit a 10-foot aura for 1 minute. Creatures inside cannot have advantage or disadvantage on any rolls during the aura. If you or creatures had advantage or disadvantage when you use it, that advantage or disadvantage persists for the duration.\"}]","Monk-Way of Equilibrium - Dungeons & Dragons 5e Monastic Way Features | PDF",1791232386]