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It includes sections for ability scores and modifiers, hit points and damage reduction, armor class and saving throws, initiative, attack rolls with multiple attacks, weapons tables, skills with class and ability links, equipment and current load, movement and lifting encumbrance, experience points, languages, money, special abilities and feats, spells with save DC fields, and turn undead power targeting.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & 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dice.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},511023,1791519290,{"code":4,"msg":82,"data":83},"success",[84,87,91,95,100,105,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":85,"slug":86},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":97,"show_sort_weight":98,"slug":99},5,"Comic",60,"comic",{"id":101,"doc_module":4,"doc_module_name":25,"category_name":102,"show_sort_weight":103,"slug":104},6,"Technology",50,"technology",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research 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\nscore mod  \nSTRENGTH DEXTERITY CONSTITUTION INTELLIGENCE WISDOM CHARISMA  \n\n|  |  |\n| --- | --- |\n|  |  |\n|  |  |\n|  |  |\n|  |  |\n|  |  |\n\ntemp temp  \nscore mod  \n\n|  |  |\n| --- | --- |\n|  |  |\n|  |  |\n|  |  |\n|  |  |\n|  |  |\n\nHIT POINTS  \ndmg reduction current  \ndie type(s)   \nARMOR  \n~~ ~~ modifiers ~~ ~~  \nARMOR armor shield dex size natural misc 1 misc 2  \nSAvINg THROWS      \nclass base modifiers  \ntotal 1 2 3 4 ability magic misc  \n\n| fortitude |  |  |  |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- | --- | --- | --- |\n| reflex |  |  |  |  |  |  |  |  |\n| will |  |  |  |  |  |  |  |  |\n\nac when  \nflat-footed  \nac versus  \ntouch attacks  \nmiss chance  \nmax dexterity bonus  \narmor check penalty  \narcane spell failure  \nspell resistance  \n\n|  |\n| --- |\n|  |\n|  |\n|  |\n|  |\n|  |\n|  |\n\nINITIATIvE  \ntotal dex misc  \nbase modified  \ntotal  \nATTACk ROLLS  \nmultiple attacks class base  \n2nd 3rd 4th 5th 1 2 3  \n~~ ~~ modifiers ~~  ~~4 ability size misc 1 misc 2  \n\n| melee |  |  |  |  |  |  |  |  |  |  |  |  |  |\n| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |\n| ranged |  |  |  |  |  |  |  |  |  |  |  |  |  |\n| grapple |  |  |  |  |  |  |  |  |  |  |  |  |  |\n| flurry of blows |  |  |  |  |  |  |  |  |  |  |  |  |  |\n\nadditional modifiers  \nWEAPONS  \n\n| weapon | att bonus | damage | critical | range | type | size |\n| --- | --- | --- | --- | --- | --- | --- |\n|  |  |  |  |  |  |  |\n| |  |  | |  |  | |\n| weapon | att bonus | damage | critical | range | type | size |\n|  |  |  |  |  |  |  |\n| |  |  | |  |  | |\n| weapon | att bonus | damage | critical | range | type | size |\n|  |  |  |  |  |  |  |\n| |  |  | |  |  | |\n| weapon | att bonus | damage | critical | range | type | size |\n|  |  |  |  |  |  |  |\n| |  |  | |  |  | |\n| weapon | att bonus | damage | critical | range | type | size |\n|  |  |  |  |  |  |  |\n| |  |  | |  |  | |\n\nSkILLS  \nclass skill  \ntotal  \nmax ranks = lvl+3(/2) ability ranks misc 1 misc 2 misc 3  \n\n| appraise ■ balance ■ bluff ■ climb ■\u003Cbr>concentration ■\u003Cbr>craft ■ (   ) decipher script diplomacy ■\u003Cbr>disable device\u003Cbr>disguise ■ escape artist ■ forgery ■\u003Cbr>gather information ■ handle animal\u003Cbr>heal ■\u003Cbr>hide ■ intimidate ■ jump ■\u003Cbr>knowledge (   )\u003Cbr>knowledge (   )\u003Cbr>knowledge (   )\u003Cbr>knowledge (   ) listen ■\u003Cbr>move silently ■ open lock\u003Cbr>perform (   )\u003Cbr>perform (   )\u003Cbr>perform (   ) profession (   )\u003Cbr>ride ■ search ■\u003Cbr>sense motive ■ sleight of hand spellcraft\u003Cbr>spot ■ survival ■ swim ■ tumble\u003Cbr>use magic device\u003Cbr>use rope ■ |  | int |  |  |  |  |\n| --- | --- | --- | --- | --- | --- | --- |\n|  |  | dex* |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | str* |  |  |  |  |\n|  |  | con |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | dex* |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | wis |  |  |  |  |\n|  |  | dex* |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | str* |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | wis |  |  |  |  |\n|  |  | dex* |  |  |  |  |\n|  |  | dex |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | wis |  |  |  |  |\n|  |  | dex |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | wis |  |  |  |  |\n|  |  | dex* |  |  |  |  |\n|  |  | int |  |  |  |  |\n|  |  | wis |  |  |  |  |\n|  |  | wis |  |  |  |  |\n|  |  | str* |  |  |  |  |\n|  |  | dex* |  |  |  |  |\n|  |  | cha |  |  |  |  |\n|  |  | dex |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  |  |  |  |  |  |  |\n|  ","cbCaivA3N49eGfMp","https://ap.wps.com/l/cbCaivA3N49eGfMp","pdf",652653,"English","# Ability Scores\n# Combat and Defense\n# Attacks, Skills, and Equipment\n## Movement, Lifting, and Encumbrance\n# Experience, Abilities, and Spells","[{\"question\":\"What sections does this character sheet template include?\",\"answer\":\"It covers ability scores and modifiers, hit points, armor class, saving throws, initiative, attack rolls, weapons, skills, equipment and load, movement and lifting, experience, languages, money, feats, and spells.\"},{\"question\":\"Where are armor class and saving throws tracked?\",\"answer\":\"The sheet includes an armor section listing AC details and a saving throws section with class base, ability, magic, and misc totals.\"},{\"question\":\"How does the sheet handle spells and spell-related calculations?\",\"answer\":\"It provides fields for spell save DC and spell save DC modifier, plus a spell list by level, alongside a section for turn undead with a power-impact table by hit dice.\"}]","MI_DnD3eCharSheet23 - Character Sheet Template | PDF",1791247221]