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The sheet also records ranger class features (favored enemy and natural explorer), racial traits, and a detailed inventory with equipment names, quantities, and weights, plus personality and background 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NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>medium_crossbar\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Dragonborn Criminal / Spy RACE BACKGROUND |\n|  |\n\n| | +6\u003Cbr>+4 +1 +1\u003Cbr>+1\u003Cbr>+4 | Strength\u003Cbr>Dexterity Constitution Intelligence\u003Cbr>Wisdom\u003Cbr>Charisma |\n| --- | --- | --- |\n| Saving Throw Modifiers\u003Cbr>SAVING THROWS |  |  |\n\n\n| | +4\u003Cbr>+3 +1 | Acrobatics DEX Animal Handling Arcana INT | WIS |\n| --- | --- | --- | --- |\n|  |  +5  Athletics STR |  |  |\n|  | +6\u003Cbr>+1 +1\u003Cbr>+4\u003Cbr>+1 +1\u003Cbr>+1\u003Cbr>+1 +4\u003Cbr>+4\u003Cbr>+1 +4 +4 +3 | Deception CHA\u003Cbr>History INT Insight WIS Intimidation CHA Investigation INT\u003Cbr>Medicine WIS\u003Cbr>Nature INT Perception WIS\u003Cbr>Performance CHA\u003Cbr>Persuasion CHA\u003Cbr>Religion INT\u003Cbr>Sleight of Hand DEX\u003Cbr>Stealth DEX\u003Cbr>Survival WIS |  |\n|  | \u003Cbr>SKILLS |  |  |\n\n11 PASSIVE WISDOM (PERCEPTION)  \n11 PASSIVE WISDOM (INSIGHT)  \n11 PASSIVE INTELLIGENCE (INVESTIGATION)  \nSENSES  \n30 ft. (Walking)  \nSPEED  \n=== ARMOR ===  \nLight Armor, Medium Armor, Shields  \n=== WEAPONS ===  \nMartial Weapons, Simple Weapons  \n=== TOOLS ===  \nDice Set, Thieves' Tools  \n=== LANGUAGES === Common, Draconic, Giant  \nPROFICIENCIES & LANGUAGES  \n=== ACTIONS === Standard Actions  \nAttack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object  \nBreath Weapon (Black) • 1 / Short Rest  \nAs an action once per short rest, exhale in a 5 by  \n30 ft. line (DEX DC 11, half damage on success) for 2d6 Acid Damage [6th] 3d6,[11th] 4d6,[16th] 5d6  \nACTIONS  \nWEAPON ATTACKS & CANTRIPS  \nTM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.  \nCHARACTER NAME  \nmedium  \n\n|  |\n| --- |\n| Ranger 1 PLAYER NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>medium_crossbar\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Dragonborn Criminal / Spy RACE BACKGROUND |\n|  |\n\n=== RANGER FEATURES ===  \n* Hit Points • PHB 90  \n* Proficiencies • PHB 90  \n* Favored Enemy • PHB 91  \nYou have advantage on Survival checks to track your favored enemies, as well as on INT checks to recall information about them. You also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.  \n| Beasts • PHB  \nBeasts are nonhumanoid creatures that are a natural part of the fantasy ecology. Some of them have magical powers, but most are unintelligent and lack any society or language.  \n* Natural Explorer • PHB 91  \nYou have a favored terrain type. Your proficiency bonus is doubled for proficient skills when you make an INT or WIS check related to it. While traveling for an hour or more in your chosen terrain, difficult terrain doesn’t slow your group’s travel, your group can’t become lost except by magical means, you remain alert to danger even when you are engaged in another activity, you can move stealthily at a normal pace (while alone), you find twice as much food while foraging, and while tracking creatures, you learn the exact number, sizes, and how long ago they passed through the area.  \n| Forest • PHB  \nYou are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.  \n=== DRAGONBORN RACIAL TRAITS ===  \n* Draconic Ancestry • BR 34  \nYou gain a breath weapon and damage resistance with your chosen dragon type.  \n| Black Dragon • BR 34  \nAcid  \n* Breath Weapon • BR 34  \nOnce per short rest as an action, exhale destructive energy based on your Draconic Ancestry. Each creature in the area must make a DC 11 saving throw (type determined by your ancestry), taking 2d6 ([6th] 3d6,[11th] 4d6,[16th] 5d6) on a failed save, and half damage on a successful one.  \n| Black Dragon • BR 34  \nAs an action once per short rest, exhale in a 5 by 30 ft. line (DEX DC 11, half damage on success) for 2d6 Acid Damage [6th] 3d6,[11th] 4d6,[16th] 5d6  \n| Breath Weapon (Black): 1 / Short Rest • 1 Action  \n* Damage Resis","cbCaiaa3NDsM1iQ2","https://ap.wps.com/l/cbCaiaa3NDsM1iQ2","pdf",629057,"English","# Character Basics\n## Class & Level\n## Ability Scores and Saving Throws\n## Skills and Senses\n# Features, Traits & Actions\n## Ranger Features\n## Draconic Racial Traits\n## Actions and Weapon Options\n# Gear and Profile\n## Equipment List\n## Personality and Notes","[{\"question\":\"Which key defenses and proficiencies are listed?\",\"answer\":\"The sheet includes light and medium armor and shields, martial and simple weapons, dice set and thieves’ tools, and it lists a range of saving throw and skill modifiers as well as languages and senses.\"}]","medium_crossbar - Ranger 1 | PDF",1791233760]