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The Swashbuckler emphasizes speed, charm, single-combat finesse, and controlled mobility with fancy footwork that prevents opportunity attacks for the turn.",{"@graph":14,"@context":72},[15,34,55],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/story-novel/","Story & Novel",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/mastermind-master-of-deceit/510505/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/mastermind-master-of-deceit/510505.png","ImageObject",300,407,{"name":42,"@type":43},"sagouaw","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-27","2026-10-05",true,{"@type":52,"interactionType":53,"userInteractionCount":33},"InteractionCounter",{"@type":54},"ViewAction",{"@type":56,"mainEntity":57},"FAQPage",[58,64,68],{"name":59,"@type":60,"acceptedAnswer":61},"What core theme distinguishes the Mastermind rogue archetype?","Question",{"text":62,"@type":63},"The Mastermind centers on people, influence, and secrets, using words as weapons alongside knives or poison. It favors intrigue, scheming, and valuable information.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"What benefits does Master of Intrigue grant at 3rd level?",{"text":67,"@type":63},"It provides proficiency with the disguise kit, forgery kit, and a chosen gaming set. The character also learns two languages and can mimic speech patterns and accents for at least 1 minute heard.",{"name":69,"@type":60,"acceptedAnswer":70},"How does Misdirection work beginning at 13th level?",{"text":71,"@type":63},"When targeted by an attack, if a creature within 5 feet of you grants cover, the rogue can use a reaction to redirect the attack to that creature instead of them.","https://schema.org",{"og:url":32,"og:type":74,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":76,"canonical":32},"index,follow",{"doc_id":78,"site_id":7},510505,1791841495,{"code":4,"msg":81,"data":82},"success",[83,86,90,94,99,104,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":84,"slug":85},90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":87,"show_sort_weight":88,"slug":89},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":91,"show_sort_weight":92,"slug":93},"Exam",70,"exam",{"id":95,"doc_module":4,"doc_module_name":25,"category_name":96,"show_sort_weight":97,"slug":98},5,"Comic",60,"comic",{"id":100,"doc_module":4,"doc_module_name":25,"category_name":101,"show_sort_weight":102,"slug":103},6,"Technology",50,"technology",{"id":105,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},7,"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":95,"slug":129},19,"General","general",{"code":4,"msg":81,"data":131},{"doc_id":78,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":22,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":33,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":22,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":26},3985747862151,"https://ap-avatar.wpscdn.com/davatar_a8503ba1806abce46bf441b54a3ca4cd","Some rogues have learned it is easier to pick someone’s pocket when you have a royal writ, which is to say many rogues are diplomats, courtiers, influence-peddlers, and information-brokers, in addition to the better-known thieves and assassins. Such rogues blend more easily into civilized society, more often acting as grease in the wheels than a wrench in the works.  \nRoguish Archetypes  \nRogues in the Forgotten Realms have the following Roguish Archetype options, in addition to those in the Player’s Handbook.  \nMastermind   \nYour focus is on people and on the influence and secrets they have. Many spies, courtiers, and schemers follow this archetype, leading lives of intrigue. Words are your weapons as often as knives or poison, and secrets and favors are some of your favorite treasures.  \nMaster of Intrigue  \nWhen you choose this archetype at 3rd level, you gain proficiency with the disguise kit, the forgery kit, and one gaming set of your choice. You also learn two languages of your choice.  \nAdditionally, you can unerringly mimic the speech patterns and accent of a creature that you hear speak for at least 1 minute, allowing you to pass yourself off asa native speaker of a particular land, provided that you know the language.  \nMaster of Tactics  \nStarting at 3rd level, you can use the Help action as a bonus action. Additionally, when you use the Help action to aid an ally in attacking a creature, the target of that attack can be within 30 feet of you, rather than 5 feet of you, if the target can see or hear you.  \nInsightful Manipulator  \nStarting at 9th level, if you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own. The DM tells you if the creature is your equal, superior, or inferior in regard to two of the following characteristics of your choice:  \n• Intelligence score  \n• Wisdom score  \n• Charisma score  \n• Class levels (if any)  \nAt the DM’s option, you might also realize you know a piece of the creature’s history or one of its personality traits, if it has any.  \nMisdirection  \nBeginning at 13th level, you can sometimes cause another creature to suffer an attack meant for you. When you are targeted by an attack while a creature within 5 feet of you is granting you cover against that attack, you can use your reaction to have the attack target that creature instead of you.  \nSoul of Deceit  \nStarting at 17th level, your thoughts can’t be read by telepathy or other means, unless you allow it. You can present false thoughts by making a Charisma (Deception) check contested by the mind reader’s Wisdom (Insight) check.  \nAdditionally, no matter what you say, magic that would determine if you are telling the truth indicates you are being truthful, if you so choose, and you can’t be compelled to tell the truth by magic.  \nSwashbuckler   \nYou focus your training on the art of the blade, relying on speed, elegance, and charm in equal parts. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. Duelists and pirates typically belong to this archetype.  \nA Swashbuckler excels in single combat, and can fight with two weapons while safely darting away from an opponent.  \nFancy Footwork  \nWhen you choose this archetype at 3rd level, you learn how to land a strike and then slip away without reprisal. During your turn, if you make a melee attack against a creature, that creature can’t make opportunity attacks against you for the rest of your turn.  \nCHAPTER Classes  \n135","cbCaicWc3FfJEF9E","https://ap.wps.com/l/cbCaicWc3FfJEF9E","pdf",169084,"English","# Roguish Archetypes\n## Mastermind\n## Master of Intrigue\n## Master of Tactics\n## Insightful Manipulator\n## Misdirection\n## Soul of Deceit\n## Swashbuckler\n## Fancy Footwork","[{\"question\":\"What core theme distinguishes the Mastermind rogue archetype?\",\"answer\":\"The Mastermind centers on people, influence, and secrets, using words as weapons alongside knives or poison. It favors intrigue, scheming, and valuable information.\"},{\"question\":\"What benefits does Master of Intrigue grant at 3rd level?\",\"answer\":\"It provides proficiency with the disguise kit, forgery kit, and a chosen gaming set. The character also learns two languages and can mimic speech patterns and accents for at least 1 minute heard.\"},{\"question\":\"How does Misdirection work beginning at 13th level?\",\"answer\":\"When targeted by an attack, if a creature within 5 feet of you grants cover, the rogue can use a reaction to redirect the attack to that creature instead of them.\"}]","Mastermind - Master of Deceit | PDF",1791242116]