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It examines multimodality in learning through practices such as poetry creation, metaphor learning, and prosody instruction supported by personalized audio-visual tools, positioning these as enhancers of traditional CALL scenarios. By applying role language concepts in EFL courses and in Manga localization, the work helps learners improve unmotivated engagement, understand language-system differences, and avoid inadequate translation, while supporting project-based, bilingual Manga creation and students’ English expression and interaction skills.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/research-report/","Research & 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does the paper propose about Japanese Manga design in language learning?","Question",{"text":63,"@type":64},"It explores using distinctive Japanese Manga design elements to create learning environments that address both educational perspectives and local community development.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How does role language support EFL learners in this approach?",{"text":68,"@type":64},"Adapting role language in EFL courses can improve the learning experience of unmotivated learners by using linguistic stereotypes tied to character types.",{"name":70,"@type":61,"acceptedAnswer":71},"What role does Manga localization play in students’ learning?",{"text":72,"@type":64},"Localization adapts existing translations to fit conversation scope, helping students understand differences between language systems and reducing reliance on straightforward, often inadequate, 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OF CROSS-CULTURAL COMMUNICATION OF LANGUAGE LEARNERS  \nTakako Yasuta1, Evgeny Pyshkin2  \n1Fukushima Medical University (JAPAN)  \n2 University of Aizu (JAPAN)  \nAbstract  \nWe present the project contributing to a rich discourse on innovative approaches to language learning, which is an immanent part of cross-cultural communication. With respect to commonly recognized multimodality of language learning, we study the possibility of using the unique elements of Japanese Manga design for the benefits of creating an environment addressing both educational perspectivesand local community development. We also address the aspects of multimodality of language learning, where novel practices (such as poetry creation, learning metaphors, and use of prosody structures with personalized audio-visual tools) should not be understood as competitors but rather enhancers of traditional CALL scenarios creating new technology-driven solutions. By adapting the idea of role language in EFL courses, the learning experience of unmotivated EFL learners can be improved. Role language also plays an important role in Manga localization, i.e. , adapting an existing translation to fit the scope of conversation and to make sense in another language. This process helps students to understand the differences between language systems, thus to avoid straightforward (often inadequate) translation. From the societal perspective, students’ bilingual Manga designs maybe used as parts of real-life problem-based projects contributing to the development and promotion of the local community. Our primary experience demonstrates that our students enjoy making Manga while learning new English expressions and conversational patterns, along with elementary crosscultural communication and business skills.  \nKeywords: Manga, L2 writing, role language, multimodality, project-based learning, college-level EFL.  \n1 INTRODUCTION  \nManga, or a Japanese graphic novel, originates from a variety of graphic sources. These sources create a significant part of the Japanese culture and include the old storytelling scrolls, picture books of Edo period, and ukiyo-e sketches of everyday life [1] . Figure 1 illustrates examples of such ancient Manga prototypes.  \nFigure 1. Old scroll book; picture books exposed in the Museum of Edo-Tokyo;  \nJapanese print \"Pearl searchers \".  \nModern understanding of Manga concept refers to the traditions established in the end of the 19th century with the appearance of Manga magazines such as Eshinbun Nipponchi (1874), Marumaru  \nProceedings of INTED2020 Conference 2nd-4th March 2020, Valencia, Spain  \nISBN: 978-84-09-17939-8  \n0001  \nChinbun (1875), and Garakuta Chinpo (1879) . Manga dramatically developed in the years after World War II. Many authors argued that the possible reasons for such an explosive development could be found in the censorship policies of Allied occupation authorities prohibiting art and writing considered to be connected to the glorification of Japanese militarism, but accepting publication of other kinds of creative material, including Manga [2] . Figure 2 shows an example of modern Manga.  \nFigure 2. Modern love comedy Manga in Japanese: from “Love Hina”, K. Akamatsu.  \nDespite its specific visual styles, Manga does not address only younger generations: in Japan, people of all ages buy and read Manga books. While the beginning of contemporary Manga was significantly influenced by the Western comics traditions, last decades demonstrate that Japanese aesthetics considerably contributed to the global world of comics, where Manga became one of the highly exported Japanese inventions, along with technology and industrial products [3] . Many popular Manga stories are translated into different languages (see Figure 3) .  \nFigure 3. Japanese Manga translations into English and French (Photo taken by the authors in a Manga shop in Paris, France).  \nUsing Manga and comics for educational purposes","cbCaivxcfpMi3f7N","https://ap.wps.com/l/cbCaivxcfpMi3f7N","pdf",938243,"English","# Introduction\n# Project Scope\n## Role Language in Manga","[{\"question\":\"What does the paper propose about Japanese Manga design in language learning?\",\"answer\":\"It explores using distinctive Japanese Manga design elements to create learning environments that address both educational perspectives and local community development.\"},{\"question\":\"How does role language support EFL learners in this approach?\",\"answer\":\"Adapting role language in EFL courses can improve the learning experience of unmotivated learners by using linguistic stereotypes tied to character types.\"},{\"question\":\"What role does Manga localization play in students’ learning?\",\"answer\":\"Localization adapts existing translations to fit conversation scope, helping students understand differences between language systems and reducing reliance on straightforward, often inadequate, translation.\"}]","MANGA DESIGN AND ROLE LANGUAGE IN THE CONTEXT OF CROSS-CULTURAL COMMUNICATION OF LANGUAGE LEARNERS - Paper (INTED2020) | PDF",23]