[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-157816-105":59,"doc-detail-157816-en":131},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":124,"head_meta":126,"extra_data":128,"updated_unix":130},105,"en","m3e-echoes-of-the-breach-quick-ref-cards-thread-effect-passiveactive-objectives","M3E Echoes-of-the-Breach Quick-Ref Cards - Thread Effect - Passive/Active Objectives","","Quick-reference cards for the Nia Marker Threads of Fate, detailing how models interact within a3 or p3/p6 distances. Passive Thread Effects explain deck-reveal and scoring based on tokens, conditions, Terrain Marker types, and scheme/corpse/cast interactions. Active Threads cover Start Phase challenges like TN 13 Wp duels and card-draw triggers, plus damage and status changes such as Injured, Focused, Stunned, Shielded, and damage effects. Reference Card notes the marker’s core rules and gameplay timing.",{"@graph":69,"@context":123},[70,84,106],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/m3e-echoes-of-the-breach-quick-ref-cards-thread-effect-passiveactive-objectives/157816/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/m3e-echoes-of-the-breach-quick-ref-cards-thread-effect-passiveactive-objectives/157816.png","ImageObject",300,407,{"name":92,"@type":93},"Finn","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-16","2026-08-29",true,{"@type":102,"interactionType":103,"userInteractionCount":105},"InteractionCounter",{"@type":104},"ViewAction",11,{"@type":107,"mainEntity":108},"FAQPage",[109,115,119],{"name":110,"@type":111,"acceptedAnswer":112},"How does a Thread Effect change gameplay around the Nia Marker?","Question",{"text":113,"@type":114},"Many effects apply when models are within a3 of the Nia Marker, or during Start Phase/Activation timing. The Thread Effect then defines what happens, such as token gains, card reveals, or status/damage changes.","Answer",{"name":116,"@type":111,"acceptedAnswer":117},"When do the Start Phase active Thread Effects trigger?",{"text":118,"@type":114},"Start Phase effects are resolved during the Start Phase, and Nia performs Active Thread effects for Threads of Fate chosen that game from lowest numbered to highest.",{"name":120,"@type":111,"acceptedAnswer":121},"What are the key baseline rules for the Nia Marker?",{"text":122,"@type":114},"Each player chooses a Thread of Fate when selecting Schemes, and the Attacker drops the Nia Marker centered and as close to the centerpoint as possible. The marker is Ht 2, Impassable, Blocking, cannot be affected by model effects like moving/removing/targeting, and Nia handles its Active Thread timing.","https://schema.org",{"og:url":83,"og:type":125,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":127,"canonical":83},"index,follow",{"doc_id":129,"site_id":62},157816,1787989974,{"code":4,"msg":5,"data":132},{"doc_id":129,"user_id":133,"nickname":92,"user_avatar":134,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":105,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":44,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":130,"read_time":144},34359740700684,"https://ap-avatar.wpscdn.com/avatar/1f400023980c374ae676?_k=1777273430885731487","Thread Effect  \nModels within a3 of a Nia Marker may treat any  \nGeneral Action as a FAction.  \nPASSIVE  \nAdrenaline Rush  \nChoose one of the following Objectives:  \nObjective 1  \nAt the end of a friendly model’s Activation, if another model took an Action while within a3 of the Nia Marker during that Activation, your Crew gains  \n1 Fracture Token.  \nTokens Needed to Score: 3  \n~~ ~~ OR ~~ ~~  \nObjective 2  \nAt the end of a friendly model’s Activation, if a friendly model drew one or more cards while within a3 of the Nia Marker during that Activation, your Crew gains  \n1 Fracture Token.  \nTokens Needed to Score: 3  \nA Vote For: Honeypot  \nThread Effect  \nWhen a model within a3 of a Nia Marker Activates, it must reveal the top card of its Fate Deck.  \nPASSIVE  \nRunes in the Ice  \nChoose one of the following Objectives:  \nObjective 1  \nAt the end of the Turn, if the combined Sz of all friendly models within a3 of a Nia Marker is 6 or more, your Crew gains 1 Fracture Token. Tokens Needed to Score: 3  \n~~ ~~ OR ~~ ~~  \nObjective 2  \nAt the Start of the Game, secretly choose a Terrain Marker type.  \nAt the end of a friendly model’s Activation, if there are two or more of the chosen Terrain Markers within a3 of a Nia Marker, remove them and your Crew gains 1 Fracture Token. Tokens Needed to Score: 2  \nA Vote For: Savage  \nWicked Whisper  \n ACTIVE 1   \nDuring the Start Phase, Minions within p6 of the Nia Marker must pass a TN 13 Wp duel or be Pushed 6\" toward the Nia Marker.  \nThread Effect  \nChoose one of the following Objectives:  \nObjective 1  \nAt the end of a friendly model’s Activation, if there are two or more Corpse Markers within a3 of a Nia Marker, you may remove all Corpse Markers within a3 of the Nia Marker to have your Crew gain  \n1 Fracture Token.  \nTokens Needed to Score: 2  \n~~ ~~ OR ~~ ~~  \nObjective 2  \nAt the end of a friendly model’s Activation, if that model Summoned a model (even if the Summoned model has Insignificant) while within a3 of a Nia Marker during that Activation your Crew gains 1 Fracture Token. Tokens Needed to Score: 2  \nA Vote For: Redchapel  \nMoonshine Madness  \n ACTIVE 2   \nDuring the Start Phase, each player draws a card for every friendly model with any Condition within a3 of a Nia Marker.  \nThread Effect  \nChoose one of the following Objectives:  \nObjective 1  \nAt the end of a friendly model’s Activation, if an enemy model within a3 of the Nia Marker gained (or raised the value of ) a Condition during that Activation, your Crew gains 1 Fracture Token. Tokens Needed to Score: 2  \n~~ ~~ OR ~~ ~~  \nObjective 2  \nAt the end of a friendly model’s Activation, if a model within a3 of a Nia Marker was killed during that Activation, your Crew gains 1 Fracture Token.  \nTokens Needed to Score: 2  \nA Vote For: Tri-Chi  \nThread Effect  \nDuring the Start Phase, models within p3 of the Nia Marker gain Injured +1 .  \nACTIVE 3  \nThe Price of Knowledge  \nChoose one of the following Objectives:  \nObjective 1  \nAt the end of a friendly model’s Activation, if that model spent a Soulstone while within a3 of a Nia Marker during that Activation, your Crew gains 1 Fracture Token.  \nTokens Needed to Score: 3  \n~~ ~~ OR ~~ ~~  \nObjective 2  \nAt the end of a friendly model’s Activation, if that model used the Assist Action and reduced a Condition on a model within a3 of a Nia Marker during that Activation, your Crew gains 1 Fracture Token.  \nTokens Needed to Score: 2  \nA Vote For: Academic  \nThread Effect  \nDuring the Start Phase, models within p3 of the Nia Marker gain Focused +1 and Stunned.  \nACTIVE 4  \nDead Shot  \nChoose one of the following Objectives:  \nObjective 1  \nAt the end of a friendly model’s Activation, if there are two or more Scheme Markers within a3 of a Nia Marker, you may remove all Scheme Markers within a3 of a Nia Marker to have your Crew gain  \n1 Fracture Token.  \nTokens Needed to Score: 2  \n~~ ~~ OR ~~ ~~  \nObjective 2  \nAt the end of a friendly model's Activation, if it succeeded on a non-yAttack ","cbCaiciPjlx2HZUC","https://ap.wps.com/l/cbCaiciPjlx2HZUC","pdf",2368335,"English","# Thread Effects\n## Passive Thread Effects\n## Active Thread Effects\n# Reference Card\n## The Nia Marker","[{\"question\":\"How does a Thread Effect change gameplay around the Nia Marker?\",\"answer\":\"Many effects apply when models are within a3 of the Nia Marker, or during Start Phase/Activation timing. The Thread Effect then defines what happens, such as token gains, card reveals, or status/damage changes.\"},{\"question\":\"When do the Start Phase active Thread Effects trigger?\",\"answer\":\"Start Phase effects are resolved during the Start Phase, and Nia performs Active Thread effects for Threads of Fate chosen that game from lowest numbered to highest.\"},{\"question\":\"What are the key baseline rules for the Nia Marker?\",\"answer\":\"Each player chooses a Thread of Fate when selecting Schemes, and the Attacker drops the Nia Marker centered and as close to the centerpoint as possible. The marker is Ht 2, Impassable, Blocking, cannot be affected by model effects like moving/removing/targeting, and Nia handles its Active Thread timing.\"}]","M3E Echoes-of-the-Breach Quick-Ref Cards - Thread Effect - Passive/Active Objectives | PDF",23]