[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-509540-105":59,"doc-detail-509540-en":131},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":124,"head_meta":126,"extra_data":128,"updated_unix":130},105,"en","living-spells-chapter-6-friends-and-foes","Living Spells - Chapter 6 - Friends and Foes","","Living spells are enduring spell effects born from the magical cataclysm that created the Mournland. Unleashed during the Last War, they gain sentience and continue to haunt blasted areas by feeding on ambient magical energy. Without needing air, food, drink, or sleep, they attack any creature they encounter. The text explains how to customize a living spell using an evocation or conjuration spell up to 5th level, selecting a stat block and replacing damage immunity, Magical Strike damage, and Spell Mimicry effects accordingly.",{"@graph":69,"@context":123},[70,84,106],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":15,"@type":76,"position":81},"https://docshare.wps.com/document/literature/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/living-spells-chapter-6-friends-and-foes/509540/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/living-spells-chapter-6-friends-and-foes/509540.png","ImageObject",300,407,{"name":92,"@type":93},"Anna Hans","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-20","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":105},"InteractionCounter",{"@type":104},"ViewAction",11,{"@type":107,"mainEntity":108},"FAQPage",[109,115,119],{"name":110,"@type":111,"acceptedAnswer":112},"What is a living spell and why is it unusual?","Question",{"text":113,"@type":114},"A living spell appears like a normal spell effect, but its magical energy endures indefinitely. It becomes sentient due to energy unleashed during the Last War.","Answer",{"name":116,"@type":111,"acceptedAnswer":117},"How do living spells survive and what do they need?",{"text":118,"@type":114},"Living spells subsist on ambient magical energy in places blasted by the Last War. They do not require air, food, drink, or sleep.",{"name":120,"@type":111,"acceptedAnswer":121},"How can you customize a living spell using another spell?",{"text":122,"@type":114},"Choose a damage-dealing evocation or conjuration spell (up to 5th level), then use the Living Spell Customization table to select a stat block. Replace damage immunity, adjust Magical Strike damage to match the chosen spell’s damage type, and set Spell Mimicry to replicate the chosen spell’s effect.","https://schema.org",{"og:url":83,"og:type":125,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":127,"canonical":83},"index,follow",{"doc_id":129,"site_id":62},509540,1791552233,{"code":4,"msg":5,"data":132},{"doc_id":129,"user_id":133,"nickname":92,"user_avatar":134,"doc_module":4,"category_id":14,"category_name":15,"doc_title":65,"doc_description":67,"doc_content":135,"file_id":136,"file_url":137,"file_type":138,"file_size":139,"view_count":105,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":14,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":81},5909892332657,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","298  \nLiving Spells  \nOf all the anomalies that emerged from the magical cataclysm that created the Mournland, the appearance of living spells might be the most mysterious. In some unknown fashion, the magical energy unleashed during the Last War caused spell effects to take on sentience. A living spell appears much like a normal spell effect, except that its magical energy endures indefinitely.  \nLiving spells haunt the Mournland and other areas blasted by the Last War, somehow subsisting on ambient magical energy as they writhe and across the landscape. Though they have no need for sustenance, they attack any creatures they come into contact with, lashing out indiscriminately with their corrupted magic.  \nConstructed Nature. A living spell doesn’t require air, food, drink, or sleep.  \nCustomizing a Living Spell   \nLiving spells come in many varieties; the stat blocks here are three examples. Living spells most often manifest from evocation and conjuration spells. To make a living spell from a different spell, choose a damage-dealing evocation or conjuration spell from the wizard spell list of up to 5th level. Then consult the Living Spell Customization table to see which stat block to customize, based on the chosen spell’s level.  \nLiving Spell Customization  \nSpell Level  \n1–2  \n3–4  \n5  \nStat Block to Customize  \nLiving burning hands Living lightning bolt Living cloudkill  \nNow make the following changes to that stat block:  \nDamage Immunity. Replace the living spell’s damage immunity with immunity to the type (or types) of damage dealt by the chosen spell.  \nMagical Strike. Replace the damage that Magical Strike deals with one type of damage dealt by the chosen spell.  \nSpell Mimicry. Replace the effect of Spell Mimicry with the effect of the chosen spell. If that spell requires a saving throw, use spell save DC from the replaced spell, and if the spell involves an attack roll, use the attack bonus from the living spell’s Magical Strike.  \nFor example, if you turn fireball (a 3rd-level spell) into a living spell, customize the living lightning bolt. The living fireball has immunity to fire damage, instead of lightning damage; deals fire damage with its Magical Strike; and replicates fireball with Spell Mimicry.  \nCHAPTER 6 | Friends and Foes  \nLiving Burning Hands  \nMedium construct, unaligned  \nArmor Class 15 (natural armor) Hit Points 15 (2d8 + 6) Speed 25 ft., fly 25 ft. (hover)  \nSTR  \n10 (+0)  \nDEX  \n12 (+1)  \nCON  \n16 (+3)  \nINT  \n3 (−4)  \nWIS  \n6 (−2)  \nCHA  \n6 (−2)  \nDamage Resistances bludgeoning, piercing, and slashing from nonmagical attacks  \nDamage Immunities fire  \nCondition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, poisoned, prone  \nSenses darkvision 60 ft. , passive Perception 8  \nLanguages—  \nChallenge 1 (200 XP)  \nAmorphous. The living spell can move through a space as narrow as 1 inch wide without squeezing.  \nMagic Resistance. The living spell has advantage on saving throws against spells and other magical effects.  \nActions  \nMagical Strike. Melee Spell Attack: +5 to hit, reach 5 ft. , one  \ntarget. Hit: 6 (1d6 + 3) fire damage.  \nSpell Mimicry (Recharge 5–6). The living spell unleashes a thin sheet of flames in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half as much damage on a successful one.  \nC LAUD IO POZAS  \nC LAUD IO POZAS  \nLiving Lightning Bolt  \nLarge construct, unaligned  \nArmor Class 15 (natural armor) Hit Points 57 (6d10 + 24) Speed 25 ft., fly 25 ft. (hover)  \nSTR  \n10 (+0)  \nDEX  \n15 (+2)  \nCON  \n18 (+4)  \nINT  \n3 (−4)  \nWIS  \n10 (+0)  \nCHA  \n6 (−2)  \nDamage Resistances bludgeoning, piercing, and slashing from nonmagical attacks  \nDamage Immunities lightning  \nCondition Immunities blinded, charmed, deafened, exhaustion, frightened, grappled, poisoned, prone  \nSenses darkvision 60 ft. , passive Perception 10  \nLanguages—  \nChallenge 5 (1,800 XP)  \nAmorphous. The livin","cbCaieWeLZ5wwsvP","https://ap.wps.com/l/cbCaieWeLZ5wwsvP","pdf",8143605,"English","# Constructed Nature\n# Customizing a Living Spell\n## Living Spell Customization Table\n# Chapter 6 | Friends and Foes\n## Living Burning Hands\n## Living Lightning Bolt\n## Living Cloudkill","[{\"question\":\"What is a living spell and why is it unusual?\",\"answer\":\"A living spell appears like a normal spell effect, but its magical energy endures indefinitely. It becomes sentient due to energy unleashed during the Last War.\"},{\"question\":\"How do living spells survive and what do they need?\",\"answer\":\"Living spells subsist on ambient magical energy in places blasted by the Last War. They do not require air, food, drink, or sleep.\"},{\"question\":\"How can you customize a living spell using another spell?\",\"answer\":\"Choose a damage-dealing evocation or conjuration spell (up to 5th level), then use the Living Spell Customization table to select a stat block. Replace damage immunity, adjust Magical Strike damage to match the chosen spell’s damage type, and set Spell Mimicry to replicate the chosen spell’s effect.\"}]","Living Spells - Chapter 6 - Friends and Foes | PDF",1791236242]