[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-508833-105":59,"doc-detail-508833-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","level-1-dwarf-fighter-core-ability-and-combat-profile","Level 1 Dwarf Fighter - Core Ability and Combat Profile","","Level 1 Hill Dwarf Fighter build with AC 18, 15 hit points, Speed 25 ft, and 1d10 hit die. Highlights include Strength 16 (+3), Constitution 16 (+3), Wisdom 12 (+1), and Charisma 10 (+0), plus stealth/disadvantage notes for armor. Details attacks (battleaxe, handaxe), skill focus (animal handling, persuasion, lore recall, ride), stonecunning benefits underground, and darkvision range. Provides trait rules: Dwarven resilience and toughness, weapon training, expertise dice mechanics, and class features like deep wound, parry, cleave. Equipment and background: Knight.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/level-1-dwarf-fighter-core-ability-and-combat-profile/508833/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/level-1-dwarf-fighter-core-ability-and-combat-profile/508833.png","ImageObject",300,407,{"name":92,"@type":93},"gewufjwa","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-31","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are the core combat stats for this Level 1 Dwarf Fighter?","Question",{"text":112,"@type":113},"AC is 18, hit points are 15, speed is 25 ft, and the hit die is 1d10.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What are the fighter’s main attacks?",{"text":117,"@type":113},"Battleaxe: +4 to hit, 1d8 + 3 slashing damage. Handaxe: +4 to hit, 1d6 + 3 slashing damage (20 ft/60 ft).",{"name":119,"@type":110,"acceptedAnswer":120},"How do expertise dice work for this class?",{"text":121,"@type":113},"You have two d6 expertise dice. They are expended when used, regained by completing a short or long rest, or by using your action to regain one die if you have expended all of them.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},508833,1791556921,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":8,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":14},3985747882900,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","Confidential information of Wizards of the Coast LLC.  \nDo not distribute.  \nLevel 1 Dwarf Fighter  \nAC 18 Hit Points 15  \nSpeed 25 ft. Hit Dice 1d10  \nStrength 16 (+3) Dexterity 13 (+1)* Constitution 16 (+3)  \nIntelligence 8 (–1)  \nWisdom 12 (+1)  \nCharisma 10 (+0)  \n* Due to your armor, you have disadvantage on any check you make to hide or move silently.  \nAttacks  \nBattleaxe +4; 1d8 + 3 slashing damage  \nHandaxe +4; 1d6 + 3 slashing damage (20 ft/60 ft)  \nSkills  \nSkills: Handle an animal, persuade, recall lore (political lore), and ride.  \nStonecunning: While you are underground, you have advantage on all Wisdom checks to listen and spot, and you roughly know your depth beneath the surface.  \nYou also know the approximate age and origin of worked stone you inspect.  \nRace: Hill Dwarf Languages: Common, Dwarvish  \nDarkvision: You treat darkness within 60 feet of you as dim light. When you do so, your vision is in black and white.  \nDwarven Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.  \nDwarven Weapon Training: You are proficient with the battleaxe, handaxe, throwing hammer, and warhammer.  \nDwarven Toughness: Whenever you roll Hit Dice during a rest, you regain 1 extra hit point for each Hit Die you roll.  \nClass: Fighter  \nArmor and Weapon Proficiencies: You are proficient with all armor and shields, and all simple and martial weapons.  \nExpertise: You have two d6s called expertise dice. Expertise dice represent your ability to push yourself mentally and physically, calling upon your training and skill to do something exceptional. When you spend these dice, you are taxing your mind or your body in some way.  \nOnce you use an expertise die, it is expended. You have two ways to regain use of your expended expertise dice: You regain all of them when you complete a short rest or a long rest, and you can use your action to regain a single expertise die, provided you have expended all of your expertise dice.  \nDeep Wound: When you hit with an attack, you can spend one expertise die. Roll it, and add the number rolled to the damage.  \nParry: When you are wielding a melee weapon and would be hit by a melee attack, you can use your reaction to parry that attack. Spend one expertise die, roll it, and add the number rolled to your AC against that attack.  \nCleave: Once on each of your turns, when you reduce a creature to 0 hit points or fewer with a melee attack, you can make a single melee attack against another creature within your reach as apart of the same action.  \nBackground: Knight  \nTrait—Knight’s Station: When you are among nobility or some other group that would recognize your station as a knight, you can expect to receive free accommodations and food for yourself and your adventuring companions for the duration of your stay. Certain nobles might decline, but this is a serious breach of etiquette and usually has social consequences.  \nSpells  \nEquipment  \nChain mail, shield, battleaxe, 4 handaxes, traveler’s clothes, a belt pouch containing 39 gp and 5 sp, and an adventurer’s kit consisting of a backpack, a healer’s kit, a mess kit, 50 feet of hempen rope, a tinderbox, ten torches, ten days of rations, and awaterskin  \nD&D Next Playtest ©2013 Wizards 1","cbCaipypyfghAMfm","https://ap.wps.com/l/cbCaipypyfghAMfm","pdf",66843,"English","# Level 1 Dwarf Fighter\n## Core Stats and Defenses\n## Attacks\n## Skills and Racial Traits\n## Class Features (Expertise)\n## Background and Equipment","[{\"question\":\"What are the core combat stats for this Level 1 Dwarf Fighter?\",\"answer\":\"AC is 18, hit points are 15, speed is 25 ft, and the hit die is 1d10.\"},{\"question\":\"What are the fighter’s main attacks?\",\"answer\":\"Battleaxe: +4 to hit, 1d8 + 3 slashing damage. Handaxe: +4 to hit, 1d6 + 3 slashing damage (20 ft/60 ft).\"},{\"question\":\"How do expertise dice work for this class?\",\"answer\":\"You have two d6 expertise dice. They are expended when used, regained by completing a short or long rest, or by using your action to regain one die if you have expended all of them.\"}]","Level 1 Dwarf Fighter - Core Ability and Combat Profile | PDF",1791232621]