[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-detail-43344-en":3,"doc-seo-43344-105":29,"detail-sidebar-cat-0-en-105":90},{"code":4,"msg":5,"data":6},0,"success",{"doc_id":7,"user_id":8,"nickname":9,"user_avatar":10,"doc_module":4,"category_id":11,"category_name":12,"doc_title":13,"doc_description":14,"doc_content":15,"file_id":16,"file_url":17,"file_type":18,"file_size":19,"view_count":20,"is_deleted":4,"is_public":11,"is_downloadable":11,"audit_status":11,"page_count":21,"language":22,"language_code":23,"site_id":24,"html_lang":23,"table_of_contents":25,"faqs":26,"seo_title":13,"seo_description":14,"update_tm":27,"read_time":28},43344,2336464648746,"Skyler","https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c",1,"Story & Novel","Leagues of Cthulhu Guide to Afghanistan","Leagues of Cthulhu Guide to Afghanistan is a sourcebook that equips Gamemasters with a practical overview of Afghanistan tailored for roleplaying. It frames the country’s distant reputation, provides a condensed historical backdrop from antiquity through the Second Anglo-Afghan War (1878–80) and into the current era, then maps this material into an adventure-ready setting. The guide includes a gazetteer of ancient sites, natural features, settlements, and major cities, plus content on the Mythos in Afghanistan, its cults, horrors, notable persons, and sample characters to support Lovecraft-themed scenarios.","leagues of cthulhu guide to afghanistan  \nby Mr. Paul “Wiggy” Wade-WilliaMs additional Material by Mr. anthony boyd  \nline editor: anthony boyd graphic design: robin elliott typesetting: Paul Wade-WilliaMs cover: JaMes hayball  \nartWork: Michael syrigos ubiquity rules systeM design: Jeff coMbos  \n[WWW](WWW .tripleacegaMes .coM)[ .](WWW .tripleacegaMes .coM)[tripleacegaMes](WWW .tripleacegaMes .coM)[ .](WWW .tripleacegaMes .coM)[coM](WWW .tripleacegaMes .coM)  \nFirst Published 2020  \n1 3 5 7 9 10 8 6 4 2  \nPrinted in the USA  \nThis game uses the Ubiquity Roleplaying System, developed by Exile Game Studio (www. [exilegames.com](exilegames.com)). Ubiquity Roleplaying System, Exile Game Studio, and all associated logos and trademarks are copyright, Exile Game Studio, LLC. Used with permission.  \n©2020 Triple Ace Games. Leagues of Adventure, Leagues of Gothic Horror, Leagues of Cthulhu and all related marks and logos are trademarks of Triple Ace Games. All Rights Reserved.  \nLeagues of CthuLhu: afghanistan  \ntable of contents  \nChapter the First: introduCtion........................................................... 3  \nCaveat............................................................................................... 3  \na BrieF history................................................................................. 3  \nantiquity....................................................................................... 4  \nreCent history.............................................................................. 4  \nseCond anglo-aFghan War (1878-80) ............................................ 4  \nthe Current era............................................................................ 5  \nhoW to get there............................................................................ 5  \nBrieF overvieW.................................................................................. 6  \nMajor Battles oF the seCond anglo-aFghan War............................. 7  \nneW eldritCh Book........................................................................ 9  \nleague oF adventure: the alexandria CluB........................................12  \nChapter the seCond: gazetteer........................................................... 13  \nanCient sites................................................................................... 13  \nthe Mythos in aFghanistan.............................................................. 14  \nnatural Features..............................................................................20  \nsettleMents........................................................................................ 23  \nBalkh........................................................................................... 23  \nherat........................................................................................... 24  \nkaBul........................................................................................... 24  \nBala hissar...................................................................................25  \nkaFiristan..................................................................................... 25  \nMayMana....................................................................................... 26  \nthe nerghar valley...................................................................... 27  \nsherBigan..................................................................................... 27  \nChapter the third: denizens............................................................... 29  \nCults: Brethren oF the silent Fire................................................... 29  \nhorrors.......................................................................................... 31  \ndarkness FroM the void................................................................ 31  \ntentaCles!.................................................................................... 31  \nnotaBle persons.....................................","cbCaii9MIsThlWcy","https://ap.wps.com/l/cbCaii9MIsThlWcy","pdf",13156004,3,41,"English","en",105,"# Chapter the First: introduction\n## Caveat\n## a Brief history\n## How to get there\n## Brief overview\n## Major Battles of the Second Anglo-Afghan War\n## League of Adventure: the Alexandria Club\n# Chapter the Second: gazetteer\n## Ancient sites\n## The Mythos in Afghanistan\n## Natural Features\n## Settlements\n# Chapter the third: denizens\n## Cults: Brethren of the silent Fire\n## Horrors\n## Darkness From the void\n## TentaCles!\n## Notable persons\n## Stock Characters","[{\"question\":\"What is the purpose of this Afghanistan guide for Leagues of Cthulhu?\",\"answer\":\"It provides Gamemasters with the basic tools to create engaging adventures in Afghanistan, with a focus on the Lovecraft Mythos rather than a full historical 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