[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-512843-105":59,"doc-detail-512843-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","l1-the-secret-of-bone-hill-5e-conversion-guide-introduction","L1 The Secret of Bone Hill - 5e Conversion Guide - Introduction","","A streamlined 5e conversion guide for the classic D&D module L1 The Secret of Bone Hill, tailored for characters level 2-4. It provides encounter-by-encounter conversion notes for monsters, creatures, spells, magic items, and wilderness elements, along with required 5e statistics and guidance. Includes practical tools for dungeon resource management, darkvision notes, and a random wilderness encounter chart with dice-driven results. 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The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide. The adventure is for characters who are levels 2-4.  \nby Ernie Noa  \nDUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast.  \n©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.  \nNot for resale. Permission granted to print or photocopy this document for personal use only.  \nA 5e Conversion Guide for L1 The Secret of Bone Hill  \nL1 The Secret of Bone Hill  \nWelcome to the 5e Conversion Guide for L1 The Secret of Bone Hill. As per the rules of DMs Guild, this is a streamlined, bare-bones conversion guide for someone who already owns the classic adventure (i.e., encounter-by-encounter conversion notes with any 5e stats needed, leaving out all other content.  \nThank you from the Author  \n\n| Thank you for purchasing and downloading this 5e conversion. I sincerely hope you find it useful. If you find any issues, please post a note on DMs Guild and I will try to correct them.\u003Cbr>For information about my other 5th Edition conversion guides, original adventures as well as my general thoughts about role-playing games, please visit my blog Ernie Noa's RPG Blog ([enoa4rpg.blogspot.com](enoa4rpg.blogspot.com)) .\u003Cbr>Time and Resource Management |\n| --- |\n| Dungeon exploration in early D&D was very much about resource management. How long would a torch last while exploring a dungeon and would characters escape before it went out. Limited resources, puts pressure on the characters. It is recommended that the Dungeon Master carefully track the passage of time as this directly impacts the use of the limited resources the characters have.\u003Cbr>Darkvision |\n| Darkvision in 5e, is defined as seeing as if in dim light, and color is not seen, just a muted gray. Emphasizing this for characters with darkvision will help motivate them to use torches or a light cantrip.\u003Cbr>Background and Notes for the Dungeon Master\u003Cbr>These sections may be used as written in the original adventure.\u003Cbr>Random Wilderness Encounter Chart |\n\nThe chance for a random encounter is 1 on a d6 . Check for encounters three times per day and once  \neach night. Roll 1d100 to determine what is  \nencountered  \nDie Roll Encounter  \n1-5 2d6 Stirges (MM page 284)  \n6-14 2d4 Wolves (MM page 341)  \n15-17 1d6 Worgs (MM page 341)  \n18-20 3d6 Giant Worker Ant (See Appendix A) 21-24 1d4 Axe Beak (MM page 317)  \n25-27 1 Anhkeg (MM page 21)  \n28-30 2d4 Apes (MM page 317)  \n31-35 1d3 Giant Bombardier Beetle (See Appendix A)  \n36-40 1d6+1 Giant Centipedes (MM page 323) 41-50 2d6 Giant Rats (MM page 327)  \n51-57 1d6 Giant Constrictor Snakes (MM page 324) 58-60 1d3 Giant Poisonous Snakes (MM page 327) 61-67 1d6+1 Giant Spiders (MM page 337)  \n68-70 1d4+2 Halflings – Use one Captain (See Appendix A) and the rest Man-at-arms (See Appendix A)  \n71-77 2d4 Elves – Use one Captain (See Appendix A) and the rest Man-at-arms (See Appendix A)  \n78-81 2d4 Dwarves – Us","cbCaijxnN9fxXHB7","https://ap.wps.com/l/cbCaijxnN9fxXHB7","pdf",647282,"English","# Introduction\n## Time and Resource Management\n## Darkvision\n## Background and Notes for the Dungeon Master\n## Random Wilderness Encounter Chart\n## Rumors and Facts\n## The Wilderness\n# Dweomer Forest\n## Feature\n## Encounter Probabilities\n## Roster Details","[{\"question\":\"What is this document, and which game materials are required to use it?\",\"answer\":\"It is a 5e conversion guide for L1 The Secret of Bone Hill. Using it requires the original module plus the Monster Manual and either Volo’s Guide to Monsters or Monsters of the Multiverse.\"},{\"question\":\"What level range is the adventure conversion designed for?\",\"answer\":\"The adventure is intended for characters who are levels 2-4.\"},{\"question\":\"How does the guide recommend handling time and limited resources in dungeons?\",\"answer\":\"It recommends that the Dungeon Master carefully track passage of time, since it directly affects limited resources like torches and character escape before resources run out.\"}]","L1 The Secret of Bone Hill - 5e Conversion Guide - Introduction | PDF",1791276714,14]