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Krenko, a goblin mob boss, escaped Sawtooth Prison during a transfer and now seeks to rebuild his criminal power. The Chamber of the Guildpact recruits the party to recapture him discreetly, while the Shattergang Brothers pursue revenge and hunt for his location.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/krenkos-way-story-adventure/513671/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/krenkos-way-story-adventure/513671.png","ImageObject",300,407,{"name":92,"@type":93},"The weather in my hometown","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-27","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":34},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is Krenko’s role and why is he being targeted in the adventure?","Question",{"text":112,"@type":113},"Krenko is the boss of a notorious goblin mob whose escape creates the risk of renewed gang conflict. The Chamber of the Guildpact recruits the party to find him and bring him back to justice discreetly.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the adventure begin according to the summary?",{"text":117,"@type":113},"It starts at Sawtooth Prison when the party is summoned by Nassius Ven. He explains that Krenko escaped during a prison transfer and the characters must locate him as soon as possible.",{"name":119,"@type":110,"acceptedAnswer":120},"What does the Krenko’s Patron option change?",{"text":121,"@type":113},"At the start of the adventure, the GM can roll or choose a patron. The patron determines how Krenko’s escape happened during the transfer and may influence future adventures.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},513671,1791608200,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":34,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":29,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":44},1374408744247,"https://ap-avatar.wpscdn.com/avatar/14001251d37d565ec6f?x-image-process=image/resize,m_fixed,w_180,h_180&k=1790672120290115972","Krenko’s Way  \nKARL KOPINSKI,  \n“Krenko’s Way” is a short adventure for a party of four to six 1st-level adventurers, who might advance to 2nd level by the adventure’s conclusion. It is set in the Tenth District of Ravnica and serves as an introductory adventure to the setting. A balance of character classes is helpful, since the adventurers will face a variety of challenges. Adventurers can be affiliated with any of the guilds.  \nStory Overview  \nKrenko is the boss of a notorious goblin mob, and he has made his fortune and built his reputation by mostly staying out of the guilds’ way. He has managed to cause no end of trouble for the citizens of the Tenth District,  \nbut not without attracting the attention of the guilds. A cunning opportunist, Krenko has spent years consolidating goblin street rabble into his fiercely loyal gang. He cultivated connections among the ruthless and powerful, specializing in high-value theft and mayhem. At the apex of his influence, he got into a nasty turf war with the Shattergang Brothers, a rival goblin gang that often deals in illicit arms. Rumors swirled that Krenko killed Dargig, the youngest of the three brothers, after a weapons drop went bad.  \nThe remaining two brothers, Rikkig and Gardagig, attempted to kill Krenko in retaliation for the death of their kin. Before they could do the deed, Krenko was apprehended by the Boros Legion and thrown into Sawtooth Prison—near the legion’s headquarters of Sunhome—to spend the rest of his life behind bars. But someone as well connected as Krenko has ways of shortening his own sentence.  \nInciting a riot in prison secured him a transfer to Udzec, a maximum-security facility in Precinct Two of the Tenth District, administered by the Azorius Senate. During the transfer, agents of a former associate of Krenko’s created a distraction, and he was able to slip away to rendezvous with his gang. He now plots his next move as he reestablishes power over his criminal enterprise.  \n2 | Krenko’s Way | ©2018 WIZARDS | DO NOT DISTRIBUTE  \nKrenko’s escape is no small matter. The Chamber of the Guildpact gets involved, alarmed at the possibility of another goblin gang war that could threaten the tenuous peace between the guilds. During the adventure, the Shattergang Brothers catch wind of Krenko’s freedom, and are desperate to make him pay.  \nRunning the Adventure  \nThis adventure requires the fifth edition D&D rulebooks (Player’sHandbook, Dungeon Master’s Guide, and Monster Manual) . You should read the entire adventure before attempting to run it. If you’d prefer to play, you shouldn’t read any farther.  \nThe Monster Manual contains statistics for many of the creatures found in this adventure. When a creature’s name appears in bold type, that’s a visual cue pointing you to the creature’s stat block in the Monster Manual. If the stat block appears elsewhere, the adventure’s text tells you so.  \nAdventure Summary   \nThe adventure begins at Sawtooth Prison as the party is summoned by Nassius Ven, an official from the Chamber of the Guildpact. He explains that Krenko has escaped during a prison transfer, and it’s urgent that the characters locate him and bring him back to justice as soon as possible and with discretion.  \nThe characters can retrace the route of the transfer, interview the guards for more information, and use their contacts in the city to find out more about Krenko. If they are indiscreet in their investigation, they could attract the attention of the Shattergang Brothers, a rival gang intent on murdering Krenko. Members of that gang will trail the party throughout the city in an attempt to find the goblin mob boss’s location.  \nEventually, the adventurers find Krenko’s hideout: a warehouse near a canal. A final showdown with the goblin mob boss, his retinue, and possible Shattergang interlopers ensues.  \nThen it’s merely a matter of delivering Krenko back to Nassius before more trouble breaks out.  \nKrenko’s Patron   \nKrenko arranged a deal with a f","cbCairkOJhqv0LrU","https://ap.wps.com/l/cbCairkOJhqv0LrU","pdf",11708553,"English","# Story Overview\n## Running the Adventure\n## Adventure Summary\n## Krenko’s Patron","[{\"question\":\"What is Krenko’s role and why is he being targeted in the adventure?\",\"answer\":\"Krenko is the boss of a notorious goblin mob whose escape creates the risk of renewed gang conflict. The Chamber of the Guildpact recruits the party to find him and bring him back to justice discreetly.\"},{\"question\":\"How does the adventure begin according to the summary?\",\"answer\":\"It starts at Sawtooth Prison when the party is summoned by Nassius Ven. He explains that Krenko escaped during a prison transfer and the characters must locate him as soon as possible.\"},{\"question\":\"What does the Krenko’s Patron option change?\",\"answer\":\"At the start of the adventure, the GM can roll or choose a patron. The patron determines how Krenko’s escape happened during the transfer and may influence future adventures.\"}]","Krenko’s Way - Story Adventure | PDF",1791288769]