[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-515300-105":59,"doc-detail-515300-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","keepers-screen-basic-game-data-instantly-at-hand-monster-spell-tables-knock-out-attacks","Keeper's Screen - Basic Game Data Instantly at Hand - Monster & Spell Tables - Knock-Out Attacks","","Reference tables for Call of Cthulhu gameplay, focused on firearms performance and attack resolution. Includes Monster & Spell tables and detailed Monster weapon guidance such as shots per damage points, jam and malfunction handling by weapon type, resistance rules, and special notes (e.g., burst restrictions). Adds a Knock-Out Attacks system: declaring intent, rolling against resistance, applying damage conversion rules, and limits on which creatures can be knocked out. Also provides damage reminder mechanics and ranged weapon base data (range, skill, base damage, carried shots, and special properties).",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/keepers-screen-basic-game-data-instantly-at-hand-monster-spell-tables-knock-out-attacks/515300/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/keepers-screen-basic-game-data-instantly-at-hand-monster-spell-tables-knock-out-attacks/515300.png","ImageObject",300,407,{"name":92,"@type":93},"nayy☆","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-17","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How do knock-out attacks work in these rules?","Question",{"text":112,"@type":113},"Declare intent to inflict unconsciousness before rolling. Resolve the attack using the resistance table and compare hit points rolled versus the target’s current hit points. On success, the target is knocked out for several minutes.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What determines whether a firearm malfunctions?",{"text":117,"@type":113},"Use the weapon’s malfunction number. If the result is equal to or higher than that number, the firing weapon does not shoot (with dud rounds for revolvers, bolt-action, or break-open rifles/shotguns). Automatic, pump-action, or lever-action weapons treat the malfunction as a jam.",{"name":119,"@type":110,"acceptedAnswer":120},"How is knock-out damage calculated?",{"text":121,"@type":113},"Knock-out causes physical damage equal to one-third of the hit points actually rolled, rounding down any fraction. First Aid can immediately awaken a victim.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},515300,1791552111,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":34,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},962090893153,"https://ap-avatar.wpscdn.com/davatar_9964176cb1d06d4a9deccf72a44ae3dc","NEW EDITIONCALL Of—  \nTHULHUKeeper's Screen_Basic Game Data Instantly at HandNEW EDITIONMonster &Spell Tables4 Panels  \nSelected Weapons,Cthulhu Now &Gaslight  \nshots perdamage(8unlanumo)points numbefMelee WeaponsSword cane1D61010garrotestrangleHandgunsderringer(2B)1**1D6524/.0300.357 magnum1D8+1D6206330/.501000.44 magnum2D6+2306350/.601000Rifles &SMGs.30 lever-action rifle2D650625/.05898Garand M12D6+31108250/.85900buffalo rifle1/23D610050/.101400elephant gun(2B)1**3D6+3502125/.051200.444 Marlin1D8+1D6+3905330/.951298.300 Winchester magnum1/21D8+1D6+31203550/1.051100.460 Weatherby magnum1/22D10+311031100/2.601500AK-47,AKM@2/burst2D6+190301000/1.001298FN FAL@1/burst2D6+310020800/.801097M16A1@2/burst2D8130306601.60894M16A2@2/burst*2D813030NA1097Ingram MAC 10(9mm)@2/burst1D102532NA896Ingram MAC 11@3/burst1D82032400/.3596Uzi SMG@2/burst1D104032630/.4598  \nDollar Cost—reflects era of manufacture,circa 1890 or 1990.  \nMalfunction Number—with a result equal to or higher than the firing weapon'smalfunction number,the firer's weapon does not shoot.If the weapon is a  \nrevolver,bolt-action,or break-open rifle/shotgun,the problem is a dud round.Ifthe weapon is automatic,pump-action,or lever-action,then the malfunction is ajan.If you adopt this newish addition to the rules,all firecarms malfunction onaresult of00 or as indicated.  \nResistance  \n*3-round burst only.  \nTable  \n**might fire both barrels in one round,or one barrel in each of two separaterounds.  \n@burst capability unavailable to civilians in the United States.  \n1/2—the weapon mazy be fired every two rounds.  \n(2B)—two barrels.  \nNA—not available;ie.,not for sale to U.S.civilians;possibly not for sale tomany governuments.  \nHandgun 20%Machine Gun 15%Rifle 10%Shotgun 30%Submachine Gun 15%  \n# Knock-Out Attacks\n\nA knock-out attack can be attempted only with a fist,bluntweapon,kick,grapple,or head butt.To inflict unconsciousness(rather than solely physical damage),state that intention beforerolling for the attack.  \nThen use the resistance table.Match the hit points rolledagainst the current hit points of the target.If the attack suc-ceeds,the target is knocked out and remains so for several min-utes(First Aid can immediately awaken a victim).Knock-outdoes physical damage equal to 1/3rd the hit points actuallyrolled;round down any fraction.  \nKnock-out works against humans and humanoid hybrids suchas deep-one half-breeds and ghouls.The attack does not workagainst the vast majority of monsters.  \nThis is an official addition to Call of Cthulhu,0  \nActive Characteristic  \nor success, rolequal or less han the indicated number.  \n0465c5550453530251510e二  \n0885007570655550453530620151005二  \n014540353025201005一二二一  \n03605550454035302520151005二二  \n057060555o45403525201005-二  \n0675706560cr50454030252015oe二二一  \n0990858075706560555045403525201510ne二  \n025550454035302520151005一—  \n9590858075Yo656050453530201505  \n807565c555045353025201005二一  \n__958575656055504030201540  \n95908580757065605550454035302520151005二  \n一9585075655545403530o201510  \n958580706555504540352520  \nPassive Characerstic  \n95908580e7065c5550454035302520  \n一9585807570656050454035  \n9585o07565co555045403525  \n9590858570656055454035  \n9590858570656055504540  \n二9590oe807570o6050  \nDamage Reminder  \nIf from a single wound a character takes  \nRanged Weapons  \nhit points,a number equaling his CON or  \nless must be rolled on 1D20 or the character  \nfalls unconscious.  \nbase  \nhit  \njams on  \nskill  \nbullets  \nshots per  \n\n|  |  |\n| --- | --- |\n| Melee Weapons  \u003Cbr>hit  \u003Cbr>base  \u003Cbr>damage chance points  \u003Cbr>weapon  \u003Cbr>1D3  \u003Cbr>50%  \u003Cbr>Fist /Punch  \u003Cbr>1D3+2 as Fist  \u003Cbr>Brass Knuckles  \u003Cbr>1D4  \u003Cbr>10%  \u003Cbr>Head Butt  \u003Cbr>25%  \u003Cbr>1D6  \u003Cbr>Kick  \u003Cbr>special  \u003Cbr>Grapple  \u003Cbr>25%  \u003Cbr>10  \u003Cbr>Fencing Foil,sharpened*  \u003Cbr>20%  \u003Cbr>1D6  \u003Cbr>15  \u003Cbr>1D6+1  \u003Cbr>10%  \u003Cbr>Rapier/Heavy Epee,sharpened*  \u003Cbr>ID8+1  \u003Cbr>20  \u003Cbr>15%  \u003Cbr>Civil War Sabre  \u003Cbr>ID8+2  \u003Cbr>15  \u003Cbr>Wood Axe(for two hands)  \u003Cbr>20%  \u003Cbr>12  \u003Cbr>1D6+1  \u003Cbr>Hatch","cbCailEsyCjS3LS2","https://ap.wps.com/l/cbCailEsyCjS3LS2","pdf",1400833,"English","# Knock-Out Attacks\n## Resistance and success conditions\n## Knock-out duration and damage conversion\n# Melee Weapons\n## Base damage, skill chance, and special notes\n# Ranged Weapons\n## Base range, hit, skill, and jam/malfunction rules","[{\"question\":\"How do knock-out attacks work in these rules?\",\"answer\":\"Declare intent to inflict unconsciousness before rolling. Resolve the attack using the resistance table and compare hit points rolled versus the target’s current hit points. On success, the target is knocked out for several minutes.\"},{\"question\":\"What determines whether a firearm malfunctions?\",\"answer\":\"Use the weapon’s malfunction number. If the result is equal to or higher than that number, the firing weapon does not shoot (with dud rounds for revolvers, bolt-action, or break-open rifles/shotguns). Automatic, pump-action, or lever-action weapons treat the malfunction as a jam.\"},{\"question\":\"How is knock-out damage calculated?\",\"answer\":\"Knock-out causes physical damage equal to one-third of the hit points actually rolled, rounding down any fraction. First Aid can immediately awaken a victim.\"}]","Keeper's Screen - Basic Game Data Instantly at Hand - Monster & Spell Tables - Knock-Out Attacks | PDF",1791311773,11]