[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-511132-105":59,"doc-detail-511132-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","karak-goblin-how-to-play-gameplay-rules","Karak: Goblin - How to Play - Gameplay Rules","","Karak: Goblin is a card game where players act as heroes battling through goblin caverns to defeat an evil overlord and vie to become the Champion of the Realm. Turns focus on three choices: fight a monster, visit the merchant, or revive a fallen hero. Action cards are played in color chains, affecting attacks, defense, healing, and card draws. Victories grant action cards, equipment, or keys that unlock deeper passages, while battle resolution follows a defined sequence for taking damage and determining whether monsters are defeated.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/karak-goblin-how-to-play-gameplay-rules/511132/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/karak-goblin-how-to-play-gameplay-rules/511132.png","ImageObject",300,407,{"name":92,"@type":93},"Damian","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-18","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What are the three options available on a player’s turn in Karak: Goblin?","Question",{"text":112,"@type":113},"On your turn, you can fight a monster, visit the merchant, or revive your hero. The choice determines your actions for that turn.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do action cards work during a monster battle?",{"text":117,"@type":113},"You play action cards one at a time to build valid color chains. Each card indicates which colors can be played next, and some effects let you draw additional cards.",{"name":119,"@type":110,"acceptedAnswer":120},"What happens when you fight a monster and resolve the end-of-battle steps?",{"text":121,"@type":113},"First, you take hits from the monster based on its attack value reduced by your defense. Then you total your attack effects to see if you meet or exceed the monster’s hit points; if you win, you gain the monster’s reward.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},511132,1791492737,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":14,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":8},137451208677,"https://ap-avatar.wpscdn.com/davatar_155a257f0dc6eb9ab79c44ca47cae57d","Shadows of evil spread forth from the goblin caverns, darkening the land. Once again, the call rings out for heroes. Brave defenders don their armour, strap on their weapons, and march to defeat the monsters once and for all.  \nBut only one hero will become the Champion of the Realm.  \nOVERVIEW  \nIn the card game Karak: Goblin, players take the roles of heroes fighting their way through the goblin caverns to defeat the evil overlord.  \nOn your turn, you can confront one of the caverns’ monsters. Your action cards enable you to hit your enemy, block attacks, heal your wounds, or even draw new cards. However, your options are limited by the ebb and flow of battle – cards come in four colors, and each card specifies which colors maybe played after it. If you find an effective chain of actions, you overcome your foe.  \nEach victory grants you a new advantage – an action card, a weapon, armor, or even a key unlocking new passages deep within the caverns. Your third key will unlock the chamber ofthe Lord ofAll Monsters. Whoever can defeat this foul being becomes the Champion of the Realm.  \nGAMEPLAY  \nThe youngest player starts the game. Players take turns, in order, clockwise around the table. On your turn, you choose one of these three options:  \n1. Fight a monster.  \n2. Visit the merchant.  \n3. Revive your hero.  \nAll three of these options will be explained below.  \nNote: Ifyou start your turn with no hit points, you cannot fight a monster or visit the merchant –you must spend your turn reviving your hero.  \nYOUR ACTION CARDS  \nYou start the game with 6 action cards – 4 in your hand and 2 left in your deck. When you play an action card, it goes face up in front of you. At the end of your turn, all the action cards you played go into your discard pile, which you can keep face up beside your deck.  \nDuring play, there will be ways to draw cards from your deck. If there are no cards in your deck when you have to draw one, shuffle your discard pile to make a new deck. (Note that you do not reshuffle as soon as you run out of cards –you wait until you need to draw from an empty deck. There is a difference.)  \nIfa player has no card in their deck, nor their discard pile, they simply skip their “draw” action.  \nhero draw pile player‘s hit points discard pile  \n1) FIGHTING A MONSTER  \nIf you choose to fight a monster on your turn, you decide which one you will fight. Initially, you can only fight monsters in level I. Choose any of the six monsters to the right of the setup row card. This includes the top card of the gatekeeper deck (but not the top card of the monster deck). Use your hero card to mark the monster you choose to fight.  \nIn the battle, you will play action cards one at a time in an attempt to score a certain number of hitson the monster while protecting yourself from the monster’s attacks.  \nThe first action card you play in the battle can have any color (except a color forbidden by the monster’s curse). The triangles on the right edge of the card specify which colors can be played next. You can play as many cards as you want – even your entire hand – as long as each card matches one of the colors specified by the card that was played immediately before it.  \nNote: It is even possible to play more than 4 cards, because some cards allow you draw a new one. Infact, this is the only way to defeat some ofyour more formidable foes.  \nSome card effects must be resolved as soon as you play them. Other effects are resolved only at the end of the battle. Once you have finished playing cards – by choice, or because you have no other card you can legally play – evaluate the end-of-battle effects in this order:  \n1. TAKE HITS FROM THE MONSTER – The monster’s attack value specifies how many hit points you lose; however, this damage is reduced by the sum of your defence (which you could get from your equipment and from cards you play). If you reduce the attack to zero or less, nothing happens. On the other hand, if you lose hit points,","cbCairm3YnMHlFaU","https://ap.wps.com/l/cbCairm3YnMHlFaU","pdf",6972253,"English","# Gameplay\n## Turn Options\n## Your Action Cards\n## Fighting a Monster\n## Components\n## Taking Hits, Hitting the Monster, Getting Reward","[{\"question\":\"What are the three options available on a player’s turn in Karak: Goblin?\",\"answer\":\"On your turn, you can fight a monster, visit the merchant, or revive your hero. The choice determines your actions for that turn.\"},{\"question\":\"How do action cards work during a monster battle?\",\"answer\":\"You play action cards one at a time to build valid color chains. Each card indicates which colors can be played next, and some effects let you draw additional cards.\"},{\"question\":\"What happens when you fight a monster and resolve the end-of-battle steps?\",\"answer\":\"First, you take hits from the monster based on its attack value reduced by your defense. Then you total your attack effects to see if you meet or exceed the monster’s hit points; if you win, you gain the monster’s reward.\"}]","Karak: Goblin - How to Play - Gameplay Rules | PDF",1791248489]