[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-511893-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-511893-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","jhin-character-sheet","jhin - character sheet","","jhin is a character sheet entry presenting game statistics, including class and level (Artificer 5 / Wizard 3), race (Variant Human), background, milestone experience notes, and detailed ability scores with saving throw modifiers. It lists skills with passive wisdom and intelligence values, senses and speed, defenses, armor and weapon categories, tools, languages, and proficiencies. 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Variant Human and uses INT as the spellcasting modifier for prepared artificer spells.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"What are the character’s key passive and investigative values?",{"text":68,"@type":64},"The sheet lists passive Wisdom (Perception) 14, passive Wisdom (Insight) 14, and passive Intelligence (Investigation) 14.",{"name":70,"@type":61,"acceptedAnswer":71},"What are the listed senses, speed, and defensive gear?",{"text":72,"@type":64},"Speed is 30 ft. and defenses include Light Armor, Medium Armor, and Shields, with armor and weapon proficiencies summarized in 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LEVEL\u003Cbr>RACE\u003Cbr>Artificer 5 / Wizard 3\u003Cbr>Variant Human PLAYER NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>tvcolosimus\u003Cbr>(Milestone) Custom Background BACKGROUND |\n|  |\n\n| | +2 +3 +7\u003Cbr>+1\u003Cbr>+2\u003Cbr>-1 | Strength\u003Cbr>Dexterity Constitution Intelligence\u003Cbr>Wisdom\u003Cbr>Charisma |\n| --- | --- | --- |\n| Saving Throw Modifiers\u003Cbr>SAVING THROWS |  |  |\n\n\n| | +2\u003Cbr>+1 +7 | Acrobatics DEX Animal Handling Arcana INT | WIS |\n| --- | --- | --- | --- |\n|  |  -1  Athletics STR |  |  |\n|  | +5\u003Cbr>+4\u003Cbr>+4\u003Cbr>+2 +4 +1 +4 +4\u003Cbr>+5\u003Cbr>+2 +4\u003Cbr>+2\u003Cbr>+2 +1 | Deception CHA\u003Cbr>History INT Insight WIS Intimidation CHA Investigation INT\u003Cbr>Medicine WIS\u003Cbr>Nature INT Perception WIS\u003Cbr>Performance CHA\u003Cbr>Persuasion CHA\u003Cbr>Religion INT\u003Cbr>Sleight of Hand DEX\u003Cbr>Stealth DEX\u003Cbr>Survival WIS |  |\n|  | \u003Cbr>SKILLS |  |  |\n\n14 PASSIVE WISDOM (PERCEPTION)  \n14 PASSIVE WISDOM (INSIGHT)  \n14 PASSIVE INTELLIGENCE (INVESTIGATION)  \nSENSES  \nDEFENSES  \n30 ft. (Walking)  \nSPEED  \n=== ARMOR ===  \nLight Armor, Medium Armor, Shields  \n=== WEAPONS ===  \nFirearms, Simple Weapons  \n=== TOOLS ===  \nAlchemist's Supplies, Calligrapher's Supplies, Thieves' Tools, Tinker's Tools, Woodcarver's Tools  \n=== LANGUAGES === Common, Elvish, Goblin  \nPROFICIENCIES & LANGUAGES  \n\n| === ACTIONS === Standard Actions\u003Cbr>Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object\u003Cbr>Create Eldritch Cannon • 1 / Long Rest\u003Cbr>Once per long rest (or expend a spell slot of 1st level or higher), you can take an action to magically create a Small or Tiny eldritch cannon within 5ft of you.\u003Cbr>You can have 1 cannon(s) at a time and can’t create one while your cannon is present.\u003Cbr>Magical Tinkering • 4 / Other | Imbue a Tiny nonmagical object with a magical property of your choice: 5ft. radius light, up to 6 second long recorded message, emits odor or nonverbal sound, static visual effect including up to 25 words of text. You can affect a maximum of 4 objects at a time.\u003Cbr>=== BONUS ACTIONS ===\u003Cbr>Eldritch Cannon: Flamethrower • 25 / Other AC: 18\u003Cbr>It is immune to poison damage, psychic damage, and all conditions.\u003Cbr>\u003Cem>Bonus Action:\u003C/em> 15-foot cone of fire-each creature takes 2d8 fire damage, half that on a DEX save (DC:15) . Cannon can walk or climb up to 15 feet as part of the bonus action. |\n| --- | --- |\n| ACTIONS |  |\n\nNAME  \nCrossbow, light  \nHandaxe  \nFire Bolt  \nUnarmed Strike  \nHIT  \n+5  \n+2  \n+7  \n+2  \nDAMAGE/TYPE  \n1d8+2 Piercing  \n1d6-1 Slashing  \n2d10 Fire  \n0 Bludgeoning  \nNOTES  \nSimple, Ammunition, Loading, Range, Two-Handed, Range (80/320)  \nSimple, Light, Thrown, Range (20/60)  \nV/S  \nWEAPON ATTACKS & CANTRIPS  \nTM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.  \nCHARACTER NAME  \njhin  \n\n|  |\n| --- |\n| CLASS & LEVEL\u003Cbr>RACE\u003Cbr>Artificer 5 / Wizard 3\u003Cbr>Variant Human PLAYER NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>tvcolosimus\u003Cbr>(Milestone) Custom Background BACKGROUND |\n|  |\n\n=== ARTIFICER FEATURES ===  \n* Hit Points • TCoE 10  \n* Proficiencies • TCoE 10  \n* Magical Tinkering • TCoE 11  \nImbue a Tiny nonmagical object with a magical property of your choice: 5ft. radius light, up to 6 second long recorded message, emits odor or nonverbal sound, static visual effect including up to 25 words of text. You can affect a maximum of 4 objects at a time.  \n| 4 / Other • 1 Action  \n* Spellcasting • TCoE 11  \nYou can cast prepared artificer spells using INT as your spellcasting modifier (Spell DC 15, Spell Attack +7) and prepared artificer spells as rituals if they have the ritual tag. You must have a spellcasting focus—specifically thieves’ tools or some kind of artisan’s tool—in hand when you cast any spell with this feature.  \n* Infuse Item • TCoE 12  \nWhenever you finish a long rest, you can touch up to 2 nonmagical objects, imbuing each of them wit","cbCailHsYs4SVepm","https://ap.wps.com/l/cbCailHsYs4SVepm","pdf",1187558,"English","[{\"question\":\"What class and level does the character have?\",\"answer\":\"The character has Artificer 5 / Wizard 3 with Variant Human and uses INT as the spellcasting modifier for prepared artificer spells.\"},{\"question\":\"What are the character’s key passive and investigative values?\",\"answer\":\"The sheet lists passive Wisdom (Perception) 14, passive Wisdom (Insight) 14, and passive Intelligence (Investigation) 14.\"},{\"question\":\"What are the listed senses, speed, and defensive gear?\",\"answer\":\"Speed is 30 ft. and defenses include Light Armor, Medium Armor, and Shields, with armor and weapon proficiencies summarized in sections.\"}]","jhin - character sheet | PDF",1791261479]