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Discovery Learning Model Design for Paleolithic Sites in South Kalimantan for History Learning  \nWahyu Djoko Sulistyo  \nHistory Departement, Universitas Negeri Malang, Indonesia, [wahyu.djoko.fis@um.ac.id](wahyu.djoko.fis@um.ac.id)  \nBlassius Suprapta  \nHistory Departement, Universitas Negeri Malang, Indonesia, [blasius.suprapta.fis@um.ac.id](blasius.suprapta.fis@um.ac.id)  \nUlfatun Nafiah  \nHistory Departement, Universitas Negeri Malang, Indonesia, [ulfatun.nafiah.fis@um.ac.id](ulfatun.nafiah.fis@um.ac.id)  \nDaya Negeri Wijaya  \nHistory Departement, Universitas Negeri Malang, Indonesia, [daya.negri.fis@um.ac.id](daya.negri.fis@um.ac.id)  \nHendika Wicaksana  \nHistory Departement, Universitas Negeri Malang, Indonesia,  \n[hendika.wicaksana.1807316@students.um.ac.id](hendika.wicaksana.1807316@students.um.ac.id)  \nTechnology in learning has a very important role. The history learning process will take place effectively with the use of technology. The limitation of learning resources in prehistoric learning is a problem that must be solved. This is the reason for developing a learning model based on roaming historical sites virtually, without having to go directly to the location. This is considered effective considering the remote location of the site, the lack of historical teaching aids, and the lack of analytical knowledge of students and teachers. The area that stores the location of historic sites in prehistoric times is in the province of South Kalimantan, where this province stores dozens of prehistoric sites that require conservation efforts, and the form of preservation is through education by digitizing sites with learning technology. This research uses development research with stages: analysis, design, development, implementation, evaluation (ADDIE) . In this study developing a learning model that combines discovery learning with Jaraskala which is assisted by Petersphere media. The findings of this study include two things, first regarding prehistoric data in South Kalimantan, the second is the design of a history learning model using technology-based sites.  \nKeywords: learning model, virtual roaming, prehistory, South Kalimantan, discovery learning  \nINTRODUCTION  \nTechnology in the current era is very massively developed, ranging from information technology, industrial technology, agricultural technology and so on. The massive development of technology today, technological developments in the world of education must also develop massively (Fitzgerald et al., 2014; Purnomo et al., 2021; Simarmata et al., 2020) . With the presence of a learning process that utilizes technology, it will have a good impact on the development of the students themselves. The presence of technology can be implemented in the development of learning models, so that the learning models that will be applied in the classroom will be more relevant to the times (Adeoye et al., 2013; Sutiah, 2020; Wahyuddin et al., 2022) . The learning model itself is a plan or pattern that is used as a guide in compiling and planning learning in the classroom, so that the learning model refers to the  \nCitation: Sulistyo, W., Suprapta, B., Nafiah, U., Wijaya, D. N., & Wicaksana, H. (2022) . Interactive map and videosphere-based discovery learning model design for paleolithic sites in South Kalimantan for history learning. Anatolian Journal of Education, 7(2), 85-96. [https://doi.org/10.29333/aje.2022.727a](https://doi.org/10.29333/aje.2022.727a)  \napproach used, which includes the objectives, stages, environment, and classroom management (Arisanty et al., 2018; Norberg et al., 2011) .  \nBased on the national curriculum, prehistoric material in Indonesia is the first material taught in Indonesian History subjects at the high school/equivalent level, in the first semester of class X. Prehistoric material is very difficult material to teach, considering that the only source in the learning process is textbooks (Hasan, 2003; Wir","cbCaivKEj4rGWtEX","https://ap.wps.com/l/cbCaivKEj4rGWtEX","pdf",455518,12,"English","# Introduction\n## Technology and learning model relevance\n## Challenges of teaching prehistoric material\n## Learning resources and site accessibility\n## Proposed technology-assisted model (interactive map and videosphere)","[{\"question\":\"Why is technology important for history learning in prehistoric topics?\",\"answer\":\"The document explains that history learning becomes more effective with technology, while prehistoric learning faces limited resources and difficulties that need solutions.\"},{\"question\":\"What research approach is used to develop the learning model?\",\"answer\":\"The study uses development research with the ADDIE stages: analysis, design, development, implementation, and evaluation.\"},{\"question\":\"How does the proposed model support students’ access to Paleolithic sites?\",\"answer\":\"It combines discovery learning with Jaraskala and uses Petersphere media, allowing students to virtually explore site locations through interactive maps and videosphere without visiting remote sites.\"}]","Interactive Map and Videosphere-Based Discovery Learning Model Design for Paleolithic Sites in South Kalimantan for History Learning | PDF",1792073397]