[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-156015-105":59,"doc-detail-156015-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","insectoid-invaders-2e-beastiary","Insectoid Invaders - 2e Beastiary","","2e Beastiary - Insectoid Invaders compiles battlefield mechanics for insectoid NPCs and hostile models, including control rolls, avoidance, camouflage, skittish behavior, swarm and horde spawning, nest deployment, and neutral engagement restrictions. The content also defines terrain affinities and deployment patterns (such as aquatic deployment and ceiling predator reserve rules), plus hostility modifiers that grant fear to chosen enemy units. It further lists expedition items and their combat effects (e.g., armor, wound healing severity reduction) alongside specific invader profiles and special abilities.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":30,"@type":76,"position":81},"https://docshare.wps.com/document/technology/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/insectoid-invaders-2e-beastiary/156015/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/insectoid-invaders-2e-beastiary/156015.png","ImageObject",300,407,{"name":92,"@type":93},"wps_ap_test_251126_0180","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-09","2026-08-28",true,{"@type":102,"interactionType":103,"userInteractionCount":44},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How does control and avoidance work for these models?","Question",{"text":112,"@type":113},"Add +2 to control-rolls for each friendly model engaged with the target. When camouflaged in the indicated terrain type, the model counts as dodging, improving survivability.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What changes about deployment for aquatic or ceiling predator models?",{"text":117,"@type":113},"Aquatic models require placing the same amount of connected passable water hexes in a special scattering deployment before fully deploying the NPC. Ceiling predators cannot be deployed at game start; they are activated or scattered based on a control roll relative to awareness and may return to reserves after disengaging.",{"name":119,"@type":110,"acceptedAnswer":120},"What effects do expedition items like Chitin and Silver Shell provide?",{"text":121,"@type":113},"Chitin grants chitin armor benefits to a chosen expedition model locations and increases control over nearby insectoid NPCs; fire damage and criticals remove the rule. Silver Shell counts as a barricade, reduces move, and increases body armor for the carrier.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},156015,1787942747,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":29,"category_name":30,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":44,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":44,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":129,"read_time":143},8796095027276,"https://avatar.qwps.com/avatar/d3BzX2FwX3Rlc3RfMjUxMTI2XzAxODA=","EXPEDITION :  \nAGARTHA DESCENT : Scramble to the center of the Earth  \n2e Beastiary :  \nInsectoid Invaders  \nNPC Behaviour rules  \nAvoidance : When rolling for control of this model, add +2 to your roll for every friendly model Engaged with it.  \nAquatic : Count has having [all Passable & Impassable Water] Terrain Affinity. Instead of deploying this model normally, the player who deploys it must first place twice the amount of hexes in Passable Water hexes, scattering the initial one and placing therest connected to it in such a way that the NPC may be fully deployed in it afterward, which he then proceeds to do.  \nCamouflage [] : While in the terrain type indicated, this model always count as Dodging.  \nSkittish : If the winning roll for control of this model is over this model’s Awareness and it is Engaged, it must Disengage.  \nSwarm : At the beginning of every turn except the first, spawn 1 identical model adjacent to every model with this rule already on the board.  \nHorde : When you roll this result on the Hostile table, spawn 3 models (each are worth the cost on the profile) . If there is a number indicated in Brackets next to this rule, spawn that number of model instead.  \nNest [] : In addition to spawning the Hostiles rolled, spawn the Nest building indicated in bracket.  \nNeutral : This model may only resolve Attacks or Charges against player models after an Attack has been resolved against it (either successful or not) .  \nPrimordial hostility: If you Deploy any number of models on the field with this rule, after doing so for all models (including NPCs) choose an enemy unit. Models of the chosen unit gains Fear [this model] .  \nTerritorial : When rolling for control of this model, lower the roll by-1 for each model within X, X is its Awareness.  \nCeiling Predator : Do not deploy this model at the beginning of the game. When rolling for control of this hostile, if the winning roll is above its Awareness, skip this Hostile ’s Activation if it is in Reserve, or put it back into Reserve if it is not Engaged. If it is below or equal to its Awareness and in Reserve, Scatter it 2d6 from the center most hex and spawn it there, then the player controlling it Activates it as he wishes. Additionally, when this model Disengages, it may elect to return in Reserves. It is also capable of attacking Floater units while they are in the air.  \nStalker : If the winning roll for control of this model is below or equal to its Evasion and no model has LoS to it within their Awareness range, it immediately Hides, or must continue Hiding.  \nNests  \nStandard Nest Rules : When a model with the Nest rule is rolled on an Hostile & NPC list, after scattering the model rolled (or first model rolled if it has Horde), deploy a Nest of the same size as the Hostile or NPC marked with its name. Nest are Impassable Structures with 3 Health boxes. At the beginning of the Hostile phase, if there are no models to which the Nest is marked in play, roll for control of the Nest. Whoever wins must spawn a marked model and Activate it. If there is a name in bracket next to this rule, refer to the specific nest rules in addition.  \nItems  \nChitin Value : 1 Silver  \nIn between games, a Worker model may test Labour and consume 3 Chitin to grant one model in your Expedition the (C)hitin armour rule on all its Locations.  \n(C)hitin : While a model has this rule on all his Armour locations, gain +3 to control of any Insectoid NPCS within 5 of it, and gains +2 Armour. Fire Damage and Criticals remove this rule.  \nSilver Shell Value : 24 Silver  \nCount as a Barricade. Models carrying it suffer-2 Move, but gain +6 Armour on Body.  \nAphid Goo Value : 5 Silver  \nCount as a Warm Meal and a Med Kit, but lower Wounds by 2 degree of Severity, may erase Wounds completely, and healing spill over to other Wounds.  \nRoyal Jelly Value : 10 Silver  \nCounts as a Warm Meal, Alcohol and a Med Kit, but lower Wounds by 3 degree of Severity, may erase Wounds completely, and healing spi","cbCaijphFywe5BBM","https://ap.wps.com/l/cbCaijphFywe5BBM","pdf",671205,"English","# Beastiary Mechanics\n## NPC Behaviour and Control\n## Terrain, Deployment, and Avoidance\n## Spawning, Nests, and Hostile Tables\n## Items and Their Effects\n## Insectoid Invader Profiles","[{\"question\":\"How does control and avoidance work for these models?\",\"answer\":\"Add +2 to control-rolls for each friendly model engaged with the target. When camouflaged in the indicated terrain type, the model counts as dodging, improving survivability.\"},{\"question\":\"What changes about deployment for aquatic or ceiling predator models?\",\"answer\":\"Aquatic models require placing the same amount of connected passable water hexes in a special scattering deployment before fully deploying the NPC. Ceiling predators cannot be deployed at game start; they are activated or scattered based on a control roll relative to awareness and may return to reserves after disengaging.\"},{\"question\":\"What effects do expedition items like Chitin and Silver Shell provide?\",\"answer\":\"Chitin grants chitin armor benefits to a chosen expedition model locations and increases control over nearby insectoid NPCs; fire damage and criticals remove the rule. Silver Shell counts as a barricade, reduces move, and increases body armor for the carrier.\"}]","Insectoid Invaders - 2e Beastiary | PDF",23]