[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510975-105":59,"doc-detail-510975-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","improvised-statistics-cheat-sheet","Improvised Statistics - Cheat Sheet","","Improvised Statistics provides ready-to-use formulas for rapidly generating trap, object, effect, or creature statistics across challenge ratings 1 to 30. It includes calculations for AC, DC, hit points, attack bonus, saving skills, and single- or multi-target damage, plus encounter difficulty guidance using deadly benchmarks based on level and total CR. Additional tools cover creature counts for area and line effects, lazy GM principles, DC task difficulty tiers, monster horde attack/sustainment rules, and concise condition definitions.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":20,"@type":76,"position":81},"https://docshare.wps.com/document/exam/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/improvised-statistics-cheat-sheet/510975/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/improvised-statistics-cheat-sheet/510975.png","ImageObject",300,407,{"name":92,"@type":93},"Elsa","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-30","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"How are AC and DC calculated from a chosen CR?","Question",{"text":112,"@type":113},"AC is 12 plus half the CR, and DC uses the same rule: 12 plus half the CR (or adjust within the suggested range based on the story).","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"When is a combat encounter considered deadly?",{"text":117,"@type":113},"Choose monster types and numbers that fit the situation, then compare total monster CRs to total character levels using the provided thresholds for levels 1-4, 5-10, 11-16, and 17-20.",{"name":119,"@type":110,"acceptedAnswer":120},"What are the damage and removal rules for monster hordes?",{"text":121,"@type":113},"Assume one quarter of attacks or saves succeed, track damage done to the horde, and remove individual monsters when enough damage kills them. Remove three quarters of monsters targeted by areas of effect.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510975,1791614303,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":19,"category_name":20,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":8,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":81,"preview_page_count":4},137455077381,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","Improvised Statistics  \nChoose a challenge rating (CR) for your trap, object, eﬀect, or creature between 1 and 30. Write down its statistics from the following formulas:  \n• AC = 12 + ½ CR (or choose between 10 and 20 based on the story)  \n• DC = 12 + ½ CR  \n• Hit Points = 20 × CR  \n• Attack Bonus = 3 + ½ CR  \n• Proﬁcient Saves or Skills = 3 + ½ CR  \n• Single-Target Damage = 7 × CR (or 2d6 per CR)  \n• Multi-Target Damage = 3 x CR (or 1d6 per CR)  \n\n| Abilities | Skills |\n| --- | --- |\n| Strength | Athletics |\n| Dexterity | Acrobatics, Sleight of Hand, Stealth |\n| Intelligence | Arcana, History, Investigation, Nature, Religion |\n| Wisdom | Animal Handling, Insight, Medicine, Perception, Survival |\n| Charisma | Deception, Intimidation, Performance, Persuasion |\n\nDeadly Encounter Benchmark Diﬃculty Class  \n• Choose monster types and numbers that make sense for the situation in the story.  \n• Compare total monster challenge ratings to total character levels. An encounter may be deadly if total CRs are greater than these thresholds:  \n\n| Level | Deadly Monster CR Threshold |\n| --- | --- |\n| 1-4 | CRs > ¼ Total Character Levels |\n| 5-10 | CRs > ½ Total Character Levels |\n| 11-16 | CRs > ¾ Total Character Levels |\n| 17-20 | CRs > Total Character Levels |\n\nNumber of Creatures in Areas of Eﬀect Tiny Area: 1 or 2 creatures (cloud of daggers) Small Area: 2 or 3 creatures (burning hands)  \nLarge Area: 4 to 6 creatures (ﬁreball)  \nHuge Area: 12 creatures (turn undead)  \nShort Line: 2 or 3 creatures (wall of ﬁre) Large Line: 2 to 4 creatures (lightning bolt)  \nLazy DM Principles  \n• Let the story unfold at the table.  \n• Set up situations and see what happens.  \n• Be the characters’ biggest fan.  \n\n| Task Difﬁculty | DC |\n| --- | --- |\n| Very easy | 5 |\n| Easy | 10 |\n| Medium | 15 |\n| Hard | 20 |\n| Very hard | 25 |\n| Nearly impossible | 30 |\n\nMonster Hordes Attacks and Saves: Assume one quarter of attacks or saves succeed. Adjust up or down based on circumstances.  \nHit Points and Damage: Track damage done to the horde. Each time the horde takes enough damage to kill an individual monster, remove a monster. Remove three quarters of monsters targeted with areas of eﬀect.  \nNames: Dolly Starheart, Sybell Mountainwhisper, Ward Dogheart, Manter Darkwind, Meredithe Titanboot, Epone Flameglacier, Uranos Foxsmile, Phanes Spiritbright, Berte Iceviper, Gembert Goldﬁnger, Thearden Cloudbound, Orvist Needlechewer, Joyce Firechaser, Semele Bearcloak, Chamberlain Swiftcleaver, Wystan Nightspur, Randall Quickbrood, Reinholdt Cathand, Kleobis Trailbond, Remnus Moonkin, Kalabos Halfrend, Connor Ghoulsong, Piter Shieldmaker, Sybaris Hillﬂinger, Day Dawnmaster, Singleton Gloomrunner, Danyell Foewatcher, Athine Stonecowl, Eschina Lionhair, Reagan Gentlesoother, Reeve Brightdancer, Rufus Longseeker, Helenor Dragoncaster, Margeria Emeraldstinger, Theophane Bronzeknee, Samantha Ironrock, Belos Gravelstorm, Connor Stormbuckle, Penia Leafhound, Cicely Scaleborn, Pallene Thornblade, Donner Redhunter, Tristana Faeriehood, Jolcia Silvergaze, Chrys Spiderharp, Hart Greencaller, Anaxia Wormstalker, Kranos Doomsmasher, Desmand Lightspear, Meros Frostbane, Abram Oakblood, Cared Copperfall, Metana Strifemaul, Janus Tigerlover, Lausus Bluefang, Bellamy Mudhelm, Pisos Northgust, Polyka Forgestorm, Piers Raincloud, Komedes Eboncutter, Evan Giantforger, Lampetos Graveclaw, Laodameia Glassglove, Walden Willowchuckle, Alys Wolftouch, Aubrey Ghostsoul, Hilda Graybeard, Morgant Jewelhand, Penelope Rathouse, Valentine Songcaller, Aisko Tigersoul, Helias Halﬃnger, Estreld Songlover, Donner Broadcloud, Ogos Stonesoother, Claudia Ebonmaster, Ava Flowerstorm, Cecilia Angelborn, Ianthe Beastkiss, Murenne Drakestalker, Imedia Leafcutter, Elatus Gloomcaster, Beatrix Starlaugher, Kerrich Goblinblood, Orrick  \nConditions  \nBlinded Can’t see and automatically fails any ab check that requires sight. atk rolls against the creature have adv, and atk rolls have disadv Charmed Can’t atk the char","cbCaicbphe711qRE","https://ap.wps.com/l/cbCaicbphe711qRE","pdf",73577,"English","# Improvised Statistics\n## Trap and creature stat formulas (CR 1-30)\n## Deadly encounter benchmark DC guidance\n## Number of creatures in areas of effect\n## Lazy DM principles and task DCs\n## Monster hordes: attacks, saves, and damage tracking\n## Condition rules","[{\"question\":\"How are AC and DC calculated from a chosen CR?\",\"answer\":\"AC is 12 plus half the CR, and DC uses the same rule: 12 plus half the CR (or adjust within the suggested range based on the story).\"},{\"question\":\"When is a combat encounter considered deadly?\",\"answer\":\"Choose monster types and numbers that fit the situation, then compare total monster CRs to total character levels using the provided thresholds for levels 1-4, 5-10, 11-16, and 17-20.\"},{\"question\":\"What are the damage and removal rules for monster hordes?\",\"answer\":\"Assume one quarter of attacks or saves succeed, track damage done to the horde, and remove individual monsters when enough damage kills them. Remove three quarters of monsters targeted by areas of effect.\"}]","Improvised Statistics - Cheat Sheet | PDF",1791246730]