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Classroom Action Research (CAR) was conducted with 16 students across two cycles using pre-cycle and cycle tests, observations, questionnaires, and rubrics. Results show vocabulary mastery rising from an average score of 54.0 (6.25%) to 74.1 (100%), with active participation increasing from 50% to 90% and positive feedback improving from 70% to 96%.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":20,"@type":76,"position":81},"https://docshare.wps.com/document/exam/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/improving-vocabulary-mastery-of-sixth-grade-students-through-the-index-card-match-strategy-at-sdn-8-gedangan/411599/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/improving-vocabulary-mastery-of-sixth-grade-students-through-the-index-card-match-strategy-at-sdn-8-gedangan/411599.png","ImageObject",300,407,{"name":92,"@type":93},"Blitz","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-11-03","2026-09-28",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What problem does the research address in sixth-grade English learning at SDN 8 Gedangan?","Question",{"text":112,"@type":113},"The research targets low vocabulary mastery, lack of motivation, and low student involvement, where most students fail to understand or remember English words and rarely participate actively.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the Index Card Match (ICM) strategy work in this study?",{"text":117,"@type":113},"ICM is a vocabulary game where students match English words with their corresponding meanings or pictures to make vocabulary learning more enjoyable and easier to retain.",{"name":119,"@type":110,"acceptedAnswer":120},"What were the results of the two-cycle Classroom Action Research?",{"text":121,"@type":113},"The average vocabulary score improved from 54.0 to 74.1, active participation increased from 50% to 90%, and positive feedback rose from 70% to 96%.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},411599,1790694922,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":19,"category_name":20,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":56,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144,"preview_page_count":4},24464137899374,"https://us-avatar.wpscdn.com/davatar_3d24733baf745e90a7e4bdd5f77d97b2","IMPROVING VOCABULARY MASTERY OF SIXTH-GRADE STUDENTS THROUGH THE INDEX CARD MATCH STRATEGY AT SDN 8 GEDANGAN.  \nJoko Wibowo 1  \nIrma Dewi Nur Hamidah 2  \n[jokowibowo@alqolam.ac.id](jokowibowo@alqolam.ac.id)  \nAbstract  \nThis study focused on addressing the issues of low vocabulary mastery, lack of motivation, and lack of involvement by utilizing the Index Card Match (ICM) strategy to improve vocabulary mastery, retention, motivation, and participation in group interactive learning. The caveat is that a Classroom Action Research (CAR) was conducted to find out if the Index Card Match (ICM) strategy was effective in improving vocabulary mastery with 16 sixth grader students at SDN 8 Gedangan with an administration of study from two cycles consisting of an initial and cycle tests, observation, questionnaire, rubrics, and passing successful identified by the scores rated ≥70 and participants demonstrated improvement with vocabulary retention, motivation, participation and engagement. The two-cycle Classroom Action Research (CAR) results found improved proficiency of sixth graders’ vocabulary mastery at SDN 8 Gedangan using the Index Card Match strategy from the initial and cycle tests, observation, and questionnaire reported, included an average score of 54.0 (6.25%) to 74.1 (100%). Active participation improved from (50%) to (90%), and positive feedback reported from (70%) to (96%) showed more motivation, engagement, and retention with vocabulary. Future applicability of the Index Card Match strategy method should attempt to include illustrations in context with Technology; provide teacher training on index card match; and investigate of bigger cohort population, the length of time for intervention, and other skills/subjects.  \nKeywords: Vocabulary Mastery; Index Card Match; Classroom Action Research; SixthGrade Students; English Language Learning; Primary Education  \n1 Lecturer of English Language Education, Faculty of Tarbiyah, Al-Qolam University of Malang  \n2 Student of English Language Education, Faculty of Tarbiyah, Al-Qolam University of Malang  \nINTRODUCTION  \nIn learning English as a foreign language, students must acquire four skills: listening, speaking, reading, and writing. Vocabulary underpins all these skills (Manda et al., 2022) . Speaking, writing, and reading require students to know vocabulary to communicate ideas, understand texts, and recognize author intent. Likewise, vocabulary plays a prominent role during listening, as knowing and understanding vocabulary helps students understand speakers' or teachers' messages. Vocabulary is the base from which students can develop their mastery of all English language skills. Vocabulary is a major part of learning a language and a primary resource used by students to construct sentences. However, despite the importance of vocabulary in teaching English as a foreign language, research on vocabulary teaching—especially for young learners—shows students' mastery of vocabulary is not satisfactory (Noviya H, 2021) . In Indonesian primary schools, students learning English face considerable challenges influenced by limited vocabulary knowledge, low motivation, and ineffective teaching strategies that promote engagement. All of these challenges highlight a need for innovative teaching strategies that can develop students' mastery of vocabulary while also enhancing student interest and participation.  \nAt SDN 8 Gedangan, the teacher identified a serious problem with sixth-grade students’ vocabulary mastery. Most students did not understand or remember English words well, considered English difficult and boring, and were uninterested in participating in lessons. In a pre-research vocabulary test, only one out of 16 students passed, with an average score of 54, which is below the school’s minimum passing score of 70. In class, students were often inattentive, played with friends, and rarely engaged actively in learning activities.  \nThe solution to the previous issues was a stra","cbCaitvFIxxe7T5n","https://ap.wps.com/l/cbCaitvFIxxe7T5n","pdf",697832,"English","# Introduction\n## Vocabulary in English as a Foreign Language\n## Problem at SDN 8 Gedangan\n## Index Card Match (ICM) as a Solution\n## Supporting Studies on ICM","[{\"question\":\"What problem does the research address in sixth-grade English learning at SDN 8 Gedangan?\",\"answer\":\"The research targets low vocabulary mastery, lack of motivation, and low student involvement, where most students fail to understand or remember English words and rarely participate actively.\"},{\"question\":\"How does the Index Card Match (ICM) strategy work in this study?\",\"answer\":\"ICM is a vocabulary game where students match English words with their corresponding meanings or pictures to make vocabulary learning more enjoyable and easier to retain.\"},{\"question\":\"What were the results of the two-cycle Classroom Action Research?\",\"answer\":\"The average vocabulary score improved from 54.0 to 74.1, active participation increased from 50% to 90%, and positive feedback rose from 70% to 96%.\"}]","Improving Vocabulary Mastery of Sixth-Grade Students through the Index Card Match Strategy at SDN 8 Gedangan | PDF",1790589072,48]