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A systematic review identifies 32 studies from 2018 to 2022, analyzing research methods, target languages, learner groups, VR tools, and both benefits and limitations. Findings highlight positive effects on learners’ motivation and academic performance, with higher engagement and simulated realism. However, extended use may introduce health concerns and teacher-student interaction may be limited due to technical and interaction constraints.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/implementation-of-vr-technologies-in-language-learning-settings-a-systematic-literature-review/603143/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/implementation-of-vr-technologies-in-language-learning-settings-a-systematic-literature-review/603143.png","ImageObject",300,407,{"name":92,"@type":93},"MrHarris58","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-19","2026-10-15",true,{"@type":102,"interactionType":103,"userInteractionCount":81},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What did the systematic literature review investigate about VR in language learning?","Question",{"text":112,"@type":113},"It reviewed how VR was used in language learning environments and assessed benefits and challenges across studies.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"What overall learning benefits were reported for VR use?",{"text":117,"@type":113},"VR use was associated with increased learner motivation and improved academic performance, and it made learning more realistic, engaged, simulated, and interactive.",{"name":119,"@type":110,"acceptedAnswer":120},"What limitations and risks were noted when using VR for language learning?",{"text":121,"@type":113},"Long-term VR use may cause health problems for some age groups, and teacher control may decrease due to technical constraints and lower student-teacher interaction.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},603143,1792190829,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":81,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":41,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},687212988360,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","Implementation of VR Technologies in Language Learning Settings: A Systematic Literature Review  \nOya ÖZGÜN 1  \nBahçeşehir University  \nOlgun SADIK 2  \nMiddle East Technical University  \nAbstract  \nVirtual Reality (VR) is a technology with a potential impact on education. Due to cost and usability limitations, it has not been used extensively. However, recent research studies suggested VR as a learning environment with benefits on students’ learning performance through experience. It especially has various benefits for language learners. Learning a new language requires interaction and animmersive learning experience. In order to reveal its benefits and challenges and make suggestions for future implementations, this study focused on using VR in language learning and reviewed the literature in terms of how VR was used in language learning environments. The researchers systematically discovered 32 studies between 2018 and 2022 and examined them in terms of research methods, languages, school groups, VR tools, benefits, and limitations of using VR in a language learning environment. The researchers found that using VR in a language learning environment influenced learners’motivation and academic performance in a positive way. In addition, VR makes the learning environment more realistic, engaged, simulated, and interactive. However, using VR for a long time may cause some health problems for some age groups. It was also noted that interaction between students and teachers was low, but the interaction between the environment and students was high. Therefore, using VR in language learning may decrease instructors’ control in the learning environment. The researchers argue that VR is an effective tool for increasing academic performance but has some challenges for teachers and students regarding technical constraints and interaction. The implications and recommendations of this study inform the researchers, practitioners, policymakers, and administrators about how to implement VR in language learning environments.  \nKeywords: Virtual Reality, Language Learning, Technological Tools, Educational Technology, English as a Foreign Language  \nDOI: 10.29329/epasr.2023 .631.2  \nSubmitted: 18 August2023 Accepted: 03 December 2023 Published: 30 December 2023  \n1 PhD Student, Faculty of Education, Bahçeşehir University, Istanbul, Turkey, ORCID: (0000-0003-3265-6269)  \nCorrespondence: [oyaozgunn@gmail.com](oyaozgunn@gmail.com)  \n2 Assoc. Prof. Dr., Faculty of Education, Middle East Technical University, Ankara, Turkey, ORCID: (0000-0002-8852-8189),  \nEmail: [olgunsadik@gmail.com](olgunsadik@gmail.com)  \nIntroduction  \nDigital technology supports successful learning outcomes and develops 21st-century skills. Meanwhile, it helps learners become responsible digital citizens and lifelong learners (Ng, 2015) . Recent developments in digital technology enable people to use various new tools in educational environments (Chirico et al., 2015; Ng, 2015) . One of these new technologies is virtual reality (VR) . VR is an immersive, computer-empowered technology that depicts a natural environment. It allows a user to experience a simulation to be present and interact in that environment (Lloyd et al., 2017) . Users are able to interact with digital objects in a three-dimensional (3D) virtual world (Sırakaya & Çakmak, 2018) . It also empowers users to act in a dynamic digital environment by feeling reality through 3D objects and movements. Further, the participants can move around and see the 3D world from different angles (Yıldırım, 2017) . Over the past decade, an array of diverse applications for VR technology has emerged, permeating both everyday life and professional contexts. One noteworthy application is its utilization in facilitating cultural immersion within language education wherein language acquisition exceeds the mere acquisition of syntax (Genc & Bada, 2005) . For instance, Cheng et al. (2017) aimed to teach embodied cultural interaction to ","cbCaidUltnZ6mo8O","https://ap.wps.com/l/cbCaidUltnZ6mo8O","pdf",761524,"English","# Abstract\n# Introduction\n# Benefits and Limitations of Using Virtual Reality","[{\"question\":\"What did the systematic literature review investigate about VR in language learning?\",\"answer\":\"It reviewed how VR was used in language learning environments and assessed benefits and challenges across studies.\"},{\"question\":\"What overall learning benefits were reported for VR use?\",\"answer\":\"VR use was associated with increased learner motivation and improved academic performance, and it made learning more realistic, engaged, simulated, and interactive.\"},{\"question\":\"What limitations and risks were noted when using VR for language learning?\",\"answer\":\"Long-term VR use may cause health problems for some age groups, and teacher control may decrease due to technical constraints and lower student-teacher interaction.\"}]","Implementation of VR Technologies in Language Learning Settings - A Systematic Literature Review | PDF",1792095784,76]