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Article searching for 2019–2024 yielded 125 records, followed by selection that retained 20 relevant studies focused on flashcard-game use in classroom learning. Findings indicate a strong positive influence on learning motivation, leading to improved engagement and better learning outcomes. Overall conclusions confirm flashcard-based play can increase students’ motivation to study.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":40,"@type":76,"position":81},"https://docshare.wps.com/document/research-report/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/implementation-of-flashcard-games-to-increase-students-learning-motivation-in-elementary-schools-for-the-period-2019-2024/159478/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/implementation-of-flashcard-games-to-increase-students-learning-motivation-in-elementary-schools-for-the-period-2019-2024/159478.png","ImageObject",300,407,{"name":92,"@type":93},"Oliver","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-04","2026-08-29",true,{"@type":102,"interactionType":103,"userInteractionCount":52},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What is the main purpose of the study?","Question",{"text":112,"@type":113},"To determine the influence of flashcard-game implementation on students’ motivation during learning activities in elementary schools.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How many articles were found and how many were selected?",{"text":117,"@type":113},"The search identified 125 articles from 2019–2024, and 20 articles remained after the selection process as relevant to the research focus.",{"name":119,"@type":110,"acceptedAnswer":120},"What do the results indicate about flashcard games?",{"text":121,"@type":113},"The review shows that implementing flashcard games has a strong positive effect on students’ learning motivation, and flashcard play can improve motivation to study.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},159478,1788018544,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":39,"category_name":40,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":52,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":52,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":129,"read_time":143},8796095461610,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","IMPLEMENTATION OF FLASHCARD GAMES TO INCREASE STUDENTS' LEARNING MOTIVATION IN ELEMENTARY SCHOOLS  \nFOR THE PERIOD 2019-2024  \nR. Moh.Rifai Riadin 1, Fathur Rokhman2, Suwito Eko Pramono3, Bambang  \nSubali4, Nuni Widiarti5  \n1,2,3,4,5Universitas Negeri Semarang  \n[mrrifai@students.unnes.ac.id](mrrifai@students.unnes.ac.id)  \nABSTRAK  \nPenelitian ini bertujuan untuk mengetahui pengaruh penerapan flashcard-game terhadap motivasi siswa dalam kegiatan belajar di sekolah. Penelitian ini menggunakan tinjauan literatur sistematis. Berdasarkan hasil penelusuran artikel, ditemukan 125 artikel yang ditulis pada tahun 2019-2024. Setelah melalui proses seleksi, hanya terdapat 20 artikel yang relevan dengan fokus penelitian yaitu penerapan flashcard-game dalam kegiatan pembelajaran untuk meningkatkan motivasi siswa di sekolah. Hasil penelitian menunjukkan bahwa terdapat pengaruh yang kuatdalam penerapan flashcard-game untuk meningkatkan motivasi siswa. Kesimpulan penelitian menunjukkan bahwa permainan flashcard dapat meningkatkan motivasi belajar siswa.  \nKata Kunci: Flashcard, Motivasi Belajar, Sekolah Dasar.  \nABSTRACT  \nThis research aims to recognize the influence of the implementation offlashcard-game toward the students’motivation in learning activity at school. The research uses systematic literature review. Based on the result of searching articles, it was found 125 articles written in 2019- 2024. After process of selection, there are only 20 articles which are relevant to the focus of the research that is the implementation of flashcard-game in learning activity to improve students’ motivation at school. The result says that there is strong influence in implementing flashcard-game to improve students’motivation. The conclusion of the research shows that the  \nflashcard-game can improve students’motivation to study. Keywords: Flashcard, Learning Motivation, Elementary School.  \nA. INTRODUCTION  \nLearning motivation is one of the important factors that influence the success of the educational process. Motivation can determine whether or not it is good to achieve learning goals in the classroom, so that the greater the motivation a person has, the greater his learning  \nsuccess. According to Wahyudin, E. (2020: 32) that,“A person with great motivation will try hard, appear persistent and unwilling to give up, actively read books to improve achievement and solve his problems. Conversely, those whose motivation is low, appear indifferent, easily discouraged, their attention is not focused on lessons, like to disrupt the class, often leave lessons which results in many learning difficulties.”  \nA person with high learning motivation can be identified by several characteristics, including persistence in tackling tasks, resilience in overcoming challenges, a keen interest in various learning issues, a preference for independent work, a tendency to become bored with routine activities, the ability to defend their opinions, a strong commitment to their beliefs, anda enjoyment in seeking out and resolving problems. (Nurpatimah, V. 2020: 35) .  \nFor primary school students, motivation to learn is often influenced by interesting and interactive ways of delivering material. At the primary education level, learning methods that are too monotonous and lack variety can make students lose interest in learning, resulting in a decrease in academic achievement.  \nOne of creative and interactive learning methods is using educative game, such as playing flashcard. Playing flashcard make students learn while playing, so that the learning process becomes more fun and enjoyable. In addition, the game can also involve visual aspects that help learners understand the material better, especially at the age of children who tend to have visual and kinesthetic learning styles.  \nThe use of creative and innovative learning media makes students very interested and motivated in increasing vocabulary mastery and makes it easier for students to understand the meaning ","cbCaisFLre7ORN0Z","https://ap.wps.com/l/cbCaisFLre7ORN0Z","pdf",254899,"English","# Abstract\n# Introduction\n# Research Method\n# Results and Discussion","[{\"question\":\"What is the main purpose of the study?\",\"answer\":\"To determine the influence of flashcard-game implementation on students’ motivation during learning activities in elementary schools.\"},{\"question\":\"How many articles were found and how many were selected?\",\"answer\":\"The search identified 125 articles from 2019–2024, and 20 articles remained after the selection process as relevant to the research focus.\"},{\"question\":\"What do the results indicate about flashcard games?\",\"answer\":\"The review shows that implementing flashcard games has a strong positive effect on students’ learning motivation, and flashcard play can improve motivation to study.\"}]","IMPLEMENTATION OF FLASHCARD GAMES TO INCREASE STUDENTS' LEARNING MOTIVATION IN ELEMENTARY SCHOOLS - FOR THE PERIOD 2019-2024 | PDF",25]