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are Hitch Knott’s key rogue abilities on this sheet?","Question",{"text":62,"@type":63},"The sheet highlights Sneak Attack and Thieves’ Cant, alongside rogue class features and general combat actions like Hide and Disengage.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"Which proficiencies and languages does Hitch Knott have?",{"text":67,"@type":63},"He has tool proficiencies including Dice Set, Forgery Kit, and Thieves’ Tools, and languages: Common, Elvish, and Thieves’ Cant.",{"name":69,"@type":60,"acceptedAnswer":70},"What motivates Hitch Knott according to the background text?",{"text":71,"@type":63},"He leaves his home city to seek challenges and excel in his unorthodox profession, pursuing wealth and professional excellence while professing devotion to his patron, the Goddess 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POINTS\u003Cbr>verdeoso9705\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Wood Elf Criminal / Spy RACE BACKGROUND |\n|  |\n\n| | +0\u003Cbr>+5 +1 +4 +2 +0 | Strength\u003Cbr>Dexterity Constitution Intelligence\u003Cbr>Wisdom\u003Cbr>Charisma |\n| --- | --- | --- |\n| |  |  |\n\n\n| | +5\u003Cbr>+2 +2 | Acrobatics DEX Animal Handling Arcana INT | WIS |\n| --- | --- | --- | --- |\n|  |  +0  Athletics STR |  |  |\n|  | +2\u003Cbr>+2\u003Cbr>+4\u003Cbr>+0\u003Cbr>+4 +2\u003Cbr>+2\u003Cbr>+4 +0 +0 +2 +5 +7 +2 | Deception CHA\u003Cbr>History INT Insight WIS Intimidation CHA Investigation INT\u003Cbr>Medicine WIS\u003Cbr>Nature INT Perception WIS\u003Cbr>Performance CHA\u003Cbr>Persuasion CHA\u003Cbr>Religion INT\u003Cbr>Sleight of Hand DEX\u003Cbr>Stealth DEX\u003Cbr>Survival WIS |  |\n|  | \u003Cbr>SKILLS |  |  |\n\n14 PASSIVE WISDOM (PERCEPTION)  \n14 PASSIVE WISDOM (INSIGHT)  \n14 PASSIVE INTELLIGENCE (INVESTIGATION)  \nDarkvision 60 ft.  \nSENSES  \n35 ft. (Walking)  \nSPEED  \n=== ARMOR === Light Armor  \n=== WEAPONS ===  \nCrossbow, Hand, Longbow, Longsword, Rapier, Shortsword, Simple Weapons  \n=== TOOLS ===  \nDice Set, Forgery Kit, Thieves' Tools  \n=== LANGUAGES ===  \nCommon, Elvish, Thieves’ Cant  \nPROFICIENCIES & LANGUAGES  \n\n| === ACTIONS === Standard Actions\u003Cbr>Attack, Cast a Spell, Dash, Disengage, Dodge, Help, Hide, Ready, Search, Use an Object, Opportunity Attack, Grapple, Shove, Improvise, Two-Weapon Fighting, Interact with an Object\u003Cbr>=== SPECIAL === Mask of the Wild\u003Cbr>You can attempt to hide even when you are only lightly obscured.\u003Cbr>Sneak Attack\u003Cbr>Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack | roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll. |\n| --- | --- |\n| ACTIONS |  |\n\nNAME  \nDagger  \nDagger  \nShortbow  \nUnarmed Strike  \nHIT  \n+5  \n+5  \n+5  \n+2  \nDAMAGE/TYPE  \n1d4+3 Piercing  \n1d4+3 Piercing  \n1d6+3 Piercing  \n1 Bludgeoning  \nNOTES  \nSimple, Finesse, Light, Thrown, Range (20/60)  \nSimple, Finesse, Light, Thrown, Range (20/60)  \nSimple, Ammunition, Range, Two-Handed, Range (80/320)  \nWEAPON ATTACKS & CANTRIPS  \nTM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.  \nCHARACTER NAME  \nHitch Knott  \n\n|  |\n| --- |\n| Rogue 1 PLAYER NAME\u003Cbr>EXPERIENCE POINTS\u003Cbr>verdeoso9705\u003Cbr>(Milestone) CLASS & LEVEL\u003Cbr>Wood Elf Criminal / Spy RACE BACKGROUND |\n|  |\n\n=== ROGUE FEATURES ===  \n* Hit Points • PHB 95  \n* Proficiencies • PHB 95  \n* Expertise • PHB 96  \nYour proficiency bonus is doubled for any ability check you make for two chosen proficiencies. [6th] Choose two additional proficiencies.  \n* Sneak Attack • PHB 96  \nOnce per turn, you can deal an extra 1d6 damage to one creature you hit with an attack with a finesse or ranged weapon if you have advantage on the attack roll. You don’t need advantage on the attack roll if another enemy of the target is within 5 ft. of it, that enemy isn’t incapacitated, and you don’t have disadvantage on the attack roll.  \n| Special  \n* Thieves’ Cant • PHB 96  \nYou have learned thieves’ cant, a secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation. It takes four times longer to convey such a message than it does to speak the same idea plainly.  \n=== WOOD ELF RACIAL TRAITS ===  \n* Darkvision • BR 23  \nYou can see in darkness (shades of gray) up to 60 ft.  \n* Keen Senses • BR 23  \nYou have proficiency in the Perception skill.  \n* Fey Ancestry • BR 23  \nYou have advantage on saves against being charmed, and magic can’t put you to sleep.  \n* Trance • BR 23  \nYou don't need to sleep, but meditate semiconsciously for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practic","cbCaisgeIQxAteq0","https://ap.wps.com/l/cbCaisgeIQxAteq0","pdf",646046,"English","# Proficiencies & Languages\n## Skills and Passive Values\n# Armor, Weapons, and Tools\n## Equipment and Weapon Attacks\n# Actions and Special Features\n## Standard Actions and Sneak Attack\n# Rogue Features & Racial Traits\n## Wood Elf Racial Traits\n# Background and Personality","[{\"question\":\"What are Hitch Knott’s key rogue abilities on this sheet?\",\"answer\":\"The sheet highlights Sneak Attack and Thieves’ Cant, alongside rogue class features and general combat actions like Hide and Disengage.\"},{\"question\":\"Which proficiencies and languages does Hitch Knott have?\",\"answer\":\"He has tool proficiencies including Dice Set, Forgery Kit, and Thieves’ Tools, and languages: Common, Elvish, and Thieves’ Cant.\"},{\"question\":\"What motivates Hitch Knott according to the background text?\",\"answer\":\"He leaves his home city to seek challenges and excel in his unorthodox profession, pursuing wealth and professional excellence while professing devotion to his patron, the Goddess Selune.\"}]","Hitch Knott - Rogue 1 - Character Sheet | PDF",1791238681]