[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-511136-105":3,"detail-sidebar-cat-0-en-105":81,"doc-detail-511136-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":74,"head_meta":76,"extra_data":78,"updated_unix":80},105,"en","heroic-dark-awakenings","Heroic - Dark Awakenings","","Adventure guidance for playing a Dungeons & Dragons scenario set in hazardous supernatural surroundings. It provides assumptions about familiarity with core rules, character creation at 1st level, starting gear and healing potions, and introduces the goblin sidekick Splug as an active companion in encounters. It explains rest rules, managing unconsciousness and death saves, and how to proceed to encounter 1. It also details encounter structure elements, including setup, options, monster statistics blocks, tactics, area features, and general combat guidelines such as initiative, movement, targeting, flanking, and definitions of monster abilities.",{"@graph":14,"@context":73},[15,34,56],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/comic/","Comic",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/heroic-dark-awakenings/511136/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/heroic-dark-awakenings/511136.png","ImageObject",300,407,{"name":42,"@type":43},"Muffet","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-16","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":55},"InteractionCounter",{"@type":54},"ViewAction",6,{"@type":57,"mainEntity":58},"FAQPage",[59,65,69],{"name":60,"@type":61,"acceptedAnswer":62},"What does the adventure assume before play begins?","Question",{"text":63,"@type":64},"It assumes familiarity with the D&D game rules and that you can access the rules from the Player’s Handbook or the D&D Test Drive. Other needed information is provided within the adventure.","Answer",{"name":66,"@type":61,"acceptedAnswer":67},"How do short rests and extended rests work in this adventure?",{"text":68,"@type":64},"You can take as many short rests as you want in a given area when no monsters are nearby. You cannot take an extended rest during this adventure.",{"name":70,"@type":61,"acceptedAnswer":71},"What happens if the character becomes unconscious?",{"text":72,"@type":64},"If the character falls unconscious and Splug cannot rescue you, the adventure is over. If Splug might rescue you, attempt death saving throws as normal and act as Splug until consciousness returns; if an encounter ends while unconscious, assume Splug wakes you up.","https://schema.org",{"og:url":32,"og:type":75,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":77,"canonical":32},"index,follow",{"doc_id":79,"site_id":7},511136,1791490101,{"code":4,"msg":82,"data":83},"success",[84,88,92,96,100,104,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":85,"show_sort_weight":86,"slug":87},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":89,"show_sort_weight":90,"slug":91},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":93,"show_sort_weight":94,"slug":95},"Exam",70,"exam",{"id":97,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":98,"slug":99},5,60,"comic",{"id":55,"doc_module":4,"doc_module_name":25,"category_name":101,"show_sort_weight":102,"slug":103},"Technology",50,"technology",{"id":105,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},7,"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":97,"slug":129},19,"General","general",{"code":4,"msg":82,"data":131},{"doc_id":79,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":97,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":55,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":139,"language":140,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":12,"update_tm":144,"read_time":123},962090768927,"https://ap-avatar.wpscdn.com/davatar_085a072bc5b1113ac321206ff7593b45","Camping in a world full of supernatural dangers is rarely safe. You’re about to ﬁnd out why.  \nû  \n􀀂􀀃􀀄􀀅  \n􀀇􀀈􀀃􀀅􀀉􀀊􀀋􀀊􀀌􀀍  \nTM & © 2009 Wizards of the Coast LLC All rights reserved.  \nby Chris Sims  \nillustrations by Wayne England  \ncartography by Jason A. Engle  \nDecember 2 0 09 | DRAGON 382  \n􀀂􀀃  \n􀀂􀀃􀀄􀀅 􀀇􀀈􀀃􀀅􀀉􀀊􀀋􀀊􀀌􀀍  \n􀀎􀀏􀀇􀀐 􀀑􀀇􀀒􀀓􀀔􀀕􀀇􀀏􀀖  \nThis adventure assumes you are familiar with the D&D game rules. It also assumes you have access to the rules from the Player’s Handbook or the D&D Test  Drive. All other information you need is provided here.  \n􀀅􀀆􀀇􀀈􀀉 􀀋􀀌􀀍􀀎􀀏  \n✦ Create a 1st-level character or use one of those provided with this adventure. Do not equip your character with more than weapons and armor. Your character also starts with two healing potions on your belt, or one if your role is leader. You may find other useful items as you adventure.  \n✦ You also have access to Splug, your character’s goblin sidekick, during some or all ofthe encounters. Familiarize yourself with Splug (see page 87). Splug looks to your character for guidance and protection, but he can be helpful in the quest, especially if your character is a leader or someone who benefits from combat advantage or similar tactical edges.  \n✦ The adventure refers to your character and Splug as “heroes.” Whenever you see that word or a variation ofit such as “hero,” the adventure is talking about your character and/or Splug.  \n􀀅􀀆􀀇􀀈􀀉 􀀐􀀑􀀆􀀒  \nTake a moment to familiarize yourself with the Basic Monster Tactics. Specific encounters expand on these assumptions. The Monster Abilities section is only important if you need to know more about a creature’s specific capabilities during an encounter.  \nThe adventure includes small maps you can printout and markers for the heroes and the monsters. Use these to help you play.  \nUnless otherwise indicated by circumstances, you can take as many short rests as you want in a given area when no monsters are nearby to bother you.  \nYou cannot take an extended rest during this adventure.  \nKeep a record of what you leave behind and where. If you return to an area where you left items, they will probably still be there.  \nIf your character falls unconscious and Splug cannot rescue you, your adventure is over. IfSplug might rescue you, attempt death saving throws as normal and act as Splug until your character regains consciousness. If an encounter ends and you are unconscious, assume Splug wakes you up.  \nThe numbered paragraphs which describe your choices during the adventure are gathered at the end. When you’re ready, go to encounter 1, page 77.  \n􀀓􀀔􀀉􀀕􀀎􀀔􀀍􀀌􀀖 􀀗􀀕􀀖􀀘􀀆􀀍  \nSetup: This section tells you what’s in an encounter and how to begin it. It also describes the initial situation.  \nOptions: During an encounter, you can try any options shown here in addition to normal combat rules options.  \nMonster Statistics Blocks: These are essentially monster character sheets used to run the monster during a fight.  \nMonster Tactics: In addition to the Basic Monster Tactics, use these to determine how the monsters act. Features of the Area: If you need to know how terrain or another aspect of the encounter area works and that information isn’t in your Options, look here.  \nConclusion: For more options after combat concludes, see this section.  \nDecember 2 0 09 | DRAGON 382 􀀂􀀄  \n􀀂􀀃􀀄􀀅 􀀇􀀈􀀃􀀅􀀉􀀊􀀋􀀊􀀌􀀍  \n􀀅􀀆􀀇􀀈􀀉 􀀚􀀕􀀔􀀇􀀍􀀌􀀖 􀀛􀀆􀀉􀀍􀀈􀀉􀀇  \nDuring play, you move and act for your character normally, but you also move the monsters and carry out their actions. Here are some guidelines that apply to every encounter.  \n✦ Specific tactics refer to “targets.” Unless your character is controlling a monster through the use of a power, the monster considers heroes to be targets. If your character is controlling a monster, you determine what it considers to be a target while you control the monster.  \n✦ Consult the area map in each encounter for the starting location of the heroes and the monsters.  \n✦ When combat begins, roll initiative for each hero and each monster. Record the initiative o","cbCaiutEfS6nZSr3","https://ap.wps.com/l/cbCaiutEfS6nZSr3","pdf",1818794,25,"English","# Adventure Setup\n## Character Creation and Starting Gear\n## Sidekick Splug and Encounter References\n## Rest, Unconsciousness, and Progression\n## Encounter Structure\n## Combat Guidelines and Targeting\n## Monster Abilities Definitions","[{\"question\":\"What does the adventure assume before play begins?\",\"answer\":\"It assumes familiarity with the D\\u0026D game rules and that you can access the rules from the Player’s Handbook or the D\\u0026D Test Drive. Other needed information is provided within the adventure.\"},{\"question\":\"How do short rests and extended rests work in this adventure?\",\"answer\":\"You can take as many short rests as you want in a given area when no monsters are nearby. You cannot take an extended rest during this adventure.\"},{\"question\":\"What happens if the character becomes unconscious?\",\"answer\":\"If the character falls unconscious and Splug cannot rescue you, the adventure is over. If Splug might rescue you, attempt death saving throws as normal and act as Splug until consciousness returns; if an encounter ends while unconscious, assume Splug wakes you up.\"}]","Heroic - Dark Awakenings | PDF",1791248535]