[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"doc-seo-510803-105":3,"detail-sidebar-cat-0-en-105":80,"doc-detail-510803-en":130},{"code":4,"msg":5,"data":6},0,"ok",{"site_id":7,"language":8,"slug":9,"title":10,"keywords":11,"description":12,"schema_data":13,"social_meta":73,"head_meta":75,"extra_data":77,"updated_unix":79},105,"en","heroes-of-tenefyr-the-second-curse-rulebook-expansion-components-and-hero-setup","Heroes of Tenefyr: The Second Curse - Rulebook - expansion components and hero setup","","Heroes of Tenefyr: The Second Curse expands the base game by adding new heroes, bosses, and extra cards, and explains how to integrate the expansion into play for added variety. The rule text details component contents and setup changes tied to unused heroes, then provides hero-specific mechanics for the Technomage (Gear tokens), Ranger (Wolf deck turns and draw/play steps), Enchanter (Enchantment deck rules and limits), Gravemaster (discard-pile skill recycling), and Tactician (skill shuffling for repeated use). It also covers new bosses, spider queen correction, boss-track cards, power tokens, and setup changes for multi-hero and boss selection.",{"@graph":14,"@context":72},[15,34,55],{"@type":16,"itemListElement":17},"BreadcrumbList",[18,23,27,31],{"item":19,"name":20,"@type":21,"position":22},"https://docshare.wps.com","Home","ListItem",1,{"item":24,"name":25,"@type":21,"position":26},"https://docshare.wps.com/document/","Document",2,{"item":28,"name":29,"@type":21,"position":30},"https://docshare.wps.com/document/comic/","Comic",3,{"item":32,"name":10,"@type":21,"position":33},"https://docshare.wps.com/document/heroes-of-tenefyr-the-second-curse-rulebook-expansion-components-and-hero-setup/510803/",4,{"url":32,"name":10,"@type":35,"image":36,"author":41,"headline":10,"publisher":44,"fileFormat":47,"inLanguage":8,"description":12,"dateModified":48,"datePublished":49,"encodingFormat":47,"isAccessibleForFree":50,"interactionStatistic":51},"DigitalDocument",{"url":37,"@type":38,"width":39,"height":40},"https://docshare.wps.com/thumbnails/heroes-of-tenefyr-the-second-curse-rulebook-expansion-components-and-hero-setup/510803.png","ImageObject",300,407,{"name":42,"@type":43},"Genevieve","Person",{"url":19,"name":45,"@type":46},"DocShare","Organization","application/pdf","2026-10-22","2026-10-06",true,{"@type":52,"interactionType":53,"userInteractionCount":33},"InteractionCounter",{"@type":54},"ViewAction",{"@type":56,"mainEntity":57},"FAQPage",[58,64,68],{"name":59,"@type":60,"acceptedAnswer":61},"How do you add The Second Curse expansion cards to the base game?","Question",{"text":62,"@type":63},"Add the expansion cards to the base game to increase variety. During setup, return dungeon cards tied to unused heroes back to the box, identified by the hero symbol in the top-right corner.","Answer",{"name":65,"@type":60,"acceptedAnswer":66},"What are Gears, and how does the Technomage use them?",{"text":67,"@type":63},"Gears are represented by Gear tokens. When gaining a Gear, take one from the supply and place it on the Technomage’s hero card; to spend a Gear, return a Gear token from the hero card to the supply.",{"name":69,"@type":60,"acceptedAnswer":70},"How does the Ranger’s Wolf turn work?",{"text":71,"@type":63},"The Ranger has a Ranger deck and a Wolf deck. When a Ranger card initiates a Wolf turn, the Ranger uses the Wolf deck to carry out the draw and play steps like a normal turn, following the number of cards indicated on the initiating Ranger card.","https://schema.org",{"og:url":32,"og:type":74,"og:title":10,"og:site_name":45,"og:description":12},"article",{"robots":76,"canonical":32},"index,follow",{"doc_id":78,"site_id":7},510803,1791461105,{"code":4,"msg":81,"data":82},"success",[83,87,91,95,99,104,109,114,119,122,126],{"id":22,"doc_module":4,"doc_module_name":25,"category_name":84,"show_sort_weight":85,"slug":86},"Story & Novel",90,"story-novel",{"id":26,"doc_module":4,"doc_module_name":25,"category_name":88,"show_sort_weight":89,"slug":90},"Literature",80,"literature",{"id":33,"doc_module":4,"doc_module_name":25,"category_name":92,"show_sort_weight":93,"slug":94},"Exam",70,"exam",{"id":96,"doc_module":4,"doc_module_name":25,"category_name":29,"show_sort_weight":97,"slug":98},5,60,"comic",{"id":100,"doc_module":4,"doc_module_name":25,"category_name":101,"show_sort_weight":102,"slug":103},6,"Technology",50,"technology",{"id":105,"doc_module":4,"doc_module_name":25,"category_name":106,"show_sort_weight":107,"slug":108},7,"Healthcare",40,"healthcare",{"id":110,"doc_module":4,"doc_module_name":25,"category_name":111,"show_sort_weight":112,"slug":113},8,"Research & Report",30,"research-report",{"id":115,"doc_module":4,"doc_module_name":25,"category_name":116,"show_sort_weight":117,"slug":118},9,"Religion & Spirituality",20,"religion-spirituality",{"id":117,"doc_module":4,"doc_module_name":25,"category_name":120,"show_sort_weight":117,"slug":121},"World Cup","world-cup",{"id":123,"doc_module":4,"doc_module_name":25,"category_name":124,"show_sort_weight":123,"slug":125},10,"Lifestyle","lifestyle",{"id":127,"doc_module":4,"doc_module_name":25,"category_name":128,"show_sort_weight":96,"slug":129},19,"General","general",{"code":4,"msg":81,"data":131},{"doc_id":78,"user_id":132,"nickname":42,"user_avatar":133,"doc_module":4,"category_id":96,"category_name":29,"doc_title":10,"doc_description":12,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":33,"is_deleted":4,"is_public":22,"is_downloadable":22,"audit_status":22,"page_count":110,"language":139,"language_code":8,"site_id":7,"html_lang":8,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":12,"update_tm":143,"read_time":30},1374391974585,"https://ap-avatar.wpscdn.com/davatar_276721f389ce27ea32af1340a28f341c","Game Design: Pepijn van Loon  \nArt:  \nEmanoel Melo Jimmy Nijs  \nFrank Attmannspacher Manolis Frangidis  \nHeroes ofTenefyr: The Second Curse expands the base game of Heroes ofTenefyr by adding new heroes, new bosses and lots of extra cards. To use the expansion, simply add the cards to the base game for added variety.  \n Components   \n6 Hero cards  \n6 Skill cards 21 Boss cards 78 Dungeon  \n23 Wolf cards  \n12 Enchantment cards  \n8 Power tokens  \n12 Gear tokens  \n2 Boss track cards  \ncards  \n6 Cursed cards  \nAchievement sheet  \nSet-up Changes   \nAfter each player has chosen their hero (or heroes, in a 1 or 2 player game) , look through the Dungeon cards and place any cards that are tied to unused heroes back in the box. You can easily identify these cards by the hero symbol in the top right corner.  \nThis was an optional rule in the base game, but with the added heroes, it now becomes a regular rule.  \n The Technomage   \nSet-up  \nA player who chooses the Technomage also takes the 12 Gear tokens and places them nearby as the supply.  \nGears  \nThe Technomage can use certain cards, like the Technomage Skill, to gain and spend Gears. Gears are represented by Gear tokens.  \nWhen you gain a Gear, take a Gear token from the supply and place it on your Hero card. To spend a Gear, take a Gear token from your Hero card and return it to the supply.  \nGears are not limited in number. If you ever run out of Gear tokens, use something else to represent Gears.  \nThe Ranger   \nSet-up  \nA player who chooses the Ranger also takes the Wolf cards and creates a starting Wolf deck. The starting Wolf deck contains the following wolf cards: 1 Alpha, 3 Bite and 3 Play. Shuffle these cards together to form the Wolf deck. Place the other Wolf cards nearby as the reserve.  \nStarting wolfcards have a blue background  \nThe wolf  \nThe Ranger player has two decks: their own Ranger deck, and a Wolf deck.  \nCertain cards, like the Ranger Skill, let the Wolf take a turn. Whenever the Wolf gets to take a turn, the Ranger player uses the Wolf deck and goes through the draw step and play step like a normal turn.  \nThe amount of cards drawn during the draw step is indicated on the Ranger card that initiated the Wolf turn.  \n-3-  \nDuring the draw step, you can discard your hand to draw a new hand, just like normal, and when the Wolf runs out of cards in their deck, they become exhausted.  \nThe Wolf turn takes place during the Ranger' s turn, so if the Wolf adds enough power to defeat an enemy, the Ranger gets the loot. The Wolf does not count as a player, so any cards that affect players do not affect the Wolf. When the players leave a Dungeon, the Wolf discard pile is also shuffled back into the Wolf deck, just like normal.  \nThe Wolf deck can be improved with the \"Alpha\" card, which lets you choose a Wolf card from the reserve and place it in the Wolf discard pile.  \n The Enchanter   \nSet-up  \nA player who chooses the Enchanter also takes the 12 Enchantment cards, shuffles them and places them nearby as the Enchantment deck.  \nEnchantments  \nSome cards, like the Enchanter Skill let you draw cards from your Enchantment deck and Enchant a Dungeon. To Enchant a Dungeon, simply place the Enchantment card next to the Dungeon. Each Dungeon can only have one Enchantment. You cannot Enchant the Boss deck.  \nThe text on the Enchantment card specifies when and how it can be used. Some Enchantments affect every enemy in the Dungeon, while others are used once and then discarded.  \nIf you ever need to draw a card from the Enchantment deck and there are no cards left, shuffle the Enchantment discard pile and create a new deck.  \nThe Gravemaster   \nThe Gravemaster has several cards, like the Gravemaster Skill, that can be used when that card is in your discard pile. You can place these cards at the top of your discard pile to help you remember them.  \nThe Gravemaster Skill is discarded when used, and can be retrieved from the discard pile by discarding a Basic 0 card. This makes i","cbCaietcHJnFK964","https://ap.wps.com/l/cbCaietcHJnFK964","pdf",814782,"English","# Expansion overview\n## Components and setup changes\n## Hero rules\n### Technomage\n### Ranger\n### Enchanter\n### Gravemaster\n### Tactician\n## New bosses and special cards\n### Spider Queen correction\n### Thousands of Goblins\n### Bog Witch\n## Tokens and legendary mode\n## Set-up changes for multi-hero and bosses","[{\"question\":\"How do you add The Second Curse expansion cards to the base game?\",\"answer\":\"Add the expansion cards to the base game to increase variety. During setup, return dungeon cards tied to unused heroes back to the box, identified by the hero symbol in the top-right corner.\"},{\"question\":\"What are Gears, and how does the Technomage use them?\",\"answer\":\"Gears are represented by Gear tokens. When gaining a Gear, take one from the supply and place it on the Technomage’s hero card; to spend a Gear, return a Gear token from the hero card to the supply.\"},{\"question\":\"How does the Ranger’s Wolf turn work?\",\"answer\":\"The Ranger has a Ranger deck and a Wolf deck. When a Ranger card initiates a Wolf turn, the Ranger uses the Wolf deck to carry out the draw and play steps like a normal turn, following the number of cards indicated on the initiating Ranger card.\"}]","Heroes of Tenefyr: The Second Curse - Rulebook - expansion components and hero setup | PDF",1791245224]