[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"detail-sidebar-cat-0-en-105":3,"doc-seo-510286-105":59,"doc-detail-510286-en":130},{"code":4,"msg":5,"data":6},0,"success",[7,13,18,23,28,33,38,43,48,51,55],{"id":8,"doc_module":4,"doc_module_name":9,"category_name":10,"show_sort_weight":11,"slug":12},1,"Document","Story & Novel",90,"story-novel",{"id":14,"doc_module":4,"doc_module_name":9,"category_name":15,"show_sort_weight":16,"slug":17},2,"Literature",80,"literature",{"id":19,"doc_module":4,"doc_module_name":9,"category_name":20,"show_sort_weight":21,"slug":22},4,"Exam",70,"exam",{"id":24,"doc_module":4,"doc_module_name":9,"category_name":25,"show_sort_weight":26,"slug":27},5,"Comic",60,"comic",{"id":29,"doc_module":4,"doc_module_name":9,"category_name":30,"show_sort_weight":31,"slug":32},6,"Technology",50,"technology",{"id":34,"doc_module":4,"doc_module_name":9,"category_name":35,"show_sort_weight":36,"slug":37},7,"Healthcare",40,"healthcare",{"id":39,"doc_module":4,"doc_module_name":9,"category_name":40,"show_sort_weight":41,"slug":42},8,"Research & Report",30,"research-report",{"id":44,"doc_module":4,"doc_module_name":9,"category_name":45,"show_sort_weight":46,"slug":47},9,"Religion & Spirituality",20,"religion-spirituality",{"id":46,"doc_module":4,"doc_module_name":9,"category_name":49,"show_sort_weight":46,"slug":50},"World Cup","world-cup",{"id":52,"doc_module":4,"doc_module_name":9,"category_name":53,"show_sort_weight":52,"slug":54},10,"Lifestyle","lifestyle",{"id":56,"doc_module":4,"doc_module_name":9,"category_name":57,"show_sort_weight":24,"slug":58},19,"General","general",{"code":4,"msg":60,"data":61},"ok",{"site_id":62,"language":63,"slug":64,"title":65,"keywords":66,"description":67,"schema_data":68,"social_meta":123,"head_meta":125,"extra_data":127,"updated_unix":129},105,"en","heroes-of-battle-chapter-1-the-war-campaign","Heroes of Battle - Chapter - 1 - The War Campaign","","A Dungeons & Dragons supplement detailing battlefield adventure design and play, covering war campaign structure, pacing, player roles, and campaign planning. The guide explains building adventures through encounter flow, memorable combats, fantasy army creation, terrain and hazards, and reward frameworks including victory points and random encounters. It further details battlefield encounter examples, rules for war such as siege engines, aerial bombardment, volleys, strategic advantages, and morale and rally mechanics.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":25,"@type":76,"position":81},"https://docshare.wps.com/document/comic/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/heroes-of-battle-chapter-1-the-war-campaign/510286/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/heroes-of-battle-chapter-1-the-war-campaign/510286.png","ImageObject",300,407,{"name":92,"@type":93},"mieayamfan","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-19","2026-10-05",true,{"@type":102,"interactionType":103,"userInteractionCount":24},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What does the war campaign section cover?","Question",{"text":112,"@type":113},"It explains what a battlefield adventure is, how to structure roles and pacing, and how to plan campaigns, including managing rank, orders, treasure, downtime, and off-battlefield adventures.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How does the book guide building battlefield adventures?",{"text":117,"@type":113},"It covers encounter flow, memorable encounters, designing battlefields, creating fantasy armies (including the 60-minute army concept), and building encounter maps with terrain, barriers, earthworks, and other hazards.",{"name":119,"@type":110,"acceptedAnswer":120},"What combat and warfare mechanics are included in the rules?",{"text":121,"@type":113},"It includes siege engines, aerial bombardment, volleys of arrows, indirect versus direct fire, deflecting volleys, strategic advantages and planning, bardic knowledge/divination, leadership and scouting, and morale and rally checks.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},510286,1791475027,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":24,"category_name":25,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":24,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":139,"language":140,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":141,"faqs":142,"seo_title":143,"seo_description":67,"update_tm":144,"read_time":145},962090893677,"https://ap-avatar.wpscdn.com/davatar_3d24733baf745e90a7e4bdd5f77d97b2","C R E D I T S  \nD E S I G N E R S  \nDavid Noonan, Will McDermott, Stephen Schubert  \nD E V E L O P M E N T T E A M  \nAndy Collins, Rob Watkins  \nE D I T O R S  \nJohn D. Rateliff, Gary Sarli  \nM A N A G I N G E D I T O R  \nKim Mohan  \nD E S I G N M A N A G E R  \nChristopher Perkins  \nD E V E L O P M E N T M A N A G E R  \nJesse Decker  \nS E N I O R A R T D I R E C T O R R P G  \nStacy Longstreet  \nD I R E C T O R O F R P G R & D  \nBill Slavicsek  \nA R T D I R E C T O R D & D  \nDawn Murin  \nC O V E R A R T I S T  \nDavid Hudnut  \nI N T E R I O R A R T I S T S  \nWayne England, Doug Kovacs, Chuck Lukacs, Roberto Marchesi, Mark Nelson, Eric Polak, Wayne Reynolds, Franz Vohwinkel  \nG R A P H I C D E S I G N E R  \nDee Barnett  \nC A R T O G R A P H E R  \nTodd Gamble  \nGRAPHIC PRODUCTION SPECIALIST  \nErin Dorries  \nI M A G E T E C H N I C I A N  \nJason Wiley  \nP R O D U C T I O N M A N A G E R S  \nJosh Fischer, Randall Crews  \nSpecial thanks: Cisco Lopez-Fresquet  \nBasedontheoriginalDungeons&Dragons®rulescreatedbyGaryGygaxandDaveArnesonandthenew Dungeons&Dragons game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison.  \nThis Wizards of the Coast® game product contains no Open Game Content. No portion of this work maybe reproducedin any formwithoutwrittenpermission. TolearnmoreabouttheOpenGamingLicenseandthed20SystemLicense, pleasevisitwww. [wizards.com/d20](wizards.com/d20) .  \nU. S., CANADA, ASIA, PACIFIC,& LATINAMERICA  \nWizards of the Coast, Inc.  \nP.O. Box 707  \nRenton WA 98057-0707 (Questions?) 1-800-324-6496  \n620–86090–001–EN 9 8 7 6 5 4 3 2 1  \nEUROPEAN HEADQUARTERS Hasbro UK Ltd  \nCaswell Way Newport, Gwent NP9 0YH  \nGREAT BRITAIN Please keep this address for your records  \nFirst Printing: May 2005  \nDungeons&Dragons,D&D,DungeonMaster,d20,d20System,WizardsoftheCoast,Player’sHandbook,DungeonMaster’sGuide,MonsterManual,HeroesofBattle,allother WizardsoftheCoastproductnames, andtheirrespectivelogosaretrademarksofWizardsoftheCoast,Inc.,intheU.S.A.andothercountries.Allcharacters, characternames, and thedistinctivelikenessesthereofarepropertyofWizardsoftheCoast,Inc.Distributedtothehobby,toy, andcomictradeintheUnitedStatesandCanadabyregionaldistributors. DistributedintheUnitedStatestothebooktradebyHoltzbrinckPublishing.DistributedinCanadatothebooktradebyFennLtd.DistributedworldwidebyWizardsoftheCoast, Inc., andregionaldistributors.ThismaterialisprotectedunderthecopyrightlawsoftheUnitedStatesofAmerica.Anyreproductionorunauthorizeduseofthematerialorartwork containedhereinisprohibitedwithouttheexpresswrittenpermissionofWizardsoftheCoast,Inc.Thisproductisaworkoffiction.Anysimilaritytoactualpeople, organizations, places, or events is purely coincidental. Printed in the U.S.A. ©2005 Wizards of the Coast, Inc.  \nVisit our website [at](at www.wizards.com/dnd)[ www.wizards.com/dnd](at www.wizards.com/dnd)  \nContents  \nIntroduction ...........................4  \nWhat’s in This Book ..................4  \nWhat You Need to Play ..............4  \nChapter 1: The War Campaign ............5  \nWhat Is a Battleﬁeld Adventure? ........5  \nThink Big/Play Small .................6  \nPlayer Character Roles ................7  \nPacing ..............................7  \nCampaign Planning ...................9  \nDealing with Rank and Orders ........9  \nTreasure in a War Campaign ........10  \nStrategic Downtime ...............12  \nAdventuring off the Battleﬁeld.......13  \nMilitary Organization ................ 15  \nChapter 2: Building Adventures .......... 17  \nHooking the PCs .................... 18  \nDesigning the Battleﬁeld .............. 18  \nThe Course of Events ............. 20  \nThe Adventure Flowchart .............21  \nMaking Memorable Encounters ......21  \nEncounter Pacing ................ 22  \nFilling in the Boxes ............... 24  \nDesigning a Fantasy Army ........... 24  \nThe 60-Minute Army ............. 24  \nBuilding Battleﬁeld Encounter Maps ... 28  \nTerrain ......................... 28  \nBarriers and Obstacles ....","cbCaikrVmW1kfilv","https://ap.wps.com/l/cbCaikrVmW1kfilv","pdf",9031412,167,"English","# Introduction\n## What’s in This Book\n## What You Need to Play\n# Chapter 1: The War Campaign\n## What Is a Battleﬁeld Adventure?\n## Player Character Roles\n## Campaign Planning\n# Chapter 2: Building Adventures\n## Hooking the PCs\n## Designing the Battleﬁeld\n## The Adventure Flowchart\n# Chapter 3: Battlefield Encounters\n## Sample Battleﬁeld Encounters\n# Chapter 4: Rules of War\n## Siege Engines\n## Aerial Bombardment\n## Strategic Advantages","[{\"question\":\"What does the war campaign section cover?\",\"answer\":\"It explains what a battlefield adventure is, how to structure roles and pacing, and how to plan campaigns, including managing rank, orders, treasure, downtime, and off-battlefield adventures.\"},{\"question\":\"How does the book guide building battlefield adventures?\",\"answer\":\"It covers encounter flow, memorable encounters, designing battlefields, creating fantasy armies (including the 60-minute army concept), and building encounter maps with terrain, barriers, earthworks, and other hazards.\"},{\"question\":\"What combat and warfare mechanics are included in the rules?\",\"answer\":\"It includes siege engines, aerial bombardment, volleys of arrows, indirect versus direct fire, deflecting volleys, strategic advantages and planning, bardic knowledge/divination, leadership and scouting, and morale and rally checks.\"}]","Heroes of Battle - Chapter - 1 - The War Campaign | PDF",1791240213,63]