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It provides GM background and narrative hooks for the Vampire Queen’s dungeon, including rumors, encounter pacing, and wandering monster guidance. The module includes detailed trap mechanics such as pit hazards and falling dangers, with saving throws, damage, and trap outcomes. It also offers structured demon encounters and guidance for controlling the party’s progression.",{"@graph":69,"@context":122},[70,84,105],{"@type":71,"itemListElement":72},"BreadcrumbList",[73,77,79,82],{"item":74,"name":75,"@type":76,"position":8},"https://docshare.wps.com","Home","ListItem",{"item":78,"name":9,"@type":76,"position":14},"https://docshare.wps.com/document/",{"item":80,"name":10,"@type":76,"position":81},"https://docshare.wps.com/document/story-novel/",3,{"item":83,"name":65,"@type":76,"position":19},"https://docshare.wps.com/document/hanging-coffins-of-the-vampire-queen-fifth-edition-classics-1-gm-background/512125/",{"url":83,"name":65,"@type":85,"image":86,"author":91,"headline":65,"publisher":94,"fileFormat":97,"inLanguage":63,"description":67,"dateModified":98,"datePublished":99,"encodingFormat":97,"isAccessibleForFree":100,"interactionStatistic":101},"DigitalDocument",{"url":87,"@type":88,"width":89,"height":90},"https://docshare.wps.com/thumbnails/hanging-coffins-of-the-vampire-queen-fifth-edition-classics-1-gm-background/512125.png","ImageObject",300,407,{"name":92,"@type":93},"Stanford","Person",{"url":74,"name":95,"@type":96},"DocShare","Organization","application/pdf","2026-10-29","2026-10-06",true,{"@type":102,"interactionType":103,"userInteractionCount":29},"InteractionCounter",{"@type":104},"ViewAction",{"@type":106,"mainEntity":107},"FAQPage",[108,114,118],{"name":109,"@type":110,"acceptedAnswer":111},"What party size and character level range is this module designed for?","Question",{"text":112,"@type":113},"It is designed for 4–8 characters, with levels noted as 10–14+.","Answer",{"name":115,"@type":110,"acceptedAnswer":116},"How do the dungeon traps generally resolve for players?",{"text":117,"@type":113},"The module uses saving throws tied to each trap type (for example, Wisdom/Perception and Dexterity/Thieves’ Tools for detecting or disabling some traps, and Constitution saves for poison/gas hazards), followed by damage and effects such as falling damage or poisoning until cured.",{"name":119,"@type":110,"acceptedAnswer":120},"What information does the GM background section provide before running the dungeon?",{"text":121,"@type":113},"It supplies guidance for structuring play, including the dungeon’s rumors to reveal to the party and wandering monster rules for demons that Gate in to collect lost souls.","https://schema.org",{"og:url":83,"og:type":124,"og:title":65,"og:site_name":95,"og:description":67},"article",{"robots":126,"canonical":83},"index,follow",{"doc_id":128,"site_id":62},512125,1791536169,{"code":4,"msg":5,"data":131},{"doc_id":128,"user_id":132,"nickname":92,"user_avatar":133,"doc_module":4,"category_id":8,"category_name":10,"doc_title":65,"doc_description":67,"doc_content":134,"file_id":135,"file_url":136,"file_type":137,"file_size":138,"view_count":29,"is_deleted":4,"is_public":8,"is_downloadable":8,"audit_status":8,"page_count":39,"language":139,"language_code":63,"site_id":62,"html_lang":63,"table_of_contents":140,"faqs":141,"seo_title":142,"seo_description":67,"update_tm":143,"read_time":144},2336477552062,"https://ap-avatar.wpscdn.com/davatar_994ba38a5ba835b3df7d355c54d3ed8d","# Maximum Mayhem Dungeons:Fifth Edition Classics\\#1Hanging Coffins of the Vampire Queen\n\nCredits  \nMark Taorminoont/Back Cover Artist:Justin DavisInterior Cover Artist:Felipe Faria  \nInterior Artists:Fancisco Accordi,Adam Black,Chuck Bowman,Jacob Blackmon,Robert Bruner,Carlos Castilho,AlanChamberlain,Bradley K McDevitt,Ed Lacabanne,  \nBrian McCranie and Phred awles  \nJoe Pearce  \n5E Tech Advisor:  \nFrank Turfler Jr.  \nCartography:  \nProofreaders:  \nJustin Ryan Isaac  \nPlaytesters:Thomas Allison,Timothy Brannon,Iimothy Connelly,Grant Foster,Justin Ryan lsaac,Mitchell D.McPhetridge,Heath Row,and Ed Salzberg  \nSpecial Thanks:Emil Devries,Kevin Watson,H_x,Steve \"Ragnar“Hill,Alan Chamberlain and J my Kear  \nMaximum Mayhem Dungeonsneoemizard GamesTW are trademarks of Mark Taomino.Hanging Cofins of empmecueenT original publication date◎2013-2023.This product uses the OSRICTM System(Old-school System Reference and Index CompilatonTM).The OSRICTM system text may be found athtt://www.knights-n-knaves.com/osric.The OSRICTM text is copyright of Stuart Marshall\"OSRICTM\"and \"Old-school System Reference and Index CompilationTM\"aretrademarks of Stuart Marshalland Matthew Finch and may be used only in accordance with the OSRICTM license.Some artwork ◎Dean Spencer,used withpermission.All rights reserved.  \nDWGMMD-001-5E v1 Copyright ◎2023 Mark Taormino,All Rights Reserved.Made in the USA.  \nAUTHORS NOTE:  \nThis is the long awaited FITFH EDITION conversion ofmy the original lE module Hanging Coffins of theVampire Queen that lohed Dark Wizard Games!I hope you enjoy it nyo family and friends foryears to come!This ture has detailed villainsand characters with a lo scalability to fit yourplayers and their var ro laying styles as well asyours as the GM.-Mark raormino  \n## GM BACKGROUND:\n\nThis module is designed for 4-8 characters of levels10-14+.The party should  nsist of Fighters,Clerics,Spellcasters and Rog f you feel you need toscale downorscale u e counters go chead.  \nM  \nAII PII Iraps urezUIee ue        Ie iUIIII Ig OI JUITOIT iginto it will take 2d6 points of falling damage.Rolla DC15 Wisdom(Perception)check to detect the anytrap doors on the floor.A DC 14 Dexterity(ThievesTools)check will disabloit-Dolla D6 on the table belowdetermine the type of PpTs the bottom of the pit  \n1.Poisoned Spikes:    bf the Players failing aDC 12 Constitution s ewill take 1d4 damage andbecome poisoned urcured.The spikes are fixed onthe floor of the trap.  \n2.Darts:While falling down the 20 foot pit,a dozenpoisoned darts will shoot out of the walls of the pitduring their descent.  s failing a DC 10 Dexteritysave will take 1d4 da ge and become poisoneduntil cured.  \n3.Mechanical Razo  \nGrinder:A hideoussystem of razor sharp gears designed to slice upanything that falls into them.The blades make up theentire floor of the trap so there is no way to get footingonce they land in it.D        stitution save or take1d10damage.Players ho fail the save have theirfootcaught in the gears arpulled in completely in3 rounds.Every round the trap the Player must saveagain or take anothemage.The PCs couldeasily lose a few body parts in this dastardly trap.  \n4.Gas Trap:A purple Poison Gas fills the pit during thefall.Players failing a DC 12 Constitution save will take1d4 damage and become poisoned until cured.  \n5.Bottomless Pit:The Player has fallen nto amagical \"bottomless\"pit and will be stuck fallingfor eternity unless they have some other means ofescape.Dispel Magic ccct on the area will dispelthe trap.Roll a d6 ag no his table to determinethe type of trap th  ver lands in when thetrap is dispelled ignoring tion 5 on those rolls.  \n6.Fire:All PCs must n     C16 Dexterity savingthrow as fire bursts out of large square openings oneach side and up from the floor.Any who failed thethrow will fail take 4d6 points of damage while thosethat succeeded in thier rele will then take only half ofthe damage.The fire las 1d4 minutes and then willextinguish and then res fo e next unlucky vic","cbCaielMX5zAAzcs","https://ap.wps.com/l/cbCaielMX5zAAzcs","pdf",54842352,"English","# GM BACKGROUND\n## Trap rules and pit encounter options\n## Rumors from inside the dungeon\n## Wandering Monsters","[{\"question\":\"What party size and character level range is this module designed for?\",\"answer\":\"It is designed for 4–8 characters, with levels noted as 10–14+.\"},{\"question\":\"How do the dungeon traps generally resolve for players?\",\"answer\":\"The module uses saving throws tied to each trap type (for example, Wisdom/Perception and Dexterity/Thieves’ Tools for detecting or disabling some traps, and Constitution saves for poison/gas hazards), followed by damage and effects such as falling damage or poisoning until cured.\"},{\"question\":\"What information does the GM background section provide before running the dungeon?\",\"answer\":\"It supplies guidance for structuring play, including the dungeon’s rumors to reveal to the party and wandering monster rules for demons that Gate in to collect lost souls.\"}]","Hanging Coffins of the Vampire Queen - Fifth Edition Classics - 1 - GM Background | PDF",1791265575,12]