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It includes background sections such as what AI is, why students should learn it, and considerations for developing and implementing AI projects. 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Our worldwide network believes in the potential technology holds to transform teaching and learning.  \nISTE sets a bold vision for education transformation through the ISTE Standards, a framework for students, educators, administrators, coaches and computer science educators to rethink education and create innovative learning environments. ISTE hosts the annual ISTE Conference & Expo, one of the world’s most influential edtech events. The organization’s professional learning offerings include online courses, professional networks, year-round academies, peer-reviewed journals and other publications. ISTE is also the leading publisher of books focused on technology in education. For more information or to become an ISTE member, visit [iste.org](iste.org. Subscribe to)[. Subscribe to](iste.org. Subscribe to) ISTE’s YouTube channel and connect with ISTE on Twitter, Facebook and LinkedIn.  \nRelated Resources  \nTeaching AI: Exploring New Frontiers for Learning by Michelle Zimmerman ISTE online course, Artificial Intelligence and Their Practical Use in Schools To see all books available from ISTE, please visit [iste.org/books](iste.org/books)  \nTo see all courses available from ISTE, please visit [iste.org/isteu](iste.org/isteu)  \nThis work is licensed under a Creative Commons Attribution 4.0 International License.  \nContents  \nForeword..................................................................................................................................................... 4  \nIntroduction............................................................................................................................................... 5  \nWhat Is AI?................................................................................................................................................. 5  \nWhy Is It Important to Teach About AI in Your Courses? .......................................................................................... 6  \nConsiderations for Developing and Implementing AI Projects ................................................................................. 7  \nHow to Use This Guide .................................................................................................................................. 9  \nPROJECT 1  \nProgramming With Machine Learning.............................................................................................. 12  \nProject Overview ...................................................................................................................................... 12  \nPreparation.............................................................................................................................................. 15  \nInstructions ............................................................................................................................................. 16  \nExtensions ............................................................................................................................................... 21  \nPROJECT 2  \nAI-Powered Players in Video Games ................................................................................................ 22  \nProject Overview ...................................................................................................................................... 22  \nPreparation.............................................................................................................................................. 24  \nInstructions .............................................................","cbCainPOXcEr8QBr","https://ap.wps.com/l/cbCainPOXcEr8QBr","pdf",737998,62,"English","# Foreword\n# Introduction\n# What Is AI?\n# Why Is It Important to Teach About AI in Your Courses?\n# Considerations for Developing and Implementing AI Projects\n# How to Use This Guide\n# Project 1 Programming With Machine Learning\n# Project 2 AI-Powered Players in Video Games\n# Project 3 Using AI for Robotic Motion Planning\n# Project 4 Machine Learning as a Service\n# Glossary\n# Appendix A","[{\"question\":\"What background topics does the guide cover before the classroom projects?\",\"answer\":\"It explains what AI is and why it is important to teach about AI in courses. It also provides considerations for developing and implementing AI projects and guidance on how to use the guide.\"},{\"question\":\"What kinds of projects are included for teachers to implement in class?\",\"answer\":\"The guide includes multiple structured projects: programming with machine learning, AI-powered players in video games, using AI for robotic motion planning, and machine learning as a service.\"},{\"question\":\"How is each project organized for classroom use?\",\"answer\":\"Each project provides a project overview, preparation steps, instructions, and extension activities to support deeper practice.\"}]","Hands-On AI Projects for the Classroom - A Guide for Computer Science Teachers | PDF",1792132085,156]